NathanKell Posted June 26, 2021 Share Posted June 26, 2021 1 hour ago, Citizen247 said: I'll take a look, I'm getting back after a big absence due to "life". I think the only thing I could possibly desire from base AJE is a turboprop config, rather than trying to hammer piston engines to due turboprop engines. I keep meaning to have a look myself but the code is a little beyond me. I wrote the propeller code to be specifically independent of piston engines, it just requires a ITorqueProvider module. Probably just need to tweak SolverJet a bit to make it output torque and only minimal thrust. @blowfishwill know better than I about that. Quote Link to comment Share on other sites More sharing options...
NathanKell Posted June 27, 2021 Share Posted June 27, 2021 Oh, and I released the new AJE that has those features just now. Quote Link to comment Share on other sites More sharing options...
Triggster Posted January 30, 2023 Share Posted January 30, 2023 Hello! Is this compatible for 1.12.5? Quote Link to comment Share on other sites More sharing options...
Citizen247 Posted February 11, 2023 Author Share Posted February 11, 2023 On 1/30/2023 at 7:10 AM, Triggster said: Hello! Is this compatible for 1.12.5? These are just configs for AJE. Compatibility is essentially dependent on AJE. Quote Link to comment Share on other sites More sharing options...
owin0116 Posted March 15, 2023 Share Posted March 15, 2023 (edited) When I downloaded this mod to use ckan, only the L-12 Liberty engine was added to the game and when I downloaded it manually, the game could not load the AJEE file (it was loading for over an hour) Do you know what I did wrong? (Your English may be wrong because i'm writing comments using a translator.) Edited March 15, 2023 by owin0116 Quote Link to comment Share on other sites More sharing options...
owin0116 Posted March 15, 2023 Share Posted March 15, 2023 I wanted to download this mod, so I downloaded it using ckan (along with FAR and AJE and real fuels and CCK), and only the L-12 Liberty engine was added to the game and the rest of the engines included in this mod were not added. So I downloaded all mods manually again because I thought it was a bug in Ckan, but now the game can't load AJEE's file. How do I install this mod correctly? (My English may not be smooth because I use a translator.) Quote Link to comment Share on other sites More sharing options...
Citizen247 Posted March 15, 2023 Author Share Posted March 15, 2023 (edited) 2 hours ago, owin0116 said: I wanted to download this mod, so I downloaded it using ckan (along with FAR and AJE and real fuels and CCK), and only the L-12 Liberty engine was added to the game and the rest of the engines included in this mod were not added. So I downloaded all mods manually again because I thought it was a bug in Ckan, but now the game can't load AJEE's file. How do I install this mod correctly? (My English may not be smooth because I use a translator.) If you have CCK the engines are added to custom categories lower down in the parts list. Are you sure they're not there? Most of the prop engines also require other mods, such as Airplane Plus. Edited March 15, 2023 by Citizen247 Quote Link to comment Share on other sites More sharing options...
owin0116 Posted March 16, 2023 Share Posted March 16, 2023 13 hours ago, Citizen247 said: If you have CCK the engines are added to custom categories lower down in the parts list. Are you sure they're not there? Most of the prop engines also require other mods, such as Airplane Plus. Thank you for your quick reply. Downloading Air plane plus solved the problem. Thank you. Quote Link to comment Share on other sites More sharing options...
Pds314 Posted May 12, 2023 Share Posted May 12, 2023 (edited) A lot of the engines seem to assume improbable prop diameters at least in the CKAN installation. Like for example the Durraqc single cylinder requires ~200 m/s airflow to actually reach its power rating of 10 hp and has a prop diameter of 2.59 meters and peak rpm static of around 300 instead of the 1000-1500 it should have. Am I doing something wrong or is this engine either misconfigured or was made IRL with no hope of ever flying? It managed an impressive(ly terrible) 81 N (=~17 lb) of thrust in my test on an ultralite trike and barely got it to rotation speed over a 2 km runway. The vehicle didn't actually lift off. 2 Brakeshaft horsepower and much much less actual thrust power. I can probably pedal a propeller harder than this can push. So... am I doing something wrong or was this engine just historically built with a prop 8 feet wide on a lawnmower motor? Edited May 12, 2023 by Pds314 Quote Link to comment Share on other sites More sharing options...
