Single stage to ocean Posted April 13, 2021 Share Posted April 13, 2021 (edited) I’m doing a kerbalism grand tour, which is far harder and I have no time, but I have a kerbalx craft with light modification that can easily do it. I give you permission to fly it in a joint collab, we won’t likely go on the leather board but as a gate crasher. Search up the user Spoiler Sr-71 and download Kraken’s maw. Shower thought: I bet deploying a 100 kerbal base on each moon would wreck the competition. Sadly, the mere tylo lander would have to shuttle 42 tons up and down several times. I wager it will be really hard. The mothership might be 10 kilotons or more. Edited April 13, 2021 by Single stage to ocean Quote Link to comment Share on other sites More sharing options...
AlpacaMall Posted April 16, 2021 Share Posted April 16, 2021 On 4/7/2021 at 10:19 PM, AlpacaMall said: Design screenshots @JacobJHC any update on this? Quote Link to comment Share on other sites More sharing options...
JacobJHC Posted April 17, 2021 Author Share Posted April 17, 2021 6 hours ago, AlpacaMall said: @JacobJHC any update on this? My apologies, I looked at those a week ago and thought I replied to you. Yes, those are all fine to use. Quote Link to comment Share on other sites More sharing options...
Single stage to ocean Posted April 22, 2021 Share Posted April 22, 2021 I'm afraid to necropost this but any progress? I'm busy on a kerbalism grand tour and that involoves a jool 5, and @king of nowhere is currently at Moho, probably plotting a course for duna and then jool as we speak. This challenge is gonna die soon. Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted May 1, 2021 Share Posted May 1, 2021 Some comments removed. If you don't like the way a challenge is being run, don't participate. Getting grouchy with others doesn't improve the situation. Quote Link to comment Share on other sites More sharing options...
Dr. Kerbal Posted May 4, 2021 Share Posted May 4, 2021 Hmmmm. This looks easy. Im going to try it. Quote Link to comment Share on other sites More sharing options...
Kerminator K-100 Posted May 4, 2021 Share Posted May 4, 2021 30 minutes ago, Dr. Kerbal said: Hmmmm. This looks easy. Im going to try it. I think that's the first time I've heard a Jool 5 described as easy Good luck! On 3/16/2018 at 7:03 PM, JacobJHC said: 5. Kerbals must be in a pod or cabin (no seats) for the interplanetary journey. Seats are okay for landing and flying within the Jool system.6. One refueling mission is allowed in the Jool system if you run out of fuel, unless your ship uses ISRU. The refueling mission can only transfer resources, not parts, to your Jool 5 craft. This mission must actually be flown! does this mean that these rules have been revoked? Quote Link to comment Share on other sites More sharing options...
JacobJHC Posted May 11, 2021 Author Share Posted May 11, 2021 On 5/4/2021 at 11:56 AM, Kerminator K-100 said: does this mean that these rules have been revoked? Yep. Quote Link to comment Share on other sites More sharing options...
AlpacaMall Posted May 19, 2021 Share Posted May 19, 2021 Alright, here's my submission to the Jool 5 challenge. (3rd level, no ISRU) Ship used: The KSS-J "Orca", with a mass of 198.951t and a cost of 320,294, assembled in 7 launches for a total cost of 664,705 Crew: Jeb, Val, Bill, and Bob, plus the new hire Lanuki, known for being the only kerbal to return from Eve. (don't tell him he was meant to be disposable) Part 0: ships usedhttps://imgur.com/a/MDsgwC1 Part 1: assembly and departurehttps://imgur.com/a/ifb8b4Z Part 2: Laythe and Tylohttps://imgur.com/a/1ivb7YX Part 3: Vall, Pol, and Bophttps://imgur.com/a/B3J2w4l Part 4: returnhttps://imgur.com/a/cKTdzLg Mods: Spoiler Gameplay-altering mods: Kopernicus + OPM; never visited the outer planets Navball Docking Alignment Indicator Trajectories ReStock (changes some part sizes, most notably the Poodle) Gameplay-affecting mods: BetterTimeWarpContinued Easy Vessel Switch Kerbal Alarm Clock ScienceAlert Tracking Station Evolved plus visual mods (no DLCs) This was my third time ever visiting Jool, and I'd never actually orbited or landed on any of the moons before, so I'm surprised and pretty happy that I managed to make everything work my first time designing the craft. Of course, it did take far too many quicksaves to land sometimes, especially at Laythe. (note: After taking admin strategies into account (40% science), my mission would've netted a total of 23458 science. If only I hadn't clipped a few of my science parts...) Quote Link to comment Share on other sites More sharing options...
