deathskull2011 Posted March 20, 2023 Share Posted March 20, 2023 4 hours ago, Space Kerbalisation Tech said: @deathskull2011 It appears that I also experience this issue in my ksp install where the game also lags significantly when the orbit lines are flickering. It's probably just due to the large number of celestial bodies and their orbits the mod (and also any other kopernicus mod that adds a lot of planets) adds which have to be rendered when you first enter the map view. I found that entering physical timewarp (the one that goes up to 4x) before you enter map view can help reduce the time which the orbits flicker (and the game lags). However, this is by no means a full solution and I would very grateful if a this can be fixed (probably on the kopernicus forum thread though as I don't think this issue is specifically related to galaxies unbound). Hope this helps! But regardless of whether this issue is fixable, for me it is only an extremely minor issue as glitches and bugs are very common in ksp (the kraken... ) but unlike causing some which cause the entire game to crash, this only requires a few seconds and a bit of patience so the advantages definitely outweighs the downsides, as after all, who wouldn't want an entire galaxy to explore and play with in ksp? (thank you so much @StarCrusher96) I absolutely agree! Like I said, I am not very worried as the game gets back on track quickly enough and if I zoom out far enough it stops while I'm zoomed out so even if I need to react quickly from the map for some reason I have options. It does make a lot of sense that this is something to address in the Kopernicus forum instead of here thank you! As you say I am very okay with dealing with this when the payoff is basically multiple games worth of content! Quote Link to comment Share on other sites More sharing options...
MCWither_Storm Posted March 22, 2023 Share Posted March 22, 2023 I really do want visuals for the outer planets added by OPM, however I don't know how to add the visuals from SVE that I want to GU... how exactly do I do that? Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted March 23, 2023 Author Share Posted March 23, 2023 (edited) 16 hours ago, MCWither_Storm said: I really do want visuals for the outer planets added by OPM, however I don't know how to add the visuals from SVE that I want to GU... how exactly do I do that? You might want to check the installation guide. Do not install other stock centered visual mods (AVP, SVE, ...) when you have GU's Stock Visuals installed. Remove the _Stock from GU/EVE if you did by accident or want other visuals. Edited March 23, 2023 by StarCrusher96 Quote Link to comment Share on other sites More sharing options...
Spartan Nat Posted March 26, 2023 Share Posted March 26, 2023 Gotta say I love this mod, it really gets me back into KSP whenever I play it even to just look at everything even if my gameplay is too complicated on a mission-to-mission basis to ever really make it beyond the Kerbin system between crew transfers and that kinda stuff. Maybe some day I do the science grind to interstellar tech, but for now I'm happy with my Kerbin system storytelling that will hopefully eventually get to the stars... Quote Link to comment Share on other sites More sharing options...
senpai13004 Posted March 30, 2023 Share Posted March 30, 2023 Hello, I encounter a weird bug when I return to KSC after wandering on Heetoo. Here are the logs and two captures here: https://drive.google.com/drive/folders/19-sXJI27LJ4xwtX0osYkg22LP9T7Gieq?usp=sharing Can't wait to visit Proxima Centauri again in 1.4 Quote Link to comment Share on other sites More sharing options...
AstroEvada Posted April 26, 2023 Share Posted April 26, 2023 Yo is this compatible with rescale? Quote Link to comment Share on other sites More sharing options...
Scotskerb Posted April 29, 2023 Share Posted April 29, 2023 (edited) Can someone explain to me why there are two engines that require liquid deuterium to function, and not a single part that actually contains the stuff? Just to clarify, I do have Community Resource Pack installed. Edit: I also can't find anything with fusion pellets, which seem to be a requirement for the SRX Flux II Bell. Edited April 29, 2023 by Scotskerb Quote Link to comment Share on other sites More sharing options...
kurgut Posted May 7, 2023 Share Posted May 7, 2023 On 3/23/2023 at 3:43 PM, StarCrusher96 said: You might want to check the installation guide. Do not install other stock centered visual mods (AVP, SVE, ...) when you have GU's Stock Visuals installed. Remove the _Stock from GU/EVE if you did by accident or want other visuals. Hi, first of all, thanks for your awesome work on this mod So following the wiki as well as this recent post, you mention to remove "_stock" from GU/EVE, to allow other visual mods to function on stock planets (AVP in my case). However, I can't find such a folder/file/line inside GU/EVE folder, am I missing something ? Thanks for your help Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted May 11, 2023 Author Share Posted May 11, 2023 On 5/7/2023 at 12:29 PM, kurgut said: Hi, first of all, thanks for your awesome work on this mod So following the wiki as well as this recent post, you mention to remove "_stock" from GU/EVE, to allow other visual mods to function on stock planets (AVP in my case). However, I can't find such a folder/file/line inside GU/EVE folder, am I missing something ? Thanks for your help That means you didn't install stock clouds :) Quote Link to comment Share on other sites More sharing options...
