Some people like to build ships, others submarines, even others dream of a base on the bottom of the ocean.
We all know building ships is incredibly easy, much too easy in fact. Building a sub or a base, that's a different story. We need to make them excessively heavy using lots of ore tanks. So I started to look at most parts and their buoyancy values.
The game uses a formula which, as far as I can tell, involves basic part mass, density/mass of resource(s), volume and funny enough, s