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MM Patch to change RW EC usage


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Is possible to create a module manager patch that simples multiply by a factor how much electric charge every reaction wheel in my game uses?

Let's say, I want to multiply by 15, so a RW that uses 0.3 will use 4.5, the ones that uses 0.5, will use 7.5, and so on.

I think it's a good solution for balancing the RWs and giving more reason to use RCS thrusters. What I like the most in them is not their power, but the possibility to change orientation without using unreplenishable fuel, very useful for rovers in mechjeb's autopilot. Also will give a reason to add more batteries and power generation to the vessels, something I miss a little.

Many thanks!

EDIT:

I think I figured a way, seems to be working:

Spoiler

@PART[*]:HAS[@MODULE[ModuleReactionWheel]]:FINAL {
    @MODULE[ModuleReactionWheel] {
    @RESOURCE[ElectricCharge]
    {
        @rate *= 15.0
    }
    }
}

 

Edited by MaximumThrust
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