panarchist Posted October 30, 2019 Share Posted October 30, 2019 (edited) 15 hours ago, wkwied said: ...and I'm still playing around in LKO with KSPIE trying to make a super ship that can do everything.. Aren't most of us? I *did* travel to the earlier version of Valentine ONCE. Using MKS and building an Orion interstellar craft with 2 fuel "rings". https://kerbalx.com/panarchist/DSEV-01-FULL-SHIP It took 11.5 kerbal years to get there, and I basically saved my save game before starting (to resume later) since time compression basically meant letting everything crash and die that wasn't the interstellar mission. (so I could do it in a weekend) Definitely easier if you have some sort of warp ship. I'm planning to take another trip out there in the next few RL months, but I expect I'll be putting some kerbals on there who will be on there for a long, LONG time. Edit: Actually, it was THIS ship: https://kerbalx.com/panarchist/DSE-02B-William-Klark Edited October 30, 2019 by panarchist Quote Link to comment Share on other sites More sharing options...
mid0r Posted November 5, 2019 Share Posted November 5, 2019 will you update to 1.8.1? Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted November 5, 2019 Share Posted November 5, 2019 (edited) 4 minutes ago, mid0r said: will you update to 1.8.1? Any planet pack is dependent of Kopernicus - which is not updated yet. So this question is not really helpful. Edited November 5, 2019 by Gordon Dry Quote Link to comment Share on other sites More sharing options...
mid0r Posted November 5, 2019 Share Posted November 5, 2019 12 minutes ago, Gordon Dry said: Any planet pack is dependent of Kopernicus - which is not updated yet. So this question is not really helpful. While I do fully understand the dependency on Kopernicus, I merely was wondering if we could get an update to his/her future plans e. g. updating to 1.8.1 (if at all) and the possible changes for especially this wonderful mod. Also I just can't wait. Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted November 5, 2019 Share Posted November 5, 2019 @mid0r fair enough Quote Link to comment Share on other sites More sharing options...
wkwied Posted November 6, 2019 Share Posted November 6, 2019 On 10/30/2019 at 11:13 AM, panarchist said: Aren't most of us? I *did* travel to the earlier version of Valentine ONCE. Using MKS and building an Orion interstellar craft with 2 fuel "rings". https://kerbalx.com/panarchist/DSEV-01-FULL-SHIP It took 11.5 kerbal years to get there, and I basically saved my save game before starting (to resume later) since time compression basically meant letting everything crash and die that wasn't the interstellar mission. (so I could do it in a weekend) Definitely easier if you have some sort of warp ship. I'm planning to take another trip out there in the next few RL months, but I expect I'll be putting some kerbals on there who will be on there for a long, LONG time. Edit: Actually, it was THIS ship: https://kerbalx.com/panarchist/DSE-02B-William-Klark I simply will not use the Orion mod (if that is the one I am thinking of), because it is so, so incredibly over powered. I've been trying to use the Interstellar Extended mod to build a nice, easy to control, SSTA with or without warp. For sure I can get there, it is just I've spent the fast majority of my time building funny ships that don't work... or can't land and take off :| Quote Link to comment Share on other sites More sharing options...
panarchist Posted November 6, 2019 Share Posted November 6, 2019 20 hours ago, wkwied said: I simply will not use the Orion mod (if that is the one I am thinking of), because it is so, so incredibly over powered. I've been trying to use the Interstellar Extended mod to build a nice, easy to control, SSTA with or without warp. For sure I can get there, it is just I've spent the fast majority of my time building funny ships that don't work... or can't land and take off :| That's because Orion is incredibly OP in real life. Regardless, 11+ kerbal years is still a very long journey. Not sure I'd want to make the trip with a lesser drive. The various Alcubierre drives are more OP than Orion, though, and some of the Interstellar Extended engines have pretty extreme performance as will. In any case, all of those are necessary if one wants to make it out to Valentine in less than a Kerbal century. Quote Link to comment Share on other sites More sharing options...
GrandProtectorDark Posted November 7, 2019 Share Posted November 7, 2019 On 11/6/2019 at 3:32 AM, wkwied said: I simply will not use the Orion mod (if that is the one I am thinking of), because it is so, so incredibly over powered. Tbh, if it comes down to it, stick enough radiators on it and any torch drive (effectively what Orion is in ksp scale) is gonna be pretty OP. KSPIE ain't exculded here. Quote Link to comment Share on other sites More sharing options...
Andi K. Posted November 7, 2019 Author Share Posted November 7, 2019 (edited) The problem is that there are many practical and ethical issues with Orion drives that are non-issues in KSP which together make it much easier to use than in real life. I mean, that's basically the nature of KSP; it's easier than real life. Edited November 7, 2019 by AndrewDraws Quote Link to comment Share on other sites More sharing options...
GrandProtectorDark Posted November 8, 2019 Share Posted November 8, 2019 12 hours ago, AndrewDraws said: many practical and ethical issues The none-existence of radiation does remove some major balance from engines IRL Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted December 10, 2019 Share Posted December 10, 2019 (edited) On 11/8/2019 at 7:05 AM, GrandProtectorDark said: The none-existence of radiation does remove some major balance from engines IRL Well if you got KSPIE Kerbalsim installed, Radiation from nuclear engines becomes an issue again, you realy want to put your crew as far as possible for the nuclear source as possible Edited December 10, 2019 by FreeThinker Quote Link to comment Share on other sites More sharing options...
