KawaiiLucy Posted February 10, 2021 Share Posted February 10, 2021 Just here to report that the 5m fuel tanks don't show up while sorting by function, when having ReStock and ReStock+ and NFLV installed. Quote Link to comment Share on other sites More sharing options...
flart Posted February 10, 2021 Author Share Posted February 10, 2021 (edited) 2 hours ago, KawaiiLucy said: NFLV installed. iirc NFLV have their own CCK-category, so Community Parts Titles Extras: CCK - No Duplicates hide parts from any stock categories (aka sorting by function subcategories) You could remove CPTE: CCK - No Duplicates or NearFutureLaunchVehicles/Patches/Category/ folder. Edited February 10, 2021 by flart Quote Link to comment Share on other sites More sharing options...
flart Posted February 23, 2021 Author Share Posted February 23, 2021 (edited) Version 0.7.0 new: FarFutureTechnologies 1.0.1 SystemHeat 0.3.7 Kerbal Reusability Expansion 2.9.1 updates: KerbalAtomics 1.2.1 CryoEngines 1.2.1 Dev (MethaloxEngines) CryoTanks 1.5.6 NearFutureSpacecraft 1.4.1 NearFutureLaunchVehicles 2.1.2 CommunityPartsTitles Extras Category: Disable NFLV simple view CCK category. You could use Extended NFLV category. If you want the NFLV simple view CCK category back, remove the 002_CommunityPartsTitles\Extras\category_no_nflv.cfg Thanks to github/LouisB3 for the work on this release Version 0.7.1 updates: CryoEngines 2.0.0 (@LouisB3) rename patches in extras to be more clear: category_hide_nflv, category_hide_cck_parts Edited February 26, 2021 by flart Quote Link to comment Share on other sites More sharing options...
alphaprior Posted February 26, 2021 Share Posted February 26, 2021 The No Duplicates mod hides the Surface Scanning Module. I was looking for long time it but it was missing. Once I uninstalled the mod the module re-appeared. It's possible that hides other parts too. Now I have only CP titles and extras only. Quote Link to comment Share on other sites More sharing options...
flart Posted February 26, 2021 Author Share Posted February 26, 2021 6 hours ago, alphaprior said: The No Duplicates mod hides the Surface Scanning Module. I was looking for long time it but it was missing trying to shot in the dark there, the RationalResources mod adds Rational Resources CCK category, and Surface Scanning Module can be found there, so the CPT: No Duplicates hides the duplicate from the science category. Otherwise, please share ksp.log, player.log, and ModuleManager.ConfigCache — it is possible that there is some patch order problem with some unique set of mods. Quote Link to comment Share on other sites More sharing options...
alphaprior Posted February 26, 2021 Share Posted February 26, 2021 I don't use RationalResources and I searched the module to no avail. So my KSP.log and ModuleManager.ConfigCache here. Quote Link to comment Share on other sites More sharing options...
flart Posted February 26, 2021 Author Share Posted February 26, 2021 (edited) 4 hours ago, alphaprior said: So my KSP.log and ModuleManager.ConfigCache here. There is cck-* tag in the Surface Scanning Module part. (MM-cache, line 339518)tags = isru mine )mining (ore prospect resource scanner sensor cck-usi-wolf So there should be "WOLF" category (created by USI Kolonization), with the Surface Scanning Module. Spoiler Edited February 26, 2021 by flart Quote Link to comment Share on other sites More sharing options...
alphaprior Posted February 26, 2021 Share Posted February 26, 2021 Indeed I found it there, although I don't have the NoDuplicates mod installed now. I don't use WOLF I never checked this one. I was typing in the search box but it seems it doesn't work very well. Thanks anyway. Btw my module looks different it's a grey box with a screen. Quote Link to comment Share on other sites More sharing options...
flart Posted February 27, 2021 Author Share Posted February 27, 2021 10 hours ago, alphaprior said: I was typing in the search box but it seems it doesn't work very well. yes, as OP says, search doesn't work for parts, affected by No Dublicate. On 4/22/2018 at 11:19 PM, flart said: Hiding cck-parts clears categories, but has a flaw — it makes cck-parts unsearchable. Active users of the search panel could fix that by removing category_hide_cck_parts.cfg patch. 10 hours ago, alphaprior said: Btw my module looks different it's a grey box with a screen. the restock is doing that Quote Link to comment Share on other sites More sharing options...
alphaprior Posted February 27, 2021 Share Posted February 27, 2021 Well I have removed "No Duplicates" mod and I'm happy as it is now. I don't mind if I see something in different categories. The rest of mods are very helpful especially for tanks and engines. Quote Link to comment Share on other sites More sharing options...
flart Posted March 5, 2021 Author Share Posted March 5, 2021 Version 0.8.0 new: RationalResources 1.15.0 StockalikeMiningExtension 1.1.6 updates: rename all patches as mod identifiers update all supported mods for its last versions CommunityPartsTitles Extras Category: hide cck-kas category (common cck-eva is used instead) new cck category for KerbalPlanetaryBaseSystems moving structural pylons to Coupling Quote Link to comment Share on other sites More sharing options...
jesterlol Posted March 13, 2021 Share Posted March 13, 2021 (edited) x Edited March 13, 2021 by jesterlol wrong info, plz delete Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted June 22, 2021 Share Posted June 22, 2021 Add support to Mk3 Expansion! You already added support to Mk2 Expansion and Stockalike Mining Extension! Thanks. Quote Link to comment Share on other sites More sharing options...
