benjee10 Posted September 8, 2022 Author Share Posted September 8, 2022 2 hours ago, prmedic22 said: Question about the SLS core stage included in the mod. I can select between LH2 or oxidizer but not both on the same tank. any help would be great You shouldn’t be able to do this. It sounds like you have another mod installed that is automatically trying to reconfigure the tanks and getting it wrong. What else do you have in your install? Quote Link to comment Share on other sites More sharing options...
Lil_Bread402 Posted September 8, 2022 Share Posted September 8, 2022 I like SLS Quote Link to comment Share on other sites More sharing options...
kerbalboi Posted September 8, 2022 Share Posted September 8, 2022 i like the shuttle Quote Link to comment Share on other sites More sharing options...
Socowez Posted September 8, 2022 Share Posted September 8, 2022 (edited) i like delta Edited September 8, 2022 by Socowez Quote Link to comment Share on other sites More sharing options...
prmedic22 Posted September 8, 2022 Share Posted September 8, 2022 000_FilterExtensions 000_FilterExtensions_Configs 000_Harmony 000_TexturesUnlimited 000_USITools 999_KSP-Recall AnimatedDecouplers AstronomersVisualPack AxialAerospace B9AnimationModules B9PartSwitch B9_Aerospace Benjee10_MMSEV Benjee10_Orion Benjee10_sharedAssets Benjee10_shuttleOrbiter Benjee10_Suits Bluedog_DB Bluedog_DB_Extras CommunityCategoryKit CommunityResourcePack CommunityTechTree CryoTanks DecouplerShroud DeployableEngines DMagicScienceAnimate DynamicBatteryStorage EditorExtensionsRedux Endurance EnvironmentalVisualEnhancements FarFutureTechnologies Firespitter FShangarExtender HabTechProps HideEmptyTechTreeNodes htRobotics ImprovedTreeEnginePlacement InterstellarFuelSwitch JSI KAS KerbalEngineer KermangeddonIndustries Kopernicus KSPWheel MagicSmokeIndustries MarsDirect MechJeb2 ModularFlightIntegrator ModuleManagerWatchDog NearFutureAeronautics NearFutureConstruction NearFutureElectrical NearFutureExploration NearFutureLaunchVehicles NearFutureProps NearFuturePropulsion NearFutureSolar NearFutureSpacecraft NecroBones Parallax Parallax_StockTextures PhotonSail PlanetaryBaseInc PlanetShine PlumeParty RealChute reDIRECT Scatterer ScattererAtmosphereCache SDHI Sigma SimpleAdjustableFairings SimpleAdjustableFairings-KWRocketry SmokeScreen SpaceDust SSTU SSTUWaterfall StockWaterfallEffects SystemHeat TM4KSP TweakScale TweakScaleCompanion UmbraSpaceIndustries WarpPlugin Waterfall WildBlueIndustries zFinal_FilterExtensions __LOCAL 666_ModuleManagerWatchDog.dll 999_Scale_Redist.dll files.txt Interstellar_Redist.dll KSPModFileLocalizer.dll MiniAVC.dll MiniAVC.xml MMREADME.md ModuleManager.4.1.3.dll ModuleManager.4.1.4.dll ModuleManager.4.2.1.dll ModuleManager.4.2.2.dll ModuleManager.ConfigCache ModuleManager.ConfigSHA ModuleManager.Physics ModuleManager.TechTree ModuleManagerLicense.md Quote Link to comment Share on other sites More sharing options...
benjee10 Posted September 8, 2022 Author Share Posted September 8, 2022 6 hours ago, prmedic22 said: snip My guess would be Cryo Tanks is trying to patch the tanks. Try loading the game without that installed and see if the issue persists. If that solves it I will try to put together a compatibility patch for it. Quote Link to comment Share on other sites More sharing options...
GoldForest Posted September 8, 2022 Share Posted September 8, 2022 47 minutes ago, benjee10 said: My guess would be Cryo Tanks is trying to patch the tanks. Try loading the game without that installed and see if the issue persists. If that solves it I will try to put together a compatibility patch for it. I have Cryotanks and have all the options available. LH/O2, LH, LCH4, LCH4/O2 and O2. It might be interstellar fuel switch. I don't have that mod. Maybe both are trying to modify ACK and ACK isn't responding well. @prmedic22 If you give us your log file, we can take a better look. Quote Link to comment Share on other sites More sharing options...
benjee10 Posted September 8, 2022 Author Share Posted September 8, 2022 5 minutes ago, GoldForest said: I have Cryotanks and have all the options available. LH/O2, LH, LCH4, LCH4/O2 and O2. It might be interstellar fuel switch. I don't have that mod. Maybe both are trying to modify ACK and ACK isn't responding well. @prmedic22 If you give us your log file, we can take a better look. IFS is a good shout too. Quote Link to comment Share on other sites More sharing options...
