Jump to content

[1.12.x] Malah's Quick Mods - ZEROMINIAVC in new thread


linuxgurugamer

Recommended Posts

35 minutes ago, linuxgurugamer said:

First, I'd prefer the Player.log

Second, it doesn't seem to be a problem, I only see a single entry, and that's when the scene was changing from Editor to SpaceCenter.  

Third, I'll look at the version file, but this doesn't seem to be an issue I need to deal with

LGG

I'm just mentioning it because sometimes AVC gets confused and thinks the mod isn't up to date.

As for the error, I just wanted to report it in case it was a problem and you didn't already know about it. Here's the player.log.

Link to comment
Share on other sites

  • 1 month later...
  • 2 months later...
  • 6 months later...

New release:

QuickMods 1.4.0.3:

  • QuickMods 1.4.0.13
  • QuickBrake 1.4.0.9
  • QuickContracts 1.3.0.9
  • QuickCursorHider 1.1.0.8
  • QuickExit 2.2.0.10
  • QuickFineControl 1.1.0.8
  • QuickGoTo 1.4.0.10
  • QuickHide 3.3.0.12
  • QuickIVA 1.3.0.9
  • QuickMute 1.4.0.8
  • QuickRevert 3.2.0.9
  • QuickSAS 1.2.0.10
  • QuickSearch 3.3.1.1
  • QuickStart 2.2.1.2
    • Thanks to github user @zhangyuesai forr this:
      • I've added Chinese (zh-cn) localization for all mods that support localization.
      • There is a minor typo in QuickSAS/Lang/*.cfg, where the localization files define quicksas_keyShortcuts but the mod actually uses quicksas_keyShortCuts. So I fixed the localization files so the certain translation can be loaded.
Link to comment
Share on other sites

  • 3 weeks later...

@linuxgurugamer thank you!
Slight issue:
AVC tells me I didn't update my QuickMods, even though I did. Upon closer inspection, I found that
the version indicated in the .version file does not match the version indicated in the release or the .zip filename.

I use QuickContracts, QuickExit, QuickGoTo, QuickRevert, QuickSearch, and QuickStart. Also the bits that go in the overarching QuickMods folder.


I started with the big QuickMods .zip in the Github release.
I found that, even though it's in the assets for 1.0.4.13, the filename of the big QuickMods zip is still 1.0.4.12.

I downloaded the subordinate QuickMods individually then, from the Github release of .13, and from SpaceDock.
With either source, the .version file is still on the last version in each and every one of them.
This, curiously, includes QuickStart. However, AVC does not report QuickStart with the others.

 

Link to comment
Share on other sites

  • 1 month later...
  • 4 weeks later...
Posted (edited)
On 5/10/2024 at 6:55 PM, crue said:

Is there a way to get QuickIVA to work with ProbeControlRoom Recontrolled? It does not switch to IVA on launch or loading.

I came here to find the same answer.

I've been wondering for a long time why it never worked until I finally found it only works when there is a kerbal onboard.

Edit:

So I took a look at it in VS and it doesn't look like a complicated change to remove the kerbal check. Probably better for it to be an option thing...but I'm new to VS and KSP dll's. I can't seem to remember how to rebuild it without errors.

Edited by Mitokandria
Link to comment
Share on other sites

  • 1 month later...
On 6/6/2024 at 7:02 PM, Mitokandria said:

I came here to find the same answer.

I've been wondering for a long time why it never worked until I finally found it only works when there is a kerbal onboard.

Edit:

So I took a look at it in VS and it doesn't look like a complicated change to remove the kerbal check. Probably better for it to be an option thing...but I'm new to VS and KSP dll's. I can't seem to remember how to rebuild it without errors.

I am also having this issue. Any luck on fixing it? 
So even after uninstall Quick IVA still keeps you from being able to use probe control room. It has to have changed something outside of just its mod folder.

Will someone take a look at my log to figure out why it breaks iva forever even when uninstalled?

Edited by SheepDog2142
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...