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How can I get a reference to a custom shader with C#?


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Hi!

I posted this in the other category but got no luck.

How can I access a custom shader with code from a plugin? I tried AssetBundles but I couldn't get them to load and the tutorials I could find for them where either missing parts or quite convoluted.

I was looking at some github repos and it looked like you could store the shaders as individual (complied?) files and then load them?

Thanks for any help!

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