Geryz Posted May 19, 2021 Share Posted May 19, 2021 I have a few questions; firstly, for the modded category, all mods except what is specifically prohibited are allowed, right? Just want to make sure. Secondly (I will probably sound very dumb for asking this), are you supposed to post your submission as a reply to this topic or as your own thread? Quote Link to comment Share on other sites More sharing options...
AlpacaMall Posted May 20, 2021 Share Posted May 20, 2021 4 hours ago, Geryz said: Secondly (I will probably sound very dumb for asking this), are you supposed to post your submission as a reply to this topic or as your own thread? It looks like people have done both in the past; I've posted mine as a reply, some have made threads, some linked imgur albums, and some created entire videos and put them here. Quote Link to comment Share on other sites More sharing options...
Geryz Posted May 20, 2021 Share Posted May 20, 2021 3 hours ago, AlpacaMall said: It looks like people have done both in the past; I've posted mine as a reply, some have made threads, some linked imgur albums, and some created entire videos and put them here. Ah I see, thanks Quote Link to comment Share on other sites More sharing options...
Geryz Posted May 23, 2021 Share Posted May 23, 2021 Does KJR count as a prohibited mod since it technically alters the physics a little bit? Quote Link to comment Share on other sites More sharing options...
JacobJHC Posted May 25, 2021 Author Share Posted May 25, 2021 On 5/23/2021 at 8:36 AM, Geryz said: Does KJR count as a prohibited mod since it technically alters the physics a little bit? Kerbal Joint Reinforcement is fine, good luck! Quote Link to comment Share on other sites More sharing options...
AlpacaMall Posted June 19, 2021 Share Posted June 19, 2021 On 5/18/2021 at 11:02 PM, AlpacaMall said: Alright, here's my submission to the Jool 5 challenge. (3rd level, no ISRU) Ship used: The KSS-J "Orca", with a mass of 198.951t and a cost of 320,294, assembled in 7 launches for a total cost of 664,705 Crew: Jeb, Val, Bill, and Bob, plus the new hire Lanuki, known for being the only kerbal to return from Eve. (don't tell him he was meant to be disposable) Part 0: ships usedhttps://imgur.com/a/MDsgwC1 Part 1: assembly and departurehttps://imgur.com/a/ifb8b4Z Part 2: Laythe and Tylohttps://imgur.com/a/1ivb7YX Part 3: Vall, Pol, and Bophttps://imgur.com/a/B3J2w4l Part 4: returnhttps://imgur.com/a/cKTdzLg Mods: Reveal hidden contents Gameplay-altering mods: Kopernicus + OPM; never visited the outer planets Navball Docking Alignment Indicator Trajectories ReStock (changes some part sizes, most notably the Poodle) Gameplay-affecting mods: BetterTimeWarpContinued Easy Vessel Switch Kerbal Alarm Clock ScienceAlert Tracking Station Evolved plus visual mods (no DLCs) This was my third time ever visiting Jool, and I'd never actually orbited or landed on any of the moons before, so I'm surprised and pretty happy that I managed to make everything work my first time designing the craft. Of course, it did take far too many quicksaves to land sometimes, especially at Laythe. (note: After taking admin strategies into account (40% science), my mission would've netted a total of 23458 science. If only I hadn't clipped a few of my science parts...) Any chance for an update on this? Quote Link to comment Share on other sites More sharing options...
