UomoCapra Posted October 4, 2016 Share Posted October 4, 2016 As many of have probably heard, Mike (Mu), Bill (Taniwha), Nathanael (NathanKell), Sébastien (Sarbian), Jim (Romfarer), Brian (Arsonide), Chris (Porkjet) and Nathan (Claw) decided to part ways from Squad. You can see their goodbye announcement in the following link: https://www.reddit.com/r/KerbalSpaceProgram/comments/55vozd/theres_no_easy_way_to_say_this/ We want to sincerely thank you for all the hard work, dedication, and time you’ve invested in of KSP. You’ve been an important part of a talented team of professionals that have helped develop the game throughout the many years that it has taken to make it, since its humble origins at Squad offices back in 2011. We can’t thank you enough and we wish you the best for your future endeavors. Squad has seen many changes since we began the KSP quest, but the foundations, the vision and passion that made the game possible in the first place hasn’t changed and it will continue to guide us in the future. Squad, the creator of the game, its team, alongside with the newcomers and collaborators, will continue making this the greatest game it can be. Thank you all for your support and stay tuned for more news! Link to comment Share on other sites More sharing options...
Crabman Posted October 4, 2016 Share Posted October 4, 2016 (edited) Thank you all devs that are leaving, best of luck. You are all awesome. But now we have Roverdude, Nightingale and... who else? mfw reading this: Edited October 4, 2016 by Crabman Edit: Added nightingale Link to comment Share on other sites More sharing options...
DV-13 Posted October 4, 2016 Share Posted October 4, 2016 I hope you will do as great job as all previous staff did. Link to comment Share on other sites More sharing options...
Wiseman Posted October 4, 2016 Share Posted October 4, 2016 I'm trying not to be too worried about this, but who is left on the development side at this point? I was thrilled that all of those talented modders were being pulled in to work on the base game, so this is startling. Link to comment Share on other sites More sharing options...
Dfthu Posted October 4, 2016 Share Posted October 4, 2016 With Porkjet gone what about those revamped rocket parts? Link to comment Share on other sites More sharing options...
Alshain Posted October 4, 2016 Share Posted October 4, 2016 1 minute ago, Dfthu said: With Porkjet gone what about those revamped rocket parts? I wouldn't count on it. Link to comment Share on other sites More sharing options...
Dfthu Posted October 4, 2016 Share Posted October 4, 2016 1 minute ago, Alshain said: I wouldn't count on it. Awww man... I really liked the those parts.. Link to comment Share on other sites More sharing options...
Crabman Posted October 4, 2016 Share Posted October 4, 2016 It's kind of strange they leave one week before release. Who will fix the bugs until there? We only have Marco Salcedo, Roverdude and Nightngale left, I think Link to comment Share on other sites More sharing options...
Emoss55 Posted October 4, 2016 Share Posted October 4, 2016 Just now, Crabman said: It's kind of strange they leave one week before release. Who will fix the bugs until there? We only have Marco Salcedo, Roverdude and Nightngale left, I think Or is the release in one week because they left? Link to comment Share on other sites More sharing options...
Alshain Posted October 4, 2016 Share Posted October 4, 2016 The bugs in pre-release are nearly gone now, don't be too concerned there. It's likely it could be released today, but they wanted an 'event'. Link to comment Share on other sites More sharing options...
klgraham1013 Posted October 4, 2016 Share Posted October 4, 2016 (edited) 8 minutes ago, Dfthu said: With Porkjet gone what about those revamped rocket parts? I think we already got everything we're going to get from that. Now we know why they released those parts separately. Edited October 4, 2016 by klgraham1013 Link to comment Share on other sites More sharing options...
Captain Planet Posted October 4, 2016 Share Posted October 4, 2016 6 minutes ago, Alshain said: The bugs in pre-release are nearly gone now, don't be too concerned there. Still plenty of bugs left in wheels and landing gear suspension. Link to comment Share on other sites More sharing options...
StrandedonEarth Posted October 4, 2016 Share Posted October 4, 2016 *Jaw drops* Such a mass exodus is not reassuring, but I suppose after 1.2 the game should be pretty much fixed and 'done.' At least there does seem to still be some staff manning the mission control consoles. WIll the last one out please remember to turn off the lights? Link to comment Share on other sites More sharing options...
Alshain Posted October 4, 2016 Share Posted October 4, 2016 2 minutes ago, Captain Planet said: Still plenty of bugs left in wheels and landing gear suspension. Oh believe me I know, but they don't think they are bugs, so get used to them. Link to comment Share on other sites More sharing options...
