VengfeulVermin Posted September 3, 2012 Share Posted September 3, 2012 I purchased this game a few weeks back, and i still havent been able to land on the mun. I have watched more youtube videos than i care to tell you. I have crashed into the mun about a dozen times. I absolutly hate this game and for some odd reason i cant put it down. Where does the mun surface actually sit? is it 400m or is it 1600???? I am soooo frustrated at this. When i do land before i even make it back to earth I am going to have me a nice little happy dance. Probably not so little to think about it. Im going to scream at the heavens my accomplishments.... dammit, just wanted to vent. Sorry. Link to comment Share on other sites More sharing options...
BuzzKerman Posted September 4, 2012 Share Posted September 4, 2012 Are you seeing your ship's shadow on the Munar surface as you land? If not, it's a real bitch to set down on the surface. Fix that first. If you are, then be aware that the surface level changes depending on where you're putting down. I tend to slow my descent to <10m/s when I'm ~3km up, and look for my shadow to get a more accurate read of my altitude. When I'm landing near other craft/debris, the distance to that debris tells me my altitude above ground level. Link to comment Share on other sites More sharing options...
Vanamonde Posted September 4, 2012 Share Posted September 4, 2012 A dozen crashes? You're still ahead of the curve. I absolutly hate this game About six hours ago I was attempting to land a station on Mun. It came down exactly where I wanted it, bounced, and landed on it side. Anyone involved in the making of this game at that moment would have lost limbs, if he was anywhere near me. I fought with the RCS for 10 minutes, made up new cusswords, and finally managed to bounce it upright again. Then anyone from the game who got near me was at risk of a big, sloppy kiss. Don't even try to make sense out of the altimeter while landing. Turn on "terrain scatter" in the graphics settings and watch the rocks get closer. Link to comment Share on other sites More sharing options...
NovaSilisko Posted September 4, 2012 Share Posted September 4, 2012 I absolutly hate this gameNow I'm sad... Link to comment Share on other sites More sharing options...
Bluejayek Posted September 4, 2012 Share Posted September 4, 2012 Try coming down in the middle of one of the large craters, the surface is closer to 0 there making it less likely that you will crash at full speed. Link to comment Share on other sites More sharing options...
what-the Posted September 4, 2012 Share Posted September 4, 2012 Yes the game is brutal (that's what makes it fun). Bring your orbit down to a circular 20km orbit so you can scope the land. I also find it useful if you bring a few decouplers which you can decouple at about 3000 meters and look at the distance indicator as they fall and when they get destroyed subtract that from your altitude to get the altitude of the surface. Link to comment Share on other sites More sharing options...
deadshot462 Posted September 4, 2012 Share Posted September 4, 2012 I think it was a lot harder before. No way to quicksave, no orbit maps, and apparently people had to do actual calculations to determine if they made it to orbit. Not to mention, the patched conics is another step to make this game be less of random attempts and more controlled flights. Link to comment Share on other sites More sharing options...
Polar Bear Posted September 4, 2012 Share Posted September 4, 2012 Dude, Took me loads of time to land on the moon, so here's how I finally managed to do when I was going perfectly vertical I put my engine on a little thrust, not enough to lower my speed, but it prevented it from going to fast, then around 6-7000 meters I constantly adjusted my thrust so that I got down to about 10 m/s maintained that speed, and when I spotted my shadow, I thrusted up and lowered my speed steadily towards 1m/s, anther tip that prevents you from gaining to much horizantal speed is to keep your ship in the retro hrade during the entire decent. Hope this helped. Link to comment Share on other sites More sharing options...
hebdomad Posted September 4, 2012 Share Posted September 4, 2012 Now I'm sad... Don't be sad. He gave you money and can't put the game down.It's like a love/hate relationship. Link to comment Share on other sites More sharing options...
NannerManCan Posted September 4, 2012 Share Posted September 4, 2012 How do you use the quick save? Link to comment Share on other sites More sharing options...
Vanamonde Posted September 4, 2012 Share Posted September 4, 2012 Quicksave F5, quickload F9. Link to comment Share on other sites More sharing options...
NannerManCan Posted September 4, 2012 Share Posted September 4, 2012 Thanks I just figured that out lol. That helps Link to comment Share on other sites More sharing options...
opticalshadow Posted September 4, 2012 Share Posted September 4, 2012 yeah helps alot, as far as landing goes, i generally ignore the altimiter after about 2k meters, by that point i make sure im no more then 50 m/s and ill go down to 30 and stay there ntil i land, even if it takes 15 minutes or so. ive rushed to many times and it never worked out, i learnt really fast, that even when i know what im doing, the second i get cocky, things tend to go all kerbal on me. Link to comment Share on other sites More sharing options...
