Well Posted October 19, 2019 Author Share Posted October 19, 2019 Kraken Science 0.9 is online, this update is really just a fix for KSP 1.8, don't update if not needed. I still have a problem in 1.8 for translucent part (Kraken specimen) look weird. I release it anyway, for fix all texture, broken in 1.8. KrakenScience 0.9 [2019-10-19] ------------------------------- - All texture converted to DDS DXT5 for KSP 1.8 - Added some missings tags Quote Link to comment Share on other sites More sharing options...
Well Posted October 20, 2019 Author Share Posted October 20, 2019 This is how translucent part are now in 1.8, i've planned to make a fix later because i don't have the time actually. Also that could be a problem with KSP1.8 Quote Link to comment Share on other sites More sharing options...
Quoniam Kerman Posted October 20, 2019 Share Posted October 20, 2019 As long as it doesn't affect gameplay, it is fine I guess. Quote Link to comment Share on other sites More sharing options...
Well Posted October 20, 2019 Author Share Posted October 20, 2019 28 minutes ago, Quoniam Kerman said: As long as it doesn't affect gameplay, it is fine I guess. Everything work fine, that the only "visual" bug / artefact. that why i've made the release for now. I could try to fix that later, sorry for that. Quote Link to comment Share on other sites More sharing options...
Quoniam Kerman Posted October 20, 2019 Share Posted October 20, 2019 Downloaded the mod for later, I think you have time to fix it before I decide to install mods on 1.8 since Squad might release a patch to fix nummerous bugs. I won't mod my new install before then. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted November 18, 2019 Share Posted November 18, 2019 Hi - thanks for updating this mod for 1.8! I don't know how the Snail engine snuck into this mod, but I really like it and want to use it! Are you aware of any issues with this engine and the Kerbal Engineer Redux staging/dV display in the VAB? In this screenshot you can see that KER has no idea what's going on, and amazingly, the built-in tools are getting it right. Just to be clear, there is a Snail attached to the probe core and then a decoupler, the monoprop tanks are also attached to the prob core. On the bottom both Snail engines are attached directly to the monoprop tank. I fully realize this is likely a KER issue ... but since this is the only engine I have that does this to KER, I thought I'd just ask if there was something unexpected and/or special about this engine? I don't know enough about mods to spelunk into the cfgs so here I am hoping for any words of wisdom. Thanks! Quote Link to comment Share on other sites More sharing options...
Well Posted November 19, 2019 Author Share Posted November 19, 2019 15 hours ago, OrbitalManeuvers said: Hi - thanks for updating this mod for 1.8! I don't know how the Snail engine snuck into this mod, but I really like it and want to use it! Are you aware of any issues with this engine and the Kerbal Engineer Redux staging/dV display in the VAB? In this screenshot you can see that KER has no idea what's going on, and amazingly, the built-in tools are getting it right. Just to be clear, there is a Snail attached to the probe core and then a decoupler, the monoprop tanks are also attached to the prob core. On the bottom both Snail engines are attached directly to the monoprop tank. I fully realize this is likely a KER issue ... but since this is the only engine I have that does this to KER, I thought I'd just ask if there was something unexpected and/or special about this engine? I don't know enough about mods to spelunk into the cfgs so here I am hoping for any words of wisdom. Thanks! This engine is really simple, just a monoprop engine, pretty much the same config like the puff engine from stock. So i don't think i could do anything for you sorry. Probably KER or KSP problem. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 19, 2019 Share Posted November 19, 2019 On 10/20/2019 at 7:51 AM, Well said: Everything work fine, that the only "visual" bug / artefact. that why i've made the release for now. I could try to fix that later, sorry for that. I've seen the same artifact in other mods. Would love to know if/when you fix it and what the reason is But, I don't think it is specific to translucent. Where I've seen it there aren't and translucent parts Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted November 19, 2019 Share Posted November 19, 2019 6 hours ago, Well said: This engine is really simple, just a monoprop engine, pretty much the same config like the puff engine from stock. So i don't think i could do anything for you sorry. Probably KER or KSP problem. Thanks! Knowing there's nothing unusual about its config helps narrow it down to KER, so I'll probably ask over there. Thanks again! Quote Link to comment Share on other sites More sharing options...
