linuxgurugamer Posted February 3, 2017 Share Posted February 3, 2017 (edited) THIS MOD IS BEING DISCONTINUED DUE TO THE ORIGINAL MOD BEING AVAILABLE FOR 1.2 AGAIN You can get the official version here: https://github.com/KSP-RO/TestFlight/releases/tag/1.8.0.0.beta-1 This is a continuation of the excellent Test Flight mod by @Agathorn. Original thread is here: http://forum.kerbalspaceprogram.com/index.php?/topic/99043-113-testflight-v170-05-jul-2016-bring-flight-testing-to-ksp/&page=1 Download: https://spacedock.info/mod/1193 Source: https://github.com/linuxgurugamer/TestFlight License: CC-BY-NC-SA-4.0 Flight testing comes to KSP! TestFlight is an add-on for Kerbal Space Program that simulates the effect of increasing the reliability of your space hardware through flight testing. Wikipedia defines Flight Testing as: Quote Flight testing is a branch of aeronautical engineering that develops and gathers data during flight of an aircraft, or atmospheric testing of launch vehicles and reusable spacecraft, and then analyzes the data to evaluate the aerodynamic flight characteristics of the vehicle in order to validate the design, including safety aspects. The flight test phase accomplishes two major tasks: 1) finding and fixing any aircraft design problems and then 2) verifying and documenting the vehicle capabilities for government certification or customer acceptance. The flight test phase can range from the test of a single new system for an existing aircraft to the complete development and certification of a new aircraft, launch vehicle, or reusable spacecraft. Therefore, the duration of a flight test program can vary from a few weeks to many years. In a nutshell TestFlight is a persistent, parts based research and reliability program. Your parts start out with an inherent failure rate that might be quite high on some parts, and quite low on others. As you fly those parts, you gain flight data. If the parts fail, and they will, then one of many failure modes can occur, some that can be repaired and some that can't. Either way you will accumulate data from failures and repairs as well. All this data is transmitted back to your spaceport, and the next time you fly the same hardware it will have a lower failure rate based on how much flight data you collected in the previous flight. This happens on a per part basis, along with RealFuels integration so that if you use RealFuels to change the engine to a different config derivative, that derivative will be tracked as well. Edited February 5, 2017 by linuxgurugamer Link to comment Share on other sites More sharing options...
blu3wolf Posted February 3, 2017 Share Posted February 3, 2017 This is one mod I desperately want to work well with stock... ultimately gave up from config woes and certain statistical approaches in the original mod. I look forwards to seeing what appears to be a stock first approach, given the changelog item of changing days to kerbin length? Link to comment Share on other sites More sharing options...
Sol Invictus Posted February 3, 2017 Share Posted February 3, 2017 I'm confused. Doesn't jwvanderbeck work on Test Flight 1.8.0.0 for KSP 1.2.2? He even released a Beta on official Test Flight github page. So now there are two parallel Test Flight mods, both with the same number designation, but developed by different people? Link to comment Share on other sites More sharing options...
tomgle Posted February 5, 2017 Share Posted February 5, 2017 This looks great, just one question? Do parts fail at all stages of the flight (or just during launch?), and can they be repaired? If not, is this compatible with something like DangIt? Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 5, 2017 Author Share Posted February 5, 2017 On 2/3/2017 at 10:52 AM, Sol Invictus said: I'm confused. Doesn't jwvanderbeck work on Test Flight 1.8.0.0 for KSP 1.2.2? He even released a Beta on official Test Flight github page. So now there are two parallel Test Flight mods, both with the same number designation, but developed by different people? And I was made aware of it, and will be discontinuing this.. See the OP for more details Link to comment Share on other sites More sharing options...
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