Ziff Posted September 22, 2012 Share Posted September 22, 2012 Before we start clamoring for 1m warp let's remember that we still have trouble with 100k warp, anybody else been attacked by the space cthulu when dropping out of high warp?Yes, indeed. The Kraken was never quite so mean. Link to comment Share on other sites More sharing options...
Carthaginian Posted September 22, 2012 Share Posted September 22, 2012 WANTS:1.) Increased Stability - The better the game runs, the better that anything else added will be!2.) Satellite (unmanned) Parts - Would prefer them to be functional, but 'just for show' is OK fir a first draft.3.) Life Support System - Every mission must be planned with adequate supplies!CAN'T WAIT TO SEE1.) Campaign Mode2.) Recruiting Kerbals3.) Rival agencies!!! Link to comment Share on other sites More sharing options...
Maxed-Rockets Posted September 22, 2012 Share Posted September 22, 2012 The Kraken was never quite so mean.The Kraken we knew about and could prepare for, but with the cthulu....A momentary lapse of judgement because your transfer time is right NOW could destroy your ship. I hate that feeling when you drop out of warp, start to turn prograde and realize you aren't supposed to turn that fast. Link to comment Share on other sites More sharing options...
No_Man Posted September 22, 2012 Share Posted September 22, 2012 I mostly would like to see docking and asteroids/comets. Maybe an early tech tree so that modders can begin thinking about implementing it into their parts. Link to comment Share on other sites More sharing options...
kevinlacht Posted September 22, 2012 Share Posted September 22, 2012 For 0.18:- Docking (devs already worked on this)- Flight planning (devs already worked on this)- New parts that can only be made bij devs (like working satelites, to observe a planet while orbitting Kerbin)- Weather (that will make KSP more realistic)To be honest I want for 0.18 the 4 week cycle, so a smaller update, because that one and a half month waiting is much to long. Link to comment Share on other sites More sharing options...
voleurinconnu Posted September 22, 2012 Share Posted September 22, 2012 I would personally love to see the beginnings of robotic exploration in the game, satellites, probes, rovers, etc.Another thing that probably goes without saying is docking, but honestly I don't care how long that takes, as I'd like to see it done right, not just something that's slapped together so quickly that it spawns another space-tentacle monster. Whatever it is the Devs decide to do for this one, I'm sure it won't disappoint. Link to comment Share on other sites More sharing options...
Szkeptik Posted September 22, 2012 Share Posted September 22, 2012 (edited) After a content update like 0.17 I think we need a gameplay update so we can do more in the same world. Right now, once I land on everything a few times I realised there's still not much to do. Of course creativity solves many problems, and I'm trying to land a base in the large Duna crater now, but It would be great if in 0.18 such a thing would be functional and not just something the player makes up on his own.So what I think should come:-Docking and refueling. Refueling could be done by a kerbal on EVA, so EVA would have a point.-Expand EVA/IVA. It would be great to actually have something to do when I land. It can range from planting a flag to refueling to fixing damaged parts etc.-Space station/Planetary base dedicated parts. - Theres a lot the devs can put in here. Especially wear and tear from atmosphere or micrometeorites could be a great cause for repair EVAs/IVAs Edited September 22, 2012 by Szkeptik Link to comment Share on other sites More sharing options...
raedonwolf Posted September 22, 2012 Share Posted September 22, 2012 I don't know if many people have memory issues because few seem to talk about it. When I add mods, my game crashes constantly from memory leaks. I know the devs don't support mods, but memory management seem to be a fundamental thing to get right before anything else. I tried playing just vanilla and that crashes too, even more often in 0.17.This'd be the first thing to fix because it ruins an otherwise great game. I haven't played the game for a long while because I just got fed up of the crashing and reloading. Please fix this before doing anything else! Link to comment Share on other sites More sharing options...
sjwt Posted September 22, 2012 Share Posted September 22, 2012 I don't know if many people have memory issues because few seem to talk about it. When I add mods, my game crashes constantly from memory leaks. I know the devs don't support mods, but memory management seem to be a fundamental thing to get right before anything else. I tried playing just vanilla and that crashes too, even more often in 0.17.If you are crashing in a full vanilla version (no mods at all installed) I would suggest you perform a directx diag and post in support, as for the issues with mods, you should post in mod supports, as SQUAD has little power to fix issues with mods. Link to comment Share on other sites More sharing options...
kacperrutka26 Posted September 22, 2012 Share Posted September 22, 2012 Not to be ruining the atmosphere (See what I did there?), If you guys want docking, we're going to need to wait a while. I want docking but not yet, too early. I prefer doing something for the planets, Weather! Don't you want it harder to lift off when it's raining or something? Or IVA with new capsules that you can walk in? Docking is not needed yet maybe 0.19? These things won't take 2 months. Docking will take a long time as Harv said on Kurt's livestream, remember? Link to comment Share on other sites More sharing options...
zarniw00p Posted September 22, 2012 Share Posted September 22, 2012 First of all 0.17 is amazing, it added so much to the game!for 0.18 I would like to see:docking, everyone's waiting for itbetter orbital planning with in built protractorroversthings to do on EVAmore stock parts (for space stations, etc)maybe the ability to built some kind of outpost on another planet?I don't think that new planets are needed for 0.18. The ones we have now are currently more than enough and I think it would be best if the devs take their time to design really interesting new planets. Link to comment Share on other sites More sharing options...
