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Secrets at the heart of Kerbin


hjalfi

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This is how I'm mentally approaching the idea of FTL travel in the game. It could techincally be Slower than light travel, the game universe could have a light speed far greater than ours! (in fact, the light speed in game is infinite, since everything is likely rendered as it happens, regardless of distance. This means any speed is slower than light. Light speed is only a barrier in our universe, not this virtual one)

Do you want newtonian mechanics, or proper relativity? Relativity would be a lot of fun, if potentially hideously confusing and hard to implement --- your view of the universe would have to change depending on what vehicle you were focused on.

Plus, of course, there's the whole FTL = time travel thing, which would probably cause problems with the physics engine.

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