kurgut Posted May 11, 2023 Share Posted May 11, 2023 8 minutes ago, StarCrusher96 said: That means you didn't install stock clouds That indeed sounds absolutly full of prime logic sense I was apparently badly lacking at that moment Thank you Quote Link to comment Share on other sites More sharing options...
smushanoob Posted May 15, 2023 Share Posted May 15, 2023 On 2/4/2023 at 1:55 PM, StarCrusher96 said: I know this is from a while ago, but I really like how this looks. Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted May 16, 2023 Author Share Posted May 16, 2023 15 hours ago, smushanoob said: I know this is from a while ago, but I really like how this looks. Thanks More about those worlds soon. Quote Link to comment Share on other sites More sharing options...
NSMY Posted May 19, 2023 Share Posted May 19, 2023 After I installed this mod successfully, I got a low fps(about 30 and before about 100+) in the game.I think my computer configuration is ok for play this game(13900K+RTX4090).I also find the gpu in low usage in game.Is this result normal? Quote Link to comment Share on other sites More sharing options...
Mitokandria Posted May 21, 2023 Share Posted May 21, 2023 (edited) On 4/28/2021 at 10:21 AM, LORDPrometheus said: [snip] One other thing I did do was create a remoteTech patch for the antenna parts you added which is something I would suggest you look into even if that mod is no longer as popular as it once was. Does such a patch exist yet? I was reviewing antenna choices and realized I can't use these antennas with my remote tech constellation. I also don't know the broadcast ranges. Edited May 21, 2023 by Mitokandria Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted May 29, 2023 Author Share Posted May 29, 2023 Some new worlds. Moon with methane geysers: Dwarf planet: Quote Link to comment Share on other sites More sharing options...
senpai13004 Posted May 30, 2023 Share Posted May 30, 2023 18 hours ago, StarCrusher96 said: Some new worlds. Moon with methane geysers: Dwarf planet: Beautiful Quote Link to comment Share on other sites More sharing options...
Falxplorer Posted June 10, 2023 Share Posted June 10, 2023 Hey i just have a question. Are they contracts included with this mod ? Sincerely yours, Falxplorer Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 12, 2023 Author Share Posted June 12, 2023 Quote Link to comment Share on other sites More sharing options...
Zaffre Posted June 12, 2023 Share Posted June 12, 2023 I never got around to playing this despite all the observation. I really ought to. It looks great, Star. It's changed a lot since first inception. Quote Link to comment Share on other sites More sharing options...
Cytauri Posted June 21, 2023 Share Posted June 21, 2023 I have a question, when the true volumetric clouds mod releases to the public for free, will there be a config for this? Thanks. Quote Link to comment Share on other sites More sharing options...
Starcatcher2009 - Modder Posted June 22, 2023 Share Posted June 22, 2023 "...I request that this mod and its contents shall remain untouched and dies in silence" If so, would it be acceptable for someone to do a complete reimagining of the mod? Like, no recycled textures, but the same concept, with credits of course. Quote Link to comment Share on other sites More sharing options...
Cytauri Posted June 23, 2023 Share Posted June 23, 2023 I have an issue that whenever I load KSP with GU, there is no atmosphere, just the clouds and city lights. I have installed Scatterer and E.V.E. and have done a clean re-install yet the issue is still present. Here is a picture, https://imgur.com/a/qX9m7eK Quote Link to comment Share on other sites More sharing options...
Cytauri Posted June 23, 2023 Share Posted June 23, 2023 The black holes are also bugged and so are the other planets. Quote Link to comment Share on other sites More sharing options...
Cytauri Posted June 24, 2023 Share Posted June 24, 2023 I deleted the stock configs and it still does not work. Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 28, 2023 Author Share Posted June 28, 2023 @Cytauri Can you provide logs? Quote Link to comment Share on other sites More sharing options...
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