Angelo Kerman Posted October 4, 2016 Share Posted October 4, 2016 31 minutes ago, Dfthu said: With Porkjet gone what about those revamped rocket parts? My guess is that Porkjet's vision for the revamped parts won't be used. That's too bad, I've been having fun making my KR-1 knockoff, and it's been a great learning experience. Perhaps SQUAD will hire new in-house artists and we'll eventually see a rocket parts revamp. Link to comment Share on other sites More sharing options...
MaxPeck Posted October 4, 2016 Share Posted October 4, 2016 Here's the thing that bothers me... in the past when Devs leave, they don't rejoin the community. They disappear completely. I'm not aware of any devs who left Squad and then continued to participate on here. That's problematic now, because this particular crop of individuals ran some pretty pivotal mods (Mechjeb, RSS)... what will happen with those? Are these guys unpersoned like previous departures, or is development of MJ and RSS going to continue? @sarbian @NathanKell @taniwha?? Link to comment Share on other sites More sharing options...
swjr-swis Posted October 4, 2016 Share Posted October 4, 2016 A short moment of euphoria at the release announcement... and it's gone. I think you guys need to expand your lil job ad on the forum to clarify they're (very!) short-term positions only (not so much of a 'career'). And perhaps seriously rethink your 'Remuneration based on regional standards' policy... Link to comment Share on other sites More sharing options...
fireblade274 Posted October 4, 2016 Share Posted October 4, 2016 Yeah this does not sound good at all. Feels like Claw and especially Sarbian just started work at Squad. Seeing all these faces go all of a sudden, before the official release, things do not sound right. #wheelsarestillbroken #RIPhopesforlifesupportstock Link to comment Share on other sites More sharing options...
regex Posted October 4, 2016 Share Posted October 4, 2016 21 minutes ago, MaxPeck said: Here's the thing that bothers me... in the past when Devs leave, they don't rejoin the community. They disappear completely. I'm not aware of any devs who left Squad and then continued to participate on here. That's problematic now, because this particular crop of individuals ran some pretty pivotal mods (Mechjeb, RSS)... what will happen with those? Are these guys unpersoned like previous departures, or is development of MJ and RSS going to continue? @sarbian @NathanKell @taniwha?? RO is managed by @stratochief66 so you're good there. In fact most of RO/RSS is open/crowd sourced already, so we're good. As for Mechjeb, I'm surprised @sarbian lasted as long as he did with that whiny, entitled community. Kudos to him. Link to comment Share on other sites More sharing options...
Spaceception Posted October 4, 2016 Share Posted October 4, 2016 Thank you guys for developing the best game ever, I wish you the best of luck to your future projects, and I wonder, will you be seen from time to time on the forums? Link to comment Share on other sites More sharing options...
Majorjim! Posted October 4, 2016 Share Posted October 4, 2016 Just now, fireblade274 said: #wheelsarestillbroken How so? Link to comment Share on other sites More sharing options...
AlphaMensae Posted October 5, 2016 Share Posted October 5, 2016 1 hour ago, klgraham1013 said: I think we already got everything we're going to get from that. Now we know why they released those parts separately. 40 minutes ago, Angel-125 said: My guess is that Porkjet's vision for the revamped parts won't be used. That's too bad, I've been having fun making my KR-1 knockoff, and it's been a great learning experience. Perhaps SQUAD will hire new in-house artists and we'll eventually see a rocket parts revamp. Yup, it does appear we now know why the "Porkparts" were released separately. Unless Porkjet plans to finish them himself and release a version as a mod, we won't see the rest of them. I've been going through the devotes for 1.1 when it was still in development, and on at least two occasions it was mentioned that Porkjet was starting or continuing the planning for the rocket parts overhaul, so it WAS going to happen at some point...not any more, unless someone else picks it up. As for who's still there, Roverdude and Nightingale are (though Roverdude is truly a remote contractor, he has a big thing going on aleady with his USI suite of mods), and on the QA/dev side there is TriggerAU and sal_vager. Link to comment Share on other sites More sharing options...
Agost Posted October 5, 2016 Share Posted October 5, 2016 (edited) Sooo... Is this the beginning of the end? Edited October 5, 2016 by Agost Link to comment Share on other sites More sharing options...
MaxPeck Posted October 5, 2016 Share Posted October 5, 2016 2 minutes ago, Agost said: Sooo... Is this the beginning of the end? Nah, I figure it's more the middle of the end. The beginning was when Harvester left. Link to comment Share on other sites More sharing options...
klgraham1013 Posted October 5, 2016 Share Posted October 5, 2016 (edited) 5 minutes ago, Agost said: Sooo... Is this the beginning of the end? I was going to give it 2, maybe 3, more updates. Now 1 might be more likely, then on to expansions. Edited October 5, 2016 by klgraham1013 Link to comment Share on other sites More sharing options...
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