flart Posted June 22, 2021 Author Share Posted June 22, 2021 2 hours ago, Dominiquini said: Add support to Mk3 Expansion! ok, I will add it to the TODO list, but since I'm not using mk3 Expansion this could take a while. you could help me with the PR. Original localization file of the Mk3 Expansion: en-us.cfg Example of the CPT support for the Mk2 Expansion: CPT_Mk2Expansion_loc.cfg Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted June 23, 2021 Share Posted June 23, 2021 21 hours ago, flart said: ok, I will add it to the TODO list, but since I'm not using mk3 Expansion this could take a while. you could help me with the PR. Original localization file of the Mk3 Expansion: en-us.cfg Example of the CPT support for the Mk2 Expansion: CPT_Mk2Expansion_loc.cfg I'll try then I'll let you know! Thanks. Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted June 29, 2021 Share Posted June 29, 2021 On 6/22/2021 at 2:54 PM, flart said: ok, I will add it to the TODO list, but since I'm not using mk3 Expansion this could take a while. you could help me with the PR. Original localization file of the Mk3 Expansion: en-us.cfg Example of the CPT support for the Mk2 Expansion: CPT_Mk2Expansion_loc.cfg I opened a Pull Request (https://github.com/yalov/CommunityPartsTitles/pull/9) in github with the support for 'Mk3Expansion'! Check that the names I created are within the standard. I ended up modifying other files, so check before accepting. Thanks. Quote Link to comment Share on other sites More sharing options...
flart Posted July 1, 2021 Author Share Posted July 1, 2021 (edited) On 6/29/2021 at 4:20 AM, Dominiquini said: I ended up modifying other files, so check before accepting. Thank you for the work on mk3Extension , it is helped a lot. Edited July 3, 2021 by flart Quote Link to comment Share on other sites More sharing options...
flart Posted July 3, 2021 Author Share Posted July 3, 2021 Version 0.8.2 new: Mk3 Expansion 1.6 Stockish Project Orion 1.8.2 updates: Mk2 Expansion 1.9 Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted July 13, 2021 Share Posted July 13, 2021 @flart I create a Localization file for the mod 'Modular Rocket Systems' -> https://github.com/RafaelDominiquini/CommunityPartsTitles/blob/master/GameData/002_CommunityPartsTitles/Localization/CPT_ModRocketSys_loc.cfg But is not completed. I'm only using some parts... Quote Link to comment Share on other sites More sharing options...
flart Posted July 13, 2021 Author Share Posted July 13, 2021 (edited) On 7/13/2021 at 3:00 AM, Dominiquini said: But is not completed. I'm only using some parts... I also use just some parts from the Modular Rocket Systems and Lithobrake Exploration Technologies, I even copied them to other folder so they do not interfere with CKAN management, that why it have never got to CPT. Also it is more convenient to have a #loc tag based on a name of the part, for example: NBcargoBay2m0 → #MRS_NBcargoBay2m0 and I would put a comment with the old name in the Localization section, where the new names, so it is easier to see how it is changed. UPD. @Dominiquini I updated table.ods in the repo based on how you made MRS (patches links to #LOC_tag, and then #LOC_tag is assigned) It can be used to autogenerate patches. also I checked in the ngrams, Pre-Cooler is less popular spelling, same with the MonoPropellant Edited July 20, 2021 by flart Quote Link to comment Share on other sites More sharing options...
flart Posted August 14, 2021 Author Share Posted August 14, 2021 (edited) Version 0.8.3 updates: ksp 1.12.2 StationPartsExpansionRedux 2.0.0 all batteries different fixes by @Dominiquini Version 0.8.4 updates: FFT 1.2.0 Edited September 11, 2021 by flart Quote Link to comment Share on other sites More sharing options...
theonegalen Posted September 29, 2021 Share Posted September 29, 2021 Just wanted to let you know that KVASS, CPT, the CommNet Antennas suite, and more, are staples of my install now. Thank you so much for all of this, and for keeping up with CPT as mods update. Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted December 10, 2021 Share Posted December 10, 2021 What the? GameData\002_CommunityPartsTitles\Extras\CPTE_category_hide_cck_parts.cfg is just checking for all parts with any tag that contains *cck* and just changes the @category = none Why? Some people are using FilterExtensions. Here:https://github.com/yalov/CommunityPartsTitles/pull/11 Quote Link to comment Share on other sites More sharing options...
flart Posted December 11, 2021 Author Share Posted December 11, 2021 (edited) 11 hours ago, Gordon Dry said: Some people are using FilterExtensions. Within a week or so I don't have my PC for KSP, so you have time to describe what exactly the problem with the filter extension. iirc it adds new categories and subcategories in the expanded mode. Does it hide parts from all filter extension subcategories if the category = none ? I think that an idea of Filter Extensions that a part could be in several places according to different clever filters, but an idea of the Community Parts Titles Extras: CCK - No Duplicates patch, that part could be only in one place (no duplicates), so if the part is within some cck category it should not be in any other places, including the FE subcategories. So if this No Duplicates idea is not what you want, then just don't install the patch, and presence of FE is not making a difference there, right? I believe the right relation between the Filter Extensions and Community Parts Titles Extras: CCK - No Duplicates there is soft conflict on CKAN but that is for the future https://github.com/KSP-CKAN/CKAN/issues/2961 Edited December 11, 2021 by flart Quote Link to comment Share on other sites More sharing options...
flart Posted January 3, 2022 Author Share Posted January 3, 2022 (edited) Version 0.8.5 updates: restock+ 1.4.2 (if there is no MH) Edited January 3, 2022 by flart Quote Link to comment Share on other sites More sharing options...
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