linuxgurugamer Posted March 14, 2018 Author Share Posted March 14, 2018 (edited) 50 minutes ago, Gordon Dry said: So which key exactly is for EVA report in first person? Use this, which is mentioned in the OP: On 10/23/2017 at 6:53 AM, linuxgurugamer said: If using those features the Part Commander mod is recommended to have access to right-click menu actions from within IVA or first person EVA. Edited March 14, 2018 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted March 14, 2018 Share Posted March 14, 2018 Allright, as you also update Part Commander I have to wait for it to get this feature... btw Part Commander is also a must have. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 15, 2018 Author Share Posted March 15, 2018 4 hours ago, Gordon Dry said: Allright, as you also update Part Commander I have to wait for it to get this feature... btw Part Commander is also a must have. Well, neither of these mods has been updated for 1.4.1. So be patient, they are not really high on the list right now Quote Link to comment Share on other sites More sharing options...
wreckreation Posted March 30, 2018 Share Posted March 30, 2018 Thank you! for resurrecting this mod, it's one of my favorites. How well does it play with Eva Enhancements? Haven't tried it, but it would seem their key assignments are incompatible. Quote Link to comment Share on other sites More sharing options...
Ser Posted March 30, 2018 Share Posted March 30, 2018 @linuxgurugamer, the visible features like eyes and teeth should be easy to remove. In the old source code of the mod it was done by iterating children of the helmet transform. Poke me, if you need some help on it. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted March 30, 2018 Author Share Posted March 30, 2018 42 minutes ago, Ser said: @linuxgurugamer, the visible features like eyes and teeth should be easy to remove. In the old source code of the mod it was done by iterating children of the helmet transform. Poke me, if you need some help on it. @Ser I'm rather busy right now updating mods for 1.4.1/1.4.2. I'm only fixing breaking bugs right now, if you could take a look and submit a PR, that would be very helpful. Quote Link to comment Share on other sites More sharing options...
MajorTom74 Posted April 1, 2018 Share Posted April 1, 2018 nice picture and great song reference and awesome mod Quote Link to comment Share on other sites More sharing options...
Mark Kerbin Posted April 4, 2018 Share Posted April 4, 2018 I'm glad I found this oddity of a mod... One might even say its a ... space oddity. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 4, 2018 Author Share Posted April 4, 2018 1 hour ago, Mark Kerbin said: I'm glad I found this oddity of a mod... One might even say its a ... space oddity. Sorry to say, there is no medication for space oddity Quote Link to comment Share on other sites More sharing options...
Jacke Posted April 4, 2018 Share Posted April 4, 2018 1 hour ago, linuxgurugamer said: Sorry to say, there is no medication for space oddity You could try leaving the capsule, if you dare. Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted April 4, 2018 Share Posted April 4, 2018 14 hours ago, Jacke said: You could try leaving the capsule, if you dare. Just do some meditational kung-fu and take a feather duster with you when you go EVA. There are solar panels out there? Or perhaps you have a window to peek out? Then you need a feather duster. Quote Link to comment Share on other sites More sharing options...
Euer_Hochwuergen Posted April 8, 2018 Share Posted April 8, 2018 (edited) About the visible Eyes and Teeth problem in context with TRR mod (sry if its already known, but i couldnt find something about it in both threads) You can simply disable and enable them ingame with the TRR menu, also inflight. Can provide Pictures tommorow if needed. Just in case someone needs this... @klgraham1013 maybe 1. Click on the TTR Menu Button. 2.Click on Heads Menu. 3.Set the Values for Eyes, Pupils and Teeth to 0. 4. Continue enjoying Through the Eyes of a Kerbal Mod. Edited April 8, 2018 by Euer_Hochwuergen added Picture for description Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 8, 2018 Author Share Posted April 8, 2018 On 3/30/2018 at 7:58 AM, Ser said: @linuxgurugamer, the visible features like eyes and teeth should be easy to remove. In the old source code of the mod it was done by iterating children of the helmet transform. Poke me, if you need some help on it. Poke, Poke @Ser Quote Link to comment Share on other sites More sharing options...
Ser Posted April 8, 2018 Share Posted April 8, 2018 11 hours ago, linuxgurugamer said: Poke, Poke @Ser Sorry, bro, I've offered you help but ran into some troubles myself. I'll make a PR as soon as I'll be able to get to it. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 8, 2018 Author Share Posted April 8, 2018 1 minute ago, Ser said: Sorry, bro, I've offered you help but ran into some troubles myself. I'll make a PR as soon as I'll be able to get to it. No problem, it’s a hobby after all. Quote Link to comment Share on other sites More sharing options...
GeneCash Posted April 28, 2018 Share Posted April 28, 2018 FWIW, this seems to work fine in 1.4.3. I used it for the Sally-Hut 1 mission and career and didn't have any issues. Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted May 6, 2018 Share Posted May 6, 2018 On 4/7/2018 at 6:12 PM, Euer_Hochwuergen said: About the visible Eyes and Teeth problem in context with TRR mod (sry if its already known, but i couldnt find something about it in both threads) You can simply disable and enable them ingame with the TRR menu, also inflight. Can provide Pictures tommorow if needed. Just in case someone needs this... @klgraham1013 maybe 1. Click on the TTR Menu Button. 2.Click on Heads Menu. 3.Set the Values for Eyes, Pupils and Teeth to 0. 4. Continue enjoying Through the Eyes of a Kerbal Mod. I hope this doesn't remove them altogether... I can't wait to see! Quote Link to comment Share on other sites More sharing options...
Speadge Posted May 12, 2018 Share Posted May 12, 2018 did i miss something? what about the config-file mentioned in the OP? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 14, 2018 Author Share Posted May 14, 2018 On 5/12/2018 at 6:33 AM, Speadge said: did i miss something? what about the config-file mentioned in the OP? What about it? Quote Link to comment Share on other sites More sharing options...
Speadge Posted May 15, 2018 Share Posted May 15, 2018 (edited) On 5/14/2018 at 6:56 PM, linuxgurugamer said: What about it? sorry for not going into detail - thought it was obvious: it is missing in your zip - though i found it in the original one Edited May 15, 2018 by Speadge Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 15, 2018 Author Share Posted May 15, 2018 59 minutes ago, Speadge said: sorry for not going into detail - thought it was obvious: it is missing in your zip - though i found it in the original one I'll take a look Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 15, 2018 Author Share Posted May 15, 2018 1 hour ago, Speadge said: sorry for not going into detail - thought it was obvious: it is missing in your zip - though i found it in the original one Did you check to see if it was created after going into the game? Quote Link to comment Share on other sites More sharing options...
Speadge Posted May 15, 2018 Share Posted May 15, 2018 2 hours ago, linuxgurugamer said: Did you check to see if it was created after going into the game? actually - no :D wanted to set it up beforehand. If this is what it does - well.. Startup takes ~3 minutes, so i didnt try it. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted May 15, 2018 Author Share Posted May 15, 2018 7 minutes ago, Speadge said: actually - no wanted to set it up beforehand. If this is what it does - well.. Startup takes ~3 minutes, so i didnt try it. I'm not sure, but it wouldn't hurt to try Quote Link to comment Share on other sites More sharing options...
TheAnonymous Posted June 10, 2018 Share Posted June 10, 2018 Hi! Love the role playing this mod brings to the game. That being said, is there a way to modify the control scheme as the "H" button coincides with a function in KIS/KAS. I would love to try the force EVA setting but I can't detach/attach a part during EVA. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
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