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Garbage collection (stutters) still an issue in 1.2.2


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Hello devs. I know you spent a lot of time reducing the amount of garbage created, but as of now (1.2.2) I have the weird issue that the garbage collection still is a problem. It starts out like before but gets worse the longer the game runs.

I've tried it modded and unmodded, only a slight difference. That being said, I have a lot of completed and running missions going on but the interesting part is the increasing part. After 2-3 hours its so bad that I have a stutter for ~2s every ~5s.

If I restart the game it returns to "normal" (0.5s every 10 s).

Is there anything I can do? Can I increase the heap maybe? I have 16 gigs of ram I would have no problem if KSP took like 8 so i can play more fluently.

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On 22.12.2016 at 5:01 PM, Terensky said:

Perhaps you can have a look at this:

memgraph

at least until the devs fix it in stock.

Yes I already tried it, but it seems to make things worse at the moment, in 1.1 it worked just fine. I'm using the current version of memgraph.

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This may help if/when it's fixed for 1.2.

 

Otherwise you can try running the game by forcing dx11 or openGL, but be aware this can cause bugs (mostly just visual glitches).

 

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