The Joker Posted September 4, 2012 Share Posted September 4, 2012 It's very addictive, I agree.Hell, I even have a thread chronicling my first Munar (crash)landings. Link to comment Share on other sites More sharing options...
Richy teh space man Posted September 4, 2012 Share Posted September 4, 2012 I can remember trying to land on fins and engines in KSP before they brought landing struts out, that used to irk me a bit spending half an hour flying it over there just to end up with a fireball on the Mun at the end..Didn't stop me from going back though.. Link to comment Share on other sites More sharing options...
ramses Posted September 4, 2012 Share Posted September 4, 2012 Try Minmus!Landing on the frozen lakes gives you a sea level landing;) Link to comment Share on other sites More sharing options...
Gobbles Gusto Posted September 4, 2012 Share Posted September 4, 2012 I have only landed in the demo and on Minmus without mechjebs help Link to comment Share on other sites More sharing options...
4 IN 1 Posted September 4, 2012 Share Posted September 4, 2012 I miss the days in 0.7.x or 0.8 where you have to use radial decouper and good old SRB to built a giant rocket that can reach escape velocity. Boy do they HARD to fly. Link to comment Share on other sites More sharing options...
Seanoog Posted September 4, 2012 Share Posted September 4, 2012 How do you use the quick save? F5 = SaveF9 Hold = LoadYou must not be accelerating to save.Too OP; Yes KSP is a love/hate relationship game for every one.When one gets there rocket design, orbits, an fine maneuvering perfect, its so rewarding an fun.Get them wrong, an it results in even us experianced players, shouting bad words at our computers, an rage quitting.Just dont play late at night, when your tired... Link to comment Share on other sites More sharing options...
killernerd Posted September 4, 2012 Share Posted September 4, 2012 i remember that too. Used this site to determine orbital (and escape) velocity: https://gist.github.com/1075144Good times, good times Link to comment Share on other sites More sharing options...
SkyHook Posted September 4, 2012 Share Posted September 4, 2012 I cannot stress this enough: LESS IS MORE. Do not copy the designs of any youtubers...IMO they are all ridiculous with their designs...which you are free to do when you got the basics down! Three stages to the moon, with a mix of solid and liquid boosters. Make your lander small with more that enough power and fuel. Make it a wide base too. A good rocket design takes much of the stress away, and allows for a silky smooth flight! Quicksave is your friend. You have already found the best place to find help, happy launching! Oh, and check out my vids for a rough idea of how to get to the moon Link to comment Share on other sites More sharing options...
Werwolf Posted September 4, 2012 Share Posted September 4, 2012 Used to be just like you, now I have a Mun base with eight different flights landed there atm, and I have a Minmus base with at least 3 flights on the ground, all within 1km of each other. I have an orbiting outpost halfway between Kerbin and Minmus to refuel any trans-minmus spacecraft, I have a satellite circling both mun and minmus doing terrain mapping and kethane detection... yeeeah. My game is pretty much on hold until the next patch when I can test the four different types of deep space vehicles I've created. You shall get there too! Link to comment Share on other sites More sharing options...
EvilotionCR2 Posted September 4, 2012 Share Posted September 4, 2012 You make Nova sad!Do you know what you are doing?!If is Nova sad,he can't work on 0.17.AND THAT WILL MAKE ALL OF US SAD . Link to comment Share on other sites More sharing options...
AD-Edge Posted September 4, 2012 Share Posted September 4, 2012 Its addictive because in order to earn anything in this game - you need to work like hell for it. It doesnt just tell you how to do it either and when you mess up, hours worth of mission time and 3 little kerbals become a ball of fire smeared across the surface of some planet/moon. You keep going back to it because you want to experience that moment when you achieve your current goal - landing on the Mun! Keep at it, youll get there. Link to comment Share on other sites More sharing options...
Martonaut Posted September 4, 2012 Share Posted September 4, 2012 I remember the frustration of not understanding the game, built huge ships and didnt make it into orbit, moon landings were imposible, but then I watch videos, and read the how to section, made it to the moon on the demo, and had to buy the game XD .this game is hard, thats what makes it so good, hard earn victorys. Link to comment Share on other sites More sharing options...
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