Well Posted February 15, 2020 Author Share Posted February 15, 2020 (edited) Work fine in 1.9.0 Edited February 15, 2020 by Well Quote Link to comment Share on other sites More sharing options...
Well Posted February 15, 2020 Author Share Posted February 15, 2020 KrakenScience 1.0 KrakenScience 1.0 [2020-01-15] ------------------------------- - FX plume fix - Transparency Fix for all Kraken specimen - Update ISP of the 2 Kraken Engine Spacedock Translucent part are now fixed Quote Link to comment Share on other sites More sharing options...
Stratickus Posted March 7, 2020 Share Posted March 7, 2020 Does anyone use this along side ReStock? A few of the Kraken Science Parts are missing textures and I'm 99% sure its due to ReStock's blacklist feature of stock models and textures. I'm basically just looking for a Kraken Science whitelist if anyone has one already. Cheers, Quote Link to comment Share on other sites More sharing options...
leatherneck6017 Posted March 7, 2020 Share Posted March 7, 2020 1 minute ago, Stratickus said: Does anyone use this along side ReStock? A few of the Kraken Science Parts are missing textures and I'm 99% sure its due to ReStock's blacklist feature of stock models and textures. I'm basically just looking for a Kraken Science whitelist if anyone has one already. Cheers, I do. No issues here. Quote Link to comment Share on other sites More sharing options...
Well Posted March 7, 2020 Author Share Posted March 7, 2020 3 minutes ago, Stratickus said: Does anyone use this along side ReStock? A few of the Kraken Science Parts are missing textures and I'm 99% sure its due to ReStock's blacklist feature of stock models and textures. I'm basically just looking for a Kraken Science whitelist if anyone has one already. Cheers, That not supposed to be a problem, i also use restock, please redownload KrakenScience and let me know Quote Link to comment Share on other sites More sharing options...
Stratickus Posted March 7, 2020 Share Posted March 7, 2020 10 minutes ago, leatherneck6017 said: I do. No issues here. 6 minutes ago, Well said: That not supposed to be a problem, i also use restock, please redownload KrakenScience and let me know Weird. I just reinstalled it and its fine now. The only thing I can think of is I got Kraken Science via CKAN. I just downloaded the mod via this thread. All seems to be fine now. Thanks for the help. Quote Link to comment Share on other sites More sharing options...
Well Posted March 7, 2020 Author Share Posted March 7, 2020 4 minutes ago, Stratickus said: Weird. I just reinstalled it and its fine now. The only thing I can think of is I got Kraken Science via CKAN. I just downloaded the mod via this thread. All seems to be fine now. Thanks for the help. I've request a black list for CKAN, my mod are not supposed to be here. I don't support CKAN, please download from my thread, generally Spacedock Quote Link to comment Share on other sites More sharing options...
Gawdin Posted March 11, 2020 Share Posted March 11, 2020 That's a shame you don't support CKAN, that's the only reason I know of this mod in the first place, I (and I'm sure many others) avoid installing mods outside of CKAN due to ease of updating and version checking, dependencies, suggested mods, etc all being automated. Quote Link to comment Share on other sites More sharing options...
Well Posted March 11, 2020 Author Share Posted March 11, 2020 3 hours ago, Gawdin said: That's a shame you don't support CKAN, that's the only reason I know of this mod in the first place, I (and I'm sure many others) avoid installing mods outside of CKAN due to ease of updating and version checking, dependencies, suggested mods, etc all being automated. I've already talked about that, please accept why i do that. Generally CKAN user don't really go on the forum, or just don't really read or follow the modder. I've also see too many bug or bad install due to CKAN, in this case i don't want to fix bug caused by something i can't do anything. I make mod for my self but also for social interaction. I don't care to have many many download, i just love to see or know when people have fun with my mod. If you like a mod, talk about it to other player, share screenshot... that the best way to support him, i don't need to be on a long list of unknown mod. I hope my bad english don't break too much what i've wanted to said. Thanks Quote Link to comment Share on other sites More sharing options...
