Adiri Posted June 18, 2023 Author Share Posted June 18, 2023 Spacedock has now been updated with proper information, this will also effect CKAN. Spacedock Download Quote Link to comment Share on other sites More sharing options...
Adiri Posted June 19, 2023 Author Share Posted June 19, 2023 Burnout Effects Now on github Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted June 19, 2023 Share Posted June 19, 2023 6 hours ago, Adiri said: Burnout Effects Now on github wow will download sweet just downloaded will se what it looks like Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted June 19, 2023 Share Posted June 19, 2023 it looks very good good job @Adiri Quote Link to comment Share on other sites More sharing options...
BorfoandShnogs Posted June 20, 2023 Share Posted June 20, 2023 (edited) My separation motors appear to be firing even though they aren't. Does anyone know how to fix this issue? https://imgur.com/v4qvvGH Edited June 20, 2023 by BorfoandShnogs Quote Link to comment Share on other sites More sharing options...
Adiri Posted June 20, 2023 Author Share Posted June 20, 2023 5 hours ago, BorfoandShnogs said: My separation motors appear to be firing even though they aren't. Does anyone know how to fix this issue? https://imgur.com/v4qvvGH What does your gamedata look like? Additionally, make sure you have the latest version of waterfall (0.9.0) Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted June 20, 2023 Share Posted June 20, 2023 This mod is seriously good Do we steal need real plume stock??? Quote Link to comment Share on other sites More sharing options...
Adiri Posted June 20, 2023 Author Share Posted June 20, 2023 39 minutes ago, kspbutitscursed said: This mod is seriously good Do we steal need real plume stock??? I don’t think so but I haven’t tested it yet Quote Link to comment Share on other sites More sharing options...
NaviG Posted June 21, 2023 Share Posted June 21, 2023 Hello @Adiri, just wanted to leave a suggestion (everything is working here) Idk if the SRBs should have a refraction heat effect, the same as the jets? Just wondering Also i think that it would be candy eye if it leaves a blur effect on its trace. I think this mod only controls SRBs' plumes, isn't it? No other configs included Quote Link to comment Share on other sites More sharing options...
Adiri Posted June 21, 2023 Author Share Posted June 21, 2023 6 hours ago, NaviG said: Idk if the SRBs should have a refraction heat effect, the same as the jets? Just wondering They do have one actually, it’s just kind of hidden, make sure to update to the newest versions of course. 6 hours ago, NaviG said: Also i think that it would be candy eye if it leaves a blur effect on its trace. I’m not sue how I would do that, I would suggest trying something like TUFX to do it. 6 hours ago, NaviG said: I think this mod only controls SRBs' plumes, isn't it? No other configs included It does everything solid related too, separation motors, LES towers, etc. Quote Link to comment Share on other sites More sharing options...
NaviG Posted June 21, 2023 Share Posted June 21, 2023 (edited) 4 hours ago, Adiri said: They do have one actually, it’s just kind of hidden, make sure to update to the newest versions of course. I’m not sue how I would do that, I would suggest trying something like TUFX to do it. It does everything solid related too, separation motors, LES towers, etc. Yes, i'm using the latest one. Maybe can u give me some instructions to batch-edit files, and make it longer. In the jet is clearly visible. But i want more, lol. Also the blur should be there cause of the heat caused by the engine. Its somehow the DoF but only in it's trail. Maybe i'm confussing terms... so i'll leave images to clarify. Edited June 21, 2023 by NaviG Quote Link to comment Share on other sites More sharing options...
Adiri Posted June 22, 2023 Author Share Posted June 22, 2023 12 hours ago, NaviG said: Yes, i'm using the latest one. Maybe can u give me some instructions to batch-edit files, and make it longer. In the jet is clearly visible. But i want more, lol. Also the blur should be there cause of the heat caused by the engine. Its somehow the DoF but only in it's trail. Maybe i'm confussing terms... so i'll leave images to clarify. Those are jets, not rockets. Plus the heat refraction wouldn't be too visible. Quote Link to comment Share on other sites More sharing options...
Rakete Posted June 22, 2023 Share Posted June 22, 2023 11 hours ago, Adiri said: Those are jets, not rockets. Plus the heat refraction wouldn't be too visible. This blur can be found in Stock waterfall effects mods configs e.g. for the juno-engine. Quote Link to comment Share on other sites More sharing options...
Adiri Posted June 23, 2023 Author Share Posted June 23, 2023 4 hours ago, Rakete said: This blur can be found in Stock waterfall effects mods configs e.g. for the juno-engine. I know, those are jet engines Quote Link to comment Share on other sites More sharing options...