ThatBattleCow Posted September 8, 2022 Share Posted September 8, 2022 I have an idea, maybe make the crew access door on the BPC openable, right now when you try get the crew outside into the white room, it says “Hatch obstructed” Quote Link to comment Share on other sites More sharing options...
Socowez Posted September 8, 2022 Share Posted September 8, 2022 1 hour ago, ThatBattleCow said: I have an idea, maybe make the crew access door on the BPC openable, right now when you try get the crew outside into the white room, it says “Hatch obstructed” Am I missing something or are you on the wrong topic? Quote Link to comment Share on other sites More sharing options...
ThatBattleCow Posted September 8, 2022 Share Posted September 8, 2022 42 minutes ago, Socowez said: Am I missing something or are you on the wrong topic? The Boost Protective Cover on the launch abort system obstructs the Orion’s crew hatch. I think an openable BPC crew door would help. Quote Link to comment Share on other sites More sharing options...
Adam-Kerman Posted September 8, 2022 Share Posted September 8, 2022 On 9/5/2022 at 12:16 PM, benjee10 said: I can't replicate this. Do you have any repaint mods that might interfere with this? Is B9PartSwitch up to date? Seeing if removing these worked: - "reCOLOR" - "SOCKrepainted" - "SOCKrecolored" and nope, same thing happening Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted September 8, 2022 Share Posted September 8, 2022 15 hours ago, prmedic22 said: MiniAVC.dll ModuleManager.4.1.3.dll ModuleManager.4.1.4.dll ModuleManager.4.2.1.dll ModuleManager.4.2.2.dll MiniAVC is outdated and needs to be removed. Also, multiple copies of mm will make your life unpleasant. Remove them all except 4.2.2 Quote Link to comment Share on other sites More sharing options...
Blufor878 Posted September 8, 2022 Share Posted September 8, 2022 24 minutes ago, OrbitalManeuvers said: MiniAVC is outdated and needs to be removed. Also, multiple copies of mm will make your life unpleasant. Remove them all except 4.2.2 I wasn't even aware that was possible to have multiple copies of the same module. Quote Link to comment Share on other sites More sharing options...
AlphaMensae Posted September 9, 2022 Share Posted September 9, 2022 (edited) 11 hours ago, Socowez said: Am I missing something or are you on the wrong topic? 10 hours ago, ThatBattleCow said: The Boost Protective Cover on the launch abort system obstructs the Orion’s crew hatch. I think an openable BPC crew door would help. Most likely there is a full collider on the new Orion BPC. The old one (from reDIRECT) as well as BDB's Apollo CM BPC had a partial collider (covering mostly just the LES tower) that allowed access to the capsule's hatch from the Modular Launch Pad's crew arm. EDIT: Yep, there is a full collider (shown with Collide-O-Scope): Edited September 9, 2022 by AlphaMensae Quote Link to comment Share on other sites More sharing options...
benjee10 Posted September 9, 2022 Author Share Posted September 9, 2022 17 hours ago, ThatBattleCow said: The Boost Protective Cover on the launch abort system obstructs the Orion’s crew hatch. I think an openable BPC crew door would help. 6 hours ago, AlphaMensae said: Most likely there is a full collider on the new Orion BPC. The old one (from reDIRECT) as well as BDB's Apollo CM BPC had a partial collider (covering mostly just the LES tower) that allowed access to the capsule's hatch from the Modular Launch Pad's crew arm. EDIT: Yep, there is a full collider (shown with Collide-O-Scope): I can probably remove the colliders on that side of the BPC and disable radial attachment. An openable door would be a lot of work for a relatively small feature. Quote Link to comment Share on other sites More sharing options...