JacobJHC Posted June 21, 2021 Author Share Posted June 21, 2021 On 6/19/2021 at 2:59 PM, AlpacaMall said: Any chance for an update on this? MY APOLOGIES! I don't know how I didn't see this, I'll review it right now! Quote Link to comment Share on other sites More sharing options...
JacobJHC Posted June 21, 2021 Author Share Posted June 21, 2021 On 5/19/2021 at 2:02 AM, AlpacaMall said: Alright, here's my submission to the Jool 5 challenge. (3rd level, no ISRU) Ship used: The KSS-J "Orca", with a mass of 198.951t and a cost of 320,294, assembled in 7 launches for a total cost of 664,705 Crew: Jeb, Val, Bill, and Bob, plus the new hire Lanuki, known for being the only kerbal to return from Eve. (don't tell him he was meant to be disposable) Part 0: ships usedhttps://imgur.com/a/MDsgwC1 Part 1: assembly and departurehttps://imgur.com/a/ifb8b4Z Part 2: Laythe and Tylohttps://imgur.com/a/1ivb7YX Part 3: Vall, Pol, and Bophttps://imgur.com/a/B3J2w4l Part 4: returnhttps://imgur.com/a/cKTdzLg Mods: Reveal hidden contents Gameplay-altering mods: Kopernicus + OPM; never visited the outer planets Navball Docking Alignment Indicator Trajectories ReStock (changes some part sizes, most notably the Poodle) Gameplay-affecting mods: BetterTimeWarpContinued Easy Vessel Switch Kerbal Alarm Clock ScienceAlert Tracking Station Evolved plus visual mods (no DLCs) This was my third time ever visiting Jool, and I'd never actually orbited or landed on any of the moons before, so I'm surprised and pretty happy that I managed to make everything work my first time designing the craft. Of course, it did take far too many quicksaves to land sometimes, especially at Laythe. (note: After taking admin strategies into account (40% science), my mission would've netted a total of 23458 science. If only I hadn't clipped a few of my science parts...) Congratulations @AlpacaMall on completing the Jool 5 challenge on the 3rd level! I like how the Orca and its landers used a modular design. I found the Laythe lander module and the reusable stage to be my favorite two. Both the design of the craft and the visuals of its blue-plume launch from Laythe were pure eyecandy, sleek, and awesome. I really cannot apologize enough for missing your submission, I will add you to the leaderboard immediately. Congratulations again on completing the Jool 5 Challenge! Quote Link to comment Share on other sites More sharing options...
BeanThruster Posted June 29, 2021 Share Posted June 29, 2021 @JacobJHC Hi, this is my submission to this challenge. Jool 5 The mission is also the last part of my Kerbollo challenge, that is I tried to comply with both the rule sets. I believe this should be a valid entry for the 3rd level. Although I've actually used an ISRU, KSP version 1.8 Mods: Chatterer Kerbal Alarm Clock Transfer window planner DLCs: Making History Breaking ground Quote Link to comment Share on other sites More sharing options...
JacobJHC Posted July 4, 2021 Author Share Posted July 4, 2021 On 6/29/2021 at 1:24 PM, BeanThruster said: @JacobJHC Hi, this is my submission to this challenge. Jool 5 The mission is also the last part of my Kerbollo challenge, that is I tried to comply with both the rule sets. I believe this should be a valid entry for the 3rd level. Although I've actually used an ISRU, KSP version 1.8 Mods: Chatterer Kerbal Alarm Clock Transfer window planner DLCs: Making History Breaking ground Congratulations @BeanThrusteron completing the Jool 5 challenge on the third level! I enjoyed the story you crafted around your mission, and must say your low-Tylo orbit refuel is not something I've seen done before. Additionally, I really like your plane's design. I'll add your submission to the leaderboard now, congratulations again! Quote Link to comment Share on other sites More sharing options...