MashAndBangers Posted June 24, 2023 Share Posted June 24, 2023 It appears that the rockets for the Kane advanced heat shield are always active during flight. Quote Link to comment Share on other sites More sharing options...
Adiri Posted June 24, 2023 Author Share Posted June 24, 2023 5 hours ago, MashAndBangers said: It appears that the rockets for the Kane advanced heat shield are always active during flight. Will be fixed 4 minutes ago, Adiri said: Will be fixed Fixed Quote Link to comment Share on other sites More sharing options...
dababykerman Posted June 24, 2023 Share Posted June 24, 2023 heya, so it appears that the mercury abort system and other abort systems look like they're firing even though they're not. I have the latest waterfall and the corrected version of RSMP and it still won't work Quote Link to comment Share on other sites More sharing options...
dababykerman Posted June 24, 2023 Share Posted June 24, 2023 52 minutes ago, dababykerman said: heya, so it appears that the mercury abort system and other abort systems look like they're firing even though they're not. I have the latest waterfall and the corrected version of RSMP and it still won't work sorry, not firing, the burnout effects are constantly going Quote Link to comment Share on other sites More sharing options...
Adiri Posted June 25, 2023 Author Share Posted June 25, 2023 8 hours ago, dababykerman said: heya, so it appears that the mercury abort system and other abort systems look like they're firing even though they're not. I have the latest waterfall and the corrected version of RSMP and it still won't work I am working on fixing that Quote Link to comment Share on other sites More sharing options...
dababykerman Posted June 25, 2023 Share Posted June 25, 2023 10 hours ago, Adiri said: I am working on fixing that Oh alright, I just wanted to make sure it wasn't an installation error on my part. Thanks for the clarification. Quote Link to comment Share on other sites More sharing options...
TonyT Posted June 26, 2023 Share Posted June 26, 2023 Like the people above me, i've had alot of problems with the separators from bdb. I haven't tested all parts, but all saturn sep parts are firing without being activated. Could plume party be interfering with this mod? Quote Link to comment Share on other sites More sharing options...
Adiri Posted June 26, 2023 Author Share Posted June 26, 2023 2 hours ago, TonyT said: Like the people above me, i've had alot of problems with the separators from bdb. I haven't tested all parts, but all saturn sep parts are firing without being activated. Could plume party be interfering with this mod? No that is an issue that I have yet to fix. I just need time to go through and edit every config. Quote Link to comment Share on other sites More sharing options...
Delay Posted July 2, 2023 Share Posted July 2, 2023 Hi! I'm having a slight issue with RSMP in combination with Restock & BetterSRBs. One of the effects isn't working right and is resulting in a purple column: The culprit seems to be mainPlume in srb-waterfall. If I disable it, the column is gone. Speaking of this engine, this is the RAM from BetterSRBs. the srb-waterfall effect also has an error in that its Z offset is 30.37 in the config (placing it far away from the engine). I manually changed it to 0.37 and it looks much better. I can (try to) provide more details if necessary, of course. Quote Link to comment Share on other sites More sharing options...
Adiri Posted July 2, 2023 Author Share Posted July 2, 2023 17 hours ago, Delay said: Hi! I'm having a slight issue with RSMP in combination with Restock & BetterSRBs. One of the effects isn't working right and is resulting in a purple column: The culprit seems to be mainPlume in srb-waterfall. If I disable it, the column is gone. Speaking of this engine, this is the RAM from BetterSRBs. the srb-waterfall effect also has an error in that its Z offset is 30.37 in the config (placing it far away from the engine). I manually changed it to 0.37 and it looks much better. I can (try to) provide more details if necessary, of course. I’ll look at the offset, can you make sure waterfall is updated to at least 0.9.0, as well as sending a picture of your gamedata folder? Also, going to fix all the broken LES plumes today. Quote Link to comment Share on other sites More sharing options...
Delay Posted July 2, 2023 Share Posted July 2, 2023 (edited) 2 hours ago, Adiri said: I’ll look at the offset, can you make sure waterfall is updated to at least 0.9.0, as well as sending a picture of your gamedata folder? Sure! Most of this are related to JNSQ, and I re-downloaded all mods for this install, so everything should be up to date. Edit: One more thing: The Kickback in combination with with BetterSRBs results in a flameout time that's longer than whatever you set the timer to. The result is: No flameout effect! Edited July 2, 2023 by Delay Quote Link to comment Share on other sites More sharing options...
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