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How to change drag dynamically


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Hi

I've been successfully adjusting lift coefficient of wings while running a mod I've been working on by using ModuleControlSurface.deflectionLiftCoeff = float
and I'm now looking to change the drag of the part in the same way.
Up to now, I fail to find any property that works the same way and, maybe I'm wrong, but it looks like I would need to update all the drag cubes associated with the part ? Am I correct ?

Did anyone previously modified the drag in a mod and could confirm the method ? The drag cubes look a bit painful to use and I was hoping I missed an obvious property.

Thanks for the help

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