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Autostruts ever stop working after Offset gizmo used?


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Has anyone seen AutoStrut behavior degrade after moving a part with the Offset gizmo?

I had a big, complex craft in which AutoStruts were used to help secure the boosters to the heaviest part.  I put it on the launch pad and it would stay together.  Then I reverted back to the VAB, and offset (very slightly) a few of the boosters using the gizmo.  When I relaunched, it would fall apart.  Then I reverted to the VAB again, and clicked each booster's AutoStrut button 4 times to cycle through the settings back to the original one.  Didn't do anything else.  When I relaunched, it worked.

On that particular craft I was seeing behavior like this fairly consistently, but it was a wonky craft which had a few other unusual things going on.  I tried reproducing with a simpler test setup and wasn't able to.

Just wondering if anyone else has seen anything like this, or if there are any known issues with the AutoStrut that might explain it.

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I think you've broken the guinness book of world records for multiposting :D

I guess this issue is about the same vessel your posted a question about earlier? (stating the obvious)
You could have discussed it in the same thread since it's about the same subject.

Unfortunately I cannot further help you. Maybe someone else.

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9 minutes ago, Fwiffo said:

Has anyone seen AutoStrut behavior degrade after moving a part with the Offset gizmo?

I had a big, complex craft in which AutoStruts were used to help secure the boosters to the heaviest part.  I put it on the launch pad and it would stay together.  Then I reverted back to the VAB, and offset (very slightly) a few of the boosters using the gizmo.  When I relaunched, it would fall apart.  Then I reverted to the VAB again, and clicked each booster's AutoStrut button 4 times to cycle through the settings back to the original one.  Didn't do anything else.  When I relaunched, it worked.

On that particular craft I was seeing behavior like this fairly consistently, but it was a wonky craft which had a few other unusual things going on.  I tried reproducing with a simpler test setup and wasn't able to.

Just wondering if anyone else has seen anything like this, or if there are any known issues with the AutoStrut feature that might explain it.

from what ive heard its a new bug, i suggest not using the auto strut feature until the next release, cause youre not the only one 

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It's not 100% surprising, regular struts would sometimes freak out similarly, as would fuel lines.

I would suggest reporting on the KSP Bug Report page, toggling autostrutting off and back on on the parts, and going about your day.

Note, this looks a bit like Bug 12369, reported in PreRelease and not addressed.

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2 hours ago, Vaporized Steel said:

I think you've broken the guinness book of world records for multiposting :D

Good grief!  Sorry about all those duplicate posts.  The site was unresponsive and it didn't look like the submit button worked.  Sadly, I can't delete them :-(

@sal_vager Sorry to cause you hassle :-(

1 hour ago, 5thHorseman said:

Note, this looks a bit like Bug 12369, reported in PreRelease and not addressed.

Thanks for the reference, it does look a lot like that.

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