prmedic22 Posted September 9, 2022 Share Posted September 9, 2022 On 9/7/2022 at 7:47 PM, benjee10 said: You shouldn’t be able to do this. It sounds like you have another mod installed that is automatically trying to reconfigure the tanks and getting it wrong. What else do you have in your install? On 9/8/2022 at 4:51 AM, benjee10 said: My guess would be Cryo Tanks is trying to patch the tanks. Try loading the game without that installed and see if the issue persists. If that solves it I will try to put together a compatibility patch for it. Removed both Cryo Tanks and interstellar fuel switch and deleted the older versions of module manager and still having the issue Quote Link to comment Share on other sites More sharing options...
benjee10 Posted September 9, 2022 Author Share Posted September 9, 2022 1 hour ago, prmedic22 said: Removed both Cryo Tanks and interstellar fuel switch and deleted the older versions of module manager and still having the issue Is this with new instances of the parts or craft files loaded from before you removed those mods? Sometimes old modules can persist on existing craft files. If that doesn’t work I don’t know what to tell you. There is no fuel switch of any kind on any of the parts in this mod, so something else is adding them. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted September 9, 2022 Share Posted September 9, 2022 2 hours ago, prmedic22 said: Removed both Cryo Tanks and interstellar fuel switch and deleted the older versions of module manager and still having the issue Do you have a gmail account? If so then you have free storage space, and there are two really helpful things you could provide that would narrow this down quickly. The first is your entire ksp.log file, and the second is a screenshot of your entire VAB screen, with the right-click menu open for the core tank so we can see what you're seeing. If you've never shared files to Google Drive before, Google will tell you how. Short of this, if you have an imgur account, then two screenshots posted there would help too: one from inside the VAB, and a second showing all the files/folders in your GameData folder. Otherwise, everyone is literally guessing, and that could take forever. Quote Link to comment Share on other sites More sharing options...
prmedic22 Posted September 9, 2022 Share Posted September 9, 2022 1 hour ago, OrbitalManeuvers said: Do you have a gmail account? If so then you have free storage space, and there are two really helpful things you could provide that would narrow this down quickly. The first is your entire ksp.log file, and the second is a screenshot of your entire VAB screen, with the right-click menu open for the core tank so we can see what you're seeing. If you've never shared files to Google Drive before, Google will tell you how. Short of this, if you have an imgur account, then two screenshots posted there would help too: one from inside the VAB, and a second showing all the files/folders in your GameData folder. Otherwise, everyone is literally guessing, and that could take forever. I found the issue its with the KSP Interstellar Extended mod Quote Link to comment Share on other sites More sharing options...
dababykerman Posted September 10, 2022 Share Posted September 10, 2022 Hey folks, I was wondering if there was a build guide or if there were craft files available for this amazing mod? I can't seem to put it together on my own and any info on if there is any and where to find them would be much appreciated. Thanks! Quote Link to comment Share on other sites More sharing options...
Adam-Kerman Posted September 10, 2022 Share Posted September 10, 2022 1 hour ago, dababykerman said: Hey folks, I was wondering if there was a build guide or if there were craft files available for this amazing mod? I can't seem to put it together on my own and any info on if there is any and where to find them would be much appreciated. Thanks! Believe there are craft files in download when download Artemis Construction Quote Link to comment Share on other sites More sharing options...
dababykerman Posted September 10, 2022 Share Posted September 10, 2022 27 minutes ago, Adam-Kerman said: Believe there are craft files in download when download Artemis Construction Hmm, I don't see any. There's no folder for it. Quote Link to comment Share on other sites More sharing options...
Socowez Posted September 10, 2022 Share Posted September 10, 2022 53 minutes ago, dababykerman said: Hmm, I don't see any. There's no folder for it. The craft files are included in the SpaceDock download, not the GitHub one. I learned that the hard way Quote Link to comment Share on other sites More sharing options...
benjee10 Posted September 10, 2022 Author Share Posted September 10, 2022 (edited) 8 hours ago, dababykerman said: Hmm, I don't see any. There's no folder for it. 8 hours ago, Socowez said: The craft files are included in the SpaceDock download, not the GitHub one. I learned that the hard way The craft files are included with the GitHub download, just make sure you download the release and not the source code - if you download the source code you will just get the latest dev version of the mod and none of the dependencies/craft files. I've updated the link in the OP so it takes you to the releases page directly to make that a bit clearer. A little progress on SLS Block 1B: Edited September 10, 2022 by benjee10 Quote Link to comment Share on other sites More sharing options...
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