cardgame Posted September 22, 2012 Share Posted September 22, 2012 I'd like to see docking very well done, so if that means a long wait that's okay. It would be a nice Christmas present though Link to comment Share on other sites More sharing options...
kacperrutka26 Posted September 22, 2012 Share Posted September 22, 2012 First of all 0.17 is amazing, it added so much to the game!for 0.18 I would like to see:docking, everyone's waiting for itbetter orbital planning with in built protractorroversthings to do on EVAmore stock parts (for space stations, etc)maybe the ability to built some kind of outpost on another planet?I don't think that new planets are needed for 0.18. The ones we have now are currently more than enough and I think it would be best if the devs take their time to design really interesting new planets.That is too much for 1 update. And we won't get all that in 0.18 either. Docking might be a thing even though I don't want it yet. EVA stuff will be implemented soon. Built in protractor, Kind of too much. Rovers, meh. FOR SPACE STATIONS! Not yet but maybe... Outposts on planets. 0.19 ABOVE... Link to comment Share on other sites More sharing options...
ForumHelper Posted September 22, 2012 Share Posted September 22, 2012 I'd like to see:-Updated VAB and SPH tabs(maybe split the parts into sections like: Engines, Fuel, Boosters, etc.)-More pods and parts - more types of landing gear, perhaps some additional ASAS-like parts with new functions -onboard computer that can display ejection angle and phase angle when 2 planets/moons are selected.-An option to limit how far the terrain is rendered(like in Arma II) Link to comment Share on other sites More sharing options...
pisabh Posted September 22, 2012 Share Posted September 22, 2012 I'd better shader for the sea ans atmosphere.Many solutions exist including the following: I wish a language like Turtle which can be programmed flight actions simply and graphically.This would acoir operational control center as virtual JPL mission to track not inside the ship, but from the ground... Link to comment Share on other sites More sharing options...
Derpinson Posted September 22, 2012 Share Posted September 22, 2012 Asteroid belt or a couple of asteriods between Jool and Duna.And zeppelins to be able to cruise around a gas giant Link to comment Share on other sites More sharing options...
Felsmak Posted September 22, 2012 Share Posted September 22, 2012 I'd love to see:A toggleable protractor in the map screen that can assist you in interplanetary travel.An official passenger pod.An official, deployable rover, much like the one on Apollo 15.An official, unmanned command pod. Link to comment Share on other sites More sharing options...
Richy teh space man Posted September 22, 2012 Share Posted September 22, 2012 I'd like to see in 0.18 :Some kind of flight planning system, such as being able to see in advance where the planet will be when your ship is at point x of your orbit without having to F5 and F9Doing things on EVAs such as collecting rocks, something for the campaign maybe?Alternate downloads for the new version such as mirrors, if possible.. Link to comment Share on other sites More sharing options...
karolus10 Posted September 22, 2012 Share Posted September 22, 2012 I think, that 0.18 will be mostly extension of 0.17 version objectives - Continue adding celestial bodies, further work connected with internal view and actual IVAs (free moving inside cabin, internal spaces), assemblies (making parts being actually groups of parts ,planed for 0.17 but not done yet) and other fixes and bug-fixing. Link to comment Share on other sites More sharing options...
Nurb Posted September 22, 2012 Share Posted September 22, 2012 Yeah I'd really like to see thermal repercussions implemented. as it is the game has no problem with you de-orbiting something the size of a large bus going 3000-odd meters/sec! Ha, I getcha, But that'd take away some of the fun in my opinion... I'm in the process of trying to land a big kethane mobile refinery and drill platform with detachable dropship frame into an atmosphere, and heat penalties would sort of put a kaibash on that. Other people are landing large vessels on othe planets too, llike that eagle starship modle, so I dunno. Heat does play a big factor on one planet though but that's an ambient thing. Link to comment Share on other sites More sharing options...
europa Posted September 22, 2012 Share Posted September 22, 2012 Many good suggestions here. Docking and space station parts tops my list. Link to comment Share on other sites More sharing options...
baked_by_oven Posted September 22, 2012 Share Posted September 22, 2012 Some useful parts that mods have added but should be vanilla:-Powered Rover Wheels. (small and big varieties to cope with both tiny rovers and giant mobile platforms)-Solar panels, batteries and Ion engines.-Parts which can be crewed (like crewtank)-Lights, Some nice bright landing flood lights for landing at poles or at night.-Unmanned capsules. Really light probes and rovers. Link to comment Share on other sites More sharing options...
Scottx125 Posted September 22, 2012 Share Posted September 22, 2012 I'd like to see Docking Or Career mode implemented... I either want to start building a large solar system cruiser ship in orbit of kerbin or i want to start some missions :3. Link to comment Share on other sites More sharing options...
snow25699 Posted September 22, 2012 Share Posted September 22, 2012 Some things i would like to see in future updates are:1. Docking2. Better simulated reentry3. Asteroid belt4. Random system failures(like Apollo 13)5. Electrical systems6. Better modeled cockpits7. Consumables8. Career Mode9. Achievements10. Rival Space centers11. Mun base, Minmus base12. Ability to change launch locationsThese are all i have in mind right now. I would like to see at least some of the above be present in the future updates. Link to comment Share on other sites More sharing options...
erkha343 Posted September 22, 2012 Share Posted September 22, 2012 I think that the priorities should be docking and visual helpers: ap and pa without entering map view, when to do certain burns, phase angels and the like. Link to comment Share on other sites More sharing options...
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