UndeadFirefly Posted May 27, 2023 Share Posted May 27, 2023 I noticed that the engines use stock velocity curves and atmospheric curves for thrust defined in the common templates config file. How does this interact with AJE engine simulation? Are the curves the final multipliers applied after AJE's simulation results? Quote Link to comment Share on other sites More sharing options...
Pds314 Posted May 28, 2023 Share Posted May 28, 2023 (edited) I tried messing with the props, making a version of the DR I prop scaled down for lawnmower engines, and it makes the small engines lovely. The one issue is that they aren't compatible with scaled down stock landing gears because of excessive rolling resistance, but using modded landing gears these little engines are great for making ultralights (well, by weight and fuel capacity anyway. 12.3 m/s as an upper limit for stall speed seems kinda annoying and I am definitely not adding enough drag to prevent the craft from going over 28.3 m/s. As a sidenote, I would be shocked if there aren't combinations of paramotor and wing that end up allowing maximum level flight speeds over this limit IRL). I wanna make an MM patch that creates selectable configs of them with different props, while maintaining the original DR I prop, but I'm not sure how to get MM to give me a config selection thingy. Edited May 28, 2023 by Pds314 Quote Link to comment Share on other sites More sharing options...
kcs123 Posted May 29, 2023 Share Posted May 29, 2023 16 hours ago, Pds314 said: I wanna make an MM patch that creates selectable configs of them with different props, while maintaining the original DR I prop, but I'm not sure how to get MM to give me a config selection thingy. I don't think tah MM alon would be able to give you selectable configs, but B9 part switch or firespitter might be able to provide something close to what you are seek for. Try to look at B9 switch, it might provide better info how to write MM patch for it. Quote Link to comment Share on other sites More sharing options...
CalvonVulcan Posted December 20, 2024 Share Posted December 20, 2024 This might be a weird question but is it possible to get the giant selection of jet engines without the features of AJE? Quote Link to comment Share on other sites More sharing options...
kcs123 Posted December 30, 2024 Share Posted December 30, 2024 On 12/20/2024 at 3:20 PM, CalvonVulcan said: This might be a weird question but is it possible to get the giant selection of jet engines without the features of AJE? Most of engines comes from other mods. From OP: Airplane Plus B9 Kerbal Aircraft Expansion Stryker SXT I don't recall of exact engines from AJE mod only, but in theory, those could be configured to use configuration similar to stock engines, without extra AJE features. So, yes, in theory it is possible to have all those engines without AJE features, but might be required to write some personal MM patches for it. Might be just enough to install only mentioned mods above. Quote Link to comment Share on other sites More sharing options...
CalvonVulcan Posted 8 hours ago Share Posted 8 hours ago On 12/30/2024 at 10:01 AM, kcs123 said: Most of engines comes from other mods. From OP: Airplane Plus B9 Kerbal Aircraft Expansion Stryker SXT I don't recall of exact engines from AJE mod only, but in theory, those could be configured to use configuration similar to stock engines, without extra AJE features. So, yes, in theory it is possible to have all those engines without AJE features, but might be required to write some personal MM patches for it. Might be just enough to install only mentioned mods above. thanks for the reply, yeah your right but alot of them like mig-31 engines, the soloviev d-30, i would really like with the stock stuff yk, anyway thanks for the answer Quote Link to comment Share on other sites More sharing options...
Svm420 Posted 20 minutes ago Share Posted 20 minutes ago 7 hours ago, CalvonVulcan said: thanks for the reply, yeah your right but alot of them like mig-31 engines, the soloviev d-30, i would really like with the stock stuff yk, anyway thanks for the answer What is it you think that engine, the d-30, can do that the stock jet engines don't do? If you are looking to match performance of the real thing then trying to avoid AJE is like missing the point of AJE. Which is to model the IRL performance as best we can. I say this because how this mod works is it just clones the stock jet model for the turboJet and uses AJE to give it the stats it need to be like the engine IRL. without AJE i don't know what you would gain from making another jet engine when we have a turbojet and turboramjet already. Quote Link to comment Share on other sites More sharing options...
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