bob1122 Posted July 2, 2021 Share Posted July 2, 2021 hey my server got deleted but the backup still exists how do i load the backup Quote Link to comment Share on other sites More sharing options...
pruett99 Posted September 16, 2021 Share Posted September 16, 2021 Is it possible to increase the part count for the server? If its not a general settings file then what file is it hard coded to and ill just recompile it? Quote Link to comment Share on other sites More sharing options...
louishend Posted October 27, 2021 Share Posted October 27, 2021 <!--Enable full SAS in Sandbox--> <EnableFullSASInSandbox>true</EnableFullSASInSandbox>This is what it says in my GameplaySettings.xml, but in game I cant use all SAS settings on my probes. Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted September 18, 2022 Share Posted September 18, 2022 How do I enable quickloading? It wont let me quickload for some reason Quote Link to comment Share on other sites More sharing options...
Cattasraafe Posted October 30, 2022 Share Posted October 30, 2022 ran into this error on a newly hosted server. Not sure what is happening. [LOG 12:35:09.246] [LMP]: Connecting to 127.0.0.1 port 8800 [LOG 12:35:09.246] [LMP]: Starting client [LOG 12:35:09.412] [LMP]: Connected to 127.0.0.1:8800 [LOG 12:35:09.479] [LMP]: Mod check passed! [LOG 12:35:09.479] [LMP]: Handshake successful [LOG 12:35:09.679] [LMP]: Kerbals Synced! [LOG 12:35:10.098] Game State Created. [LOG 12:35:10.098] Flight State Captured [LOG 12:35:10.113] [LMP]: Skipping WBIOmniManager scenario data in Sandbox mode [LOG 12:35:10.113] [LMP]: Skipping WBIRefinery scenario data in Sandbox mode [LOG 12:35:10.113] [LMP]: Skipping ToolTipScenario scenario data in Sandbox mode [LOG 12:35:10.113] [LMP]: Skipping StnSciScenario scenario data in Sandbox mode [LOG 12:35:10.113] [LMP]: Loading ResourceScenario scenario data [LOG 12:35:10.113] [LMP]: Loading KerbalInventoryScenario scenario data [LOG 12:35:10.113] [LMP]: Loading ROCScenario scenario data [LOG 12:35:10.113] [LMP]: Skipping CivilianPopulation scenario data in Sandbox mode [ERR 12:35:10.114] [LMP]: Threw in Main system- update event, exception: System.NullReferenceException: Object reference not set to an instance of an object at ConfigNode.CopyToRecursive (ConfigNode node, System.Boolean overwrite) [0x00000] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 at ConfigNode.CopyToRecursive (ConfigNode node, System.Boolean overwrite) [0x0014a] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 at ConfigNode.CopyTo (ConfigNode node) [0x00000] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 at ProtoScenarioModule..ctor (ConfigNode node) [0x00016] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 at LmpClient.Systems.Scenario.ScenarioSystem.LoadScenarioDataIntoGame () [0x00018] in <b831bc38d5c54c93afa73e37bd96a9ba>:0 at LmpClient.MainSystem.StartGameNow () [0x00076] in <b831bc38d5c54c93afa73e37bd96a9ba>:0 at LmpClient.MainSystem.Update () [0x00164] in <b831bc38d5c54c93afa73e37bd96a9ba>:0 [LOG 12:35:10.114] [LMP]: Disconnected, reason: Unhandled error in Main system- update event! exception: Main system- update [LOG 12:35:11.119] [LMP]: Receive thread exited [LOG 12:35:11.119] [LMP]: Receive thread exited [LOG 12:35:11.119] [LMP]: Send thread exited [LOG 12:35:11.119] [LMP]: Receive thread started [LOG 12:35:11.119] [LMP]: Send thread started [LOG 12:35:12.130] [LMP]: Send thread exited Quote Link to comment Share on other sites More sharing options...
Pluspython68 Posted September 30, 2023 Share Posted September 30, 2023 On 12/6/2017 at 7:43 AM, Dagger said: Licence: MIT (you don't need to ask me for permission if you want to make a fork ) Description: Around March-2016 I started LMP as a refactoring over DMP but it finally evolved to a totally different program and different code architecture, this means that the code is totally different although it still uses some ideas from DMP like the concept of subspaces. Nevertheless, this mod wouldn't exist if it wasn't for @godarklight's job as he made a solid base and a good example of where to start. If you want to support this project, consider donating trough paypal As the mod is still in beta it might has some bugs so if you want to report a issue, please do so on github If you want to collaborate testing new versions or help us in development join us in the discord chat Main features: Clean and optimized code architecture, based on systems and windows which makes it easier to read and modify. Multi threaded (as much as Unity allows) Settings saved as XML. Time synced between clients and the server using the NTP protocol. UDP networking using the Lidgren library for reliable UDP message handling. Uses interpolation so the vessels shouldn't jump from one place to another. Nat-punchtrough feature so a server doesn't need to open ports on it's router. Servers are displayed within the mod. Better creation of network messages so they are easier to modify. Every network message is cached in order to reduce the garbage collector spikes Based on tasks instead of threads. QuickLZ for fast compression Supports science and career modes UPnP support for the server. Links: Official website: http://www.lunamultiplayer.com Oficial Github repo: https://github.com/LunaMultiplayer/LunaMultiplayer Download from: GitHub Wiki: https://github.com/LunaMultiplayer/LunaMultiplayer/wiki Discord chat: https://discord.gg/wKVMhWQ Current developers: @Dagger - Main developer Legacy developers: MalteJanz - Developer (career and science modes) @Lothsahn - Developer Sladernimo - Developer Collaborators: @godarklight - Assesment & DMP code @SupperRobin6394 - Discrod Bot development @Toonu - Testing + Documentation @The HellBox - Testing + Documentation (linux) Video (Old and outdated version): I've been having an issue that no one else seems to have seen. The link to the forums page is here. Quote Link to comment Share on other sites More sharing options...
kspperson Posted November 16, 2023 Share Posted November 16, 2023 This forum might be dead, but i rented an LMP server using styxnetworks, when i open my ksp lmp game i cant find my server, if i try and create a custom server it just says "failed to connect to remote server" even when i try and copy and paste the details on the styx game panel. The only thing not normal about this save is that its being run on an external drive and isnt being run on Steam. Please help! even if the forums are dead Quote Link to comment Share on other sites More sharing options...
SheepDog2142 Posted July 13 Share Posted July 13 How do I get the server to remember mod difficulty settings such as force IVA or load archive for KOS. Every time I boot back into the server they are all reset. Quote Link to comment Share on other sites More sharing options...
B0lt Posted August 9 Share Posted August 9 I was wondering if anyone ever made a plugin for usi life support to work with lmp? Quote Link to comment Share on other sites More sharing options...
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