Jump to content

A capsule for Tosh's Cart


Recommended Posts

  • 2 weeks later...

I use a simple and straightforward capsule on a cart idea

This is the rocket in the VAB..... note the large number of structs

http://cloud-2.steampowered.com/ugc/1135162003835902811/8DA2A98BA6481C883896BDFA06739A674B98704E/

And this is the capsule back on Kerbin after a quick test launch to make sure the concept worked

http://cloud.steampowered.com/ugc/1135162003821380439/CFF0DAE9263F2847271295CA55CC271E6C5B914D/

In the event of a real mun landing, the upper stage is released about a second before touch down and then flies off for crash

The landing legs are there to stablish the touchdown if you are on a slope or rough ground

Of course theres no way home for our intrepid explorers, but replacing the cart with a crew tank soon solves that problem.

Boris

And of course, with different 3rd stage engines, it can get to other planets too

Link to comment
Share on other sites

How am I supposed to get the DEMV to pretty much anywhere outside of orbiting and get back to Kerbin?
Use the docking mod, and attach one to your lander, and another to the DEMV. When you're landed, just undock the DEMV and float the crew in, and then do the opposite once you're done. Take off as normal.
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...