Andi K. Posted December 17, 2019 Author Share Posted December 17, 2019 On 12/10/2019 at 10:29 AM, FreeThinker said: Well if you got KSPIE Kerbalsim installed, Radiation from nuclear engines becomes an issue again, you realy want to put your crew as far as possible for the nuclear source as possible I didn't even know Kerbalism added that feature. That's actually really interesting. Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted December 17, 2019 Share Posted December 17, 2019 6 hours ago, AndrewDraws said: I didn't even know Kerbalism added that feature. That's actually really interesting. Kerbalsim adds the radiation mechanic, KSPIE adjustes crew radiation depending on distance to rector. Quote Link to comment Share on other sites More sharing options...
Andi K. Posted January 4, 2020 Author Share Posted January 4, 2020 January 24, 2020 will be Extrasolar's 4th birthday. I sometimes forget how old Extrasolar is. I made Extrasolar when I was still in middle school, and now I'm almost in college. Time really does fly. In celebration, I want to add a new planet into Extrasolar, which I know hasn't happened for quite some time. I'm tentatively calling this planet "Teeko" though this may change. That's all the information I'll give for now Quote Link to comment Share on other sites More sharing options...
Andi K. Posted January 5, 2020 Author Share Posted January 5, 2020 So this afternoon, I've been working on Teeko, and here's what I have so far. It actually looks surprisingly good! I'm pretty happy with it. I'm trying to make it somewhat reminiscent of Pluto. The color map will most definitely change between now and January 24th Quote Link to comment Share on other sites More sharing options...
Barar Posted January 5, 2020 Share Posted January 5, 2020 Planet looks great. I always liked Extrasolar since it give me something farther to reach for and pack a big mission to send out. Quote Link to comment Share on other sites More sharing options...
Andi K. Posted January 6, 2020 Author Share Posted January 6, 2020 17 hours ago, Barar said: Planet looks great. I haven't completely decided if it should be in a wide orbit around Valentine, or in a wide orbit around Kerbol. I originally wanted it to orbit around Kerbol, further out than even Valentine, but if I were to do that, the light from Kerbol would be too dim to see the texture I just spent a day working on . More likely than not, I'll end up putting it around Valentine as a small dwarf planet. Quote Link to comment Share on other sites More sharing options...
Barar Posted January 6, 2020 Share Posted January 6, 2020 My favorite is probably moons in the rings around a large gas planet. Lots to see and explore. If there's a planet off by itself, that is hard to get to and doesn't have much for resources. I only hit it up to check it off a list. Even if it may be a wonderful planet. I do like the idea of it around Valentine, that way you don't need to worry about compatibility as much with other mods. It would be neat to have some small body or bodies between Kerbol and Valentine to act as a way station. Something in a really high orbit around Kerbol that is caught between the gravity of both stars. Just to build on your mod. I do look forward to your planet, are you going to wait for Kopernicus 1.8 Version release or release for 1.7? Quote Link to comment Share on other sites More sharing options...
Aelipse Posted January 6, 2020 Share Posted January 6, 2020 Wow, this mod looks fantastic. Before I download it and try to run it, I was wondering if it's compatible with the Outer Planets Mod. Quote Link to comment Share on other sites More sharing options...
Andi K. Posted January 7, 2020 Author Share Posted January 7, 2020 6 hours ago, Barar said: My favorite is probably moons in the rings around a large gas planet. Lots to see and explore. If there's a planet off by itself, that is hard to get to and doesn't have much for resources. I only hit it up to check it off a list. Even if it may be a wonderful planet. I do like the idea of it around Valentine, that way you don't need to worry about compatibility as much with other mods. It would be neat to have some small body or bodies between Kerbol and Valentine to act as a way station. Something in a really high orbit around Kerbol that is caught between the gravity of both stars. Just to build on your mod. I do look forward to your planet, are you going to wait for Kopernicus 1.8 Version release or release for 1.7? Thank you very much for your input. I think I'll try to put it between Valentine and Kerbol and see how that works. I'll just have to make sure that it doesn't ruin compatibility with OPM. 5 hours ago, Aelipse said: Wow, this mod looks fantastic. Before I download it and try to run it, I was wondering if it's compatible with the Outer Planets Mod. Thanks! It is compatible with OPM. Quote Link to comment Share on other sites More sharing options...
Andi K. Posted January 27, 2020 Author Share Posted January 27, 2020 As promised, a couple of days ago on Extrasolar's 4th birthday I released an update adding the small dwarf planet Teeko. I will continue to add more small dwarf planets like Teeko into the future. Quote Link to comment Share on other sites More sharing options...
Andi K. Posted January 27, 2020 Author Share Posted January 27, 2020 Here's how the new dwarf planet Teeko looks like: It orbits a substantial distance away from Kerbol, that's why it is so dim. Its orbit shouldn't conflict with any of the planets in OPM Quote Link to comment Share on other sites More sharing options...
p1t1o Posted February 5, 2020 Share Posted February 5, 2020 @AndrewDraws How does the distance to Valentine compare to the distances in your other pack, REX? Quote Link to comment Share on other sites More sharing options...
Andi K. Posted February 6, 2020 Author Share Posted February 6, 2020 21 hours ago, p1t1o said: @AndrewDraws How does the distance to Valentine compare to the distances in your other pack, REX? Proxima Centauri is roughly 400 times the distance from the Sun Quote Link to comment Share on other sites More sharing options...
p1t1o Posted February 6, 2020 Share Posted February 6, 2020 (edited) 1 hour ago, AndrewDraws said: Proxima Centauri is roughly 400 times the distance from the Sun Thanks dude, but Im having a brain malfunction and Im not sure what you mean, do you mean that Prox.Cen. -> Kerbol = ( Valentine -> Kerbol ) *400 Or that Prox.Cen. -> Kerbol = 400 Kerbal AU ? If its the first one.....holy cow, has anyone ever made it there? Thats a lot of map zooming... Edited February 6, 2020 by p1t1o Quote Link to comment Share on other sites More sharing options...
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