camacju Posted July 4, 2021 Share Posted July 4, 2021 (edited) For the low cost sub-challenge are multiple launches allowed? For example if I had two 10000 fund launches, would that be a total cost of 20000 funds? I'm planning to do this with the additional restriction that no launch can be above 10000 funds, so I'm planning to launch the Laythe and Tylo landers separately (among other things) and dock them in Kerbin orbit. Edited July 4, 2021 by camacju Quote Link to comment Share on other sites More sharing options...
theJesuit Posted July 4, 2021 Share Posted July 4, 2021 On 6/30/2021 at 5:24 AM, BeanThruster said: Hi, this is my submission to this challenge. Jool 5 The mission is also the last part of my Kerbollo challenge, that is I tried to comply with both the rule sets. I believe this should be a valid entry for the 3rd level. Although I've actually used an ISRU, I too enjoyed this mission. Well done, and well documented. I hadn't thought of a) Kerpollo'ing the Jool 5 mission, b) refuelling via asteroid but this seems very sensible. I also like that you increased the volume per kerbal. Peace. Quote Link to comment Share on other sites More sharing options...
JacobJHC Posted July 4, 2021 Author Share Posted July 4, 2021 32 minutes ago, camacju said: For the low cost sub-challenge are multiple launches allowed? For example if I had two 10000 fund launches, would that be a total cost of 20000 funds? I'm planning to do this with the additional restriction that no launch can be above 10000 funds, so I'm planning to launch the Laythe and Tylo landers separately (among other things) and dock them in Kerbin orbit. Yeah that's fine. Total cost would be sum of all launches Quote Link to comment Share on other sites More sharing options...
BeanThruster Posted July 5, 2021 Share Posted July 5, 2021 (edited) 21 hours ago, JacobJHC said: Congratulations @BeanThrusteron completing the Jool 5 challenge on the third level! Wow, so proud of being in the leaderboard. Thank you for reviewing my mission, thanks for the extensive recap you wrote in the leaderboard and, most of all, thank you for your efforts at maintaining this challenge alive. 21 hours ago, JacobJHC said: I enjoyed the story you crafted around your mission uhm, yes, I like roleplaying my missions a little bit. Kinda dollhouse for nerdy people, if you know what I mean. 21 hours ago, JacobJHC said: Additionally, I really like your plane's design Me too. I've got an insane passion for spaceplanes, and I liked this one so much that I had to get it back on Kerbin and land it at KSC. Edited July 5, 2021 by BeanThruster Quote Link to comment Share on other sites More sharing options...
BeanThruster Posted July 5, 2021 Share Posted July 5, 2021 18 hours ago, theJesuit said: I too enjoyed this mission. Well done, and well documented. I hadn't thought of a) Kerpollo'ing the Jool 5 mission, b) refuelling via asteroid but this seems very sensible. I also like that you increased the volume per kerbal. Thank you. Actually, Kerbollo's rules forbid multiple launches and refuelling on bodies other than the intended mission destination(s). So, I though runsacking an asteroid for fuel a very convenient way to overcome these constraints. 19 hours ago, theJesuit said: Peace Peace on you, too, bro. Quote Link to comment Share on other sites More sharing options...
Lt_Duckweed Posted July 6, 2021 Share Posted July 6, 2021 I just finished my first ever Jool 5. With the added twist that: 1. The craft travels from Kerbin to Tylo orbit as a single stage, then to laythe and back home as a single stage. 2. All parts are recovered on the runway at the end of the mission. 3. No isru, aero exploits, or abusive part clipping are used. 4. The transfer to and from Jool is direct, no assists. 5. And finally, it only uses 2 engines, one Rapier, and one Nerv. This would qualify for Level 1, and I dont think it qualifies for any special accolades, as it is too heavy for low mass, too costly for low cost, and too partly for low part count. Quote Link to comment Share on other sites More sharing options...
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