Gawdin Posted March 11, 2020 Share Posted March 11, 2020 2 hours ago, Well said: I've already talked about that, please accept why i do that. Generally CKAN user don't really go on the forum, or just don't really read or follow the modder. I've also see too many bug or bad install due to CKAN, in this case i don't want to fix bug caused by something i can't do anything. I make mod for my self but also for social interaction. I don't care to have many many download, i just love to see or know when people have fun with my mod. If you like a mod, talk about it to other player, share screenshot... that the best way to support him, i don't need to be on a long list of unknown mod. I hope my bad english don't break too much what i've wanted to said. Thanks I do love your mod and have fun with it, and I may be one of the few that actually do go to the forum through CKAN just to make sure the mod is installed properly (being an experienced modder, I actually RTFM, and the last page or two of comments when relevant). Like I mentioned, I would have never known about the mod (nor you) if it weren't for CKAN. It is an adorable mod and has become a staple in my gameplay, even if at the beginning it is just the flag, which your flag is the one I use since discovering it (previously I was using ScanSat's flag). I'm glad I did happen to check the forum when I noticed it wasn't updated to 1.9.1 yet to know you pulled CKAN support. As far as your English goes, aside from a couple missing words and minor grammar issues it is adequately understandable. You've done great work and I hope you continue modding into KSP 2 when it comes out. I'll have to add this to my short list of mods/authors I do use that don't use CKAN (Scatter being the only other mod on that short list). Quote Link to comment Share on other sites More sharing options...
leatherneck6017 Posted March 11, 2020 Share Posted March 11, 2020 5 hours ago, Gawdin said: I do love your mod and have fun with it, and I may be one of the few that actually do go to the forum through CKAN just to make sure the mod is installed properly (being an experienced modder, I actually RTFM, and the last page or two of comments when relevant). Like I mentioned, I would have never known about the mod (nor you) if it weren't for CKAN. It is an adorable mod and has become a staple in my gameplay, even if at the beginning it is just the flag, which your flag is the one I use since discovering it (previously I was using ScanSat's flag). I'm glad I did happen to check the forum when I noticed it wasn't updated to 1.9.1 yet to know you pulled CKAN support. As far as your English goes, aside from a couple missing words and minor grammar issues it is adequately understandable. You've done great work and I hope you continue modding into KSP 2 when it comes out. I'll have to add this to my short list of mods/authors I do use that don't use CKAN (Scatter being the only other mod on that short list). I've also been using this mod since, well, forever and really enjoy it. It was in this thread that I found out about another one of @Well's mods that doesn't show up on CKAN: Quote Link to comment Share on other sites More sharing options...
Shantaboy Posted April 27, 2020 Share Posted April 27, 2020 How early are the krakens on the tech tree? I wanna use them as monkeys before the Kerbals fly. Quote Link to comment Share on other sites More sharing options...
Well Posted July 4, 2020 Author Share Posted July 4, 2020 Don't have noticed any bug in 1.10 Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted July 10, 2020 Share Posted July 10, 2020 On 3/7/2020 at 12:21 PM, Well said: I've request a black list for CKAN, my mod are not supposed to be here. I don't support CKAN, please download from my thread, generally Spacedock Hi, me again. Just letting you know that this mod has been removed from CKAN, and you have been added to the opt-out list. Good luck with your mods! Quote Link to comment Share on other sites More sharing options...
Well Posted July 11, 2020 Author Share Posted July 11, 2020 10 hours ago, HebaruSan said: Hi, me again. Just letting you know that this mod has been removed from CKAN, and you have been added to the opt-out list. Good luck with your mods! Many thanks for your work Quote Link to comment Share on other sites More sharing options...
cyberKerb Posted November 24, 2020 Share Posted November 24, 2020 Thanks for letting us play along with your mod @Well. It's been fun - maybe not for Bob though... Quote Link to comment Share on other sites More sharing options...
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