Arekva Posted September 5, 2022 Share Posted September 5, 2022 That's very swag, congrats ! Quote Link to comment Share on other sites More sharing options...
NBDesigns Posted September 5, 2022 Share Posted September 5, 2022 Congratulations on the release! I am excited to try it out and be amazed! Quote Link to comment Share on other sites More sharing options...
Socowez Posted September 5, 2022 Share Posted September 5, 2022 How would I balance the scatters with rescale 2.5x? Quote Link to comment Share on other sites More sharing options...
bobjonesisthebest:D Posted September 5, 2022 Share Posted September 5, 2022 hold on lemme pick up my jaw Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted September 5, 2022 Author Share Posted September 5, 2022 (edited) 7 minutes ago, Socowez said: How would I balance the scatters with rescale 2.5x? I believe since the planet area increases by (2.5 * 2.5), you should increase set the density multiplier (in ParallaxGlobal.cfg) to 2.5 squared Edited September 5, 2022 by Gameslinx Quote Link to comment Share on other sites More sharing options...
GusToTheMoon Posted September 5, 2022 Share Posted September 5, 2022 can't wait for my PC to explode! Quote Link to comment Share on other sites More sharing options...
RW-1 Posted September 5, 2022 Share Posted September 5, 2022 Oh Boy! Awesome! Quote Link to comment Share on other sites More sharing options...
adriangm44 Posted September 5, 2022 Share Posted September 5, 2022 3 hours ago, Gameslinx said: Yep, you can just delete the config for Eve and it'll remove everything on it I want the rock scatters though. Will they stay? Quote Link to comment Share on other sites More sharing options...
ProCrast Posted September 5, 2022 Share Posted September 5, 2022 Congratz ! new install and test right away. This community is insane , 11 years of incredible mods ! Quote Link to comment Share on other sites More sharing options...
610yesnolovely Posted September 5, 2022 Share Posted September 5, 2022 Imagining the KSP2 devs open's KSP forum, reading this, and crying over their keyboards. This is astounding work. Quote Link to comment Share on other sites More sharing options...
Opus Posted September 5, 2022 Share Posted September 5, 2022 Do we have to wait for new RSS textures? Quote Link to comment Share on other sites More sharing options...
bungling Posted September 5, 2022 Share Posted September 5, 2022 Holy moly! This looks insane!!! I never knew KSP 1 could still look so amazing even with KSP 2 in production. Lets just hope my pc can handle this because I already have some minor lag problems with Parallax 1. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted September 5, 2022 Share Posted September 5, 2022 (edited) A heads-up for users on the CKAN front: The 2.0.0 update of Parallax has been added to CKAN automatically, but it is not functional yet! Some pieces are broken or missing: the StockTextures module is installing the wrong file, and the StockScatterTextures module isn't available yet. We are hashing these issues out here: https://github.com/KSP-CKAN/NetKAN/pull/9319 DO NOT INSTALL PARALLAX 2.0.0 VIA CKAN YET. I will post an all-clear message here when it's ready. Sorry for the inconvenience and thanks for your patience. Tagging posters of subsequent CKAN questions FYI: @InterstellarKev EDIT: The issues have been resolved. Edited September 5, 2022 by HebaruSan Quote Link to comment Share on other sites More sharing options...
Starship_Lover Posted September 5, 2022 Share Posted September 5, 2022 This mod is awesome! but i have one issue, when i press C to toggle first person view all trees, grass etc. change their positions like they're locked on my position. Quote Link to comment Share on other sites More sharing options...
Probird_23 Posted September 5, 2022 Share Posted September 5, 2022 ITS HERE Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted September 5, 2022 Author Share Posted September 5, 2022 48 minutes ago, HebaruSan said: I will post an all-clear message here when it's ready. Sorry for the inconvenience and thanks for your patience. Huge thanks for working through this. The updated zip version is uploading now. Sadly I could not do this earlier and have it all ready before release because GitHub was limiting the file size I could upload, so I had to split them in two which put a spanner in the works! Quote Link to comment Share on other sites More sharing options...
minerbat Posted September 5, 2022 Share Posted September 5, 2022 I have a weird issue. i installed it as the instructions say as far as i know and this happens when i open the game: here is the game log if you need it: https://drive.google.com/file/d/15Oy1C4wj4Pi4j02sjbKG0lW4fuKyTjDR/view?usp=sharing Quote Link to comment Share on other sites More sharing options...
Opus Posted September 5, 2022 Share Posted September 5, 2022 The Parallax_ScatterTxtures-2.0 downloads as that but extracts as the same name as the other folder Parallax_Stocktextures-2.0 I just replaced duplicate when moving to Gamedata folder but I am not sure if this is proper resolution or not. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted September 5, 2022 Author Share Posted September 5, 2022 3 minutes ago, minerbat said: I have a weird issue. i installed it as the instructions say as far as i know and this happens when i open the game: here is the game log if you need it: https://drive.google.com/file/d/15Oy1C4wj4Pi4j02sjbKG0lW4fuKyTjDR/view?usp=sharing Easiest way to solve this is reinstall scatterer. I forgot the exact setting you have to change, it may be "merge depth pre pass" - set it to false. Reinstalling scatterer, however, should fix this anyway Quote Link to comment Share on other sites More sharing options...
ProCrast Posted September 5, 2022 Share Posted September 5, 2022 (edited) Tried 2.5 rescale with densityMultiplier values pushed to 6.25 and it seem to work fine . I wonder if i should change LoadRange and Range values aswell to match the density one . Collider is a real game changer Edited September 5, 2022 by ProCrast Quote Link to comment Share on other sites More sharing options...
zangonoid Posted September 5, 2022 Share Posted September 5, 2022 Loving the update! I decided to test this at the Mun and looks amazing! I have the experimental collisions on and they work pretty well but some rocks do not have it. Can't wait to see them improved! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted September 5, 2022 Author Share Posted September 5, 2022 2 minutes ago, zangonoid said: they work pretty well but some rocks do not have it The smallest rocks don't have colliders because they would be extremely annoying. I am getting some reports that they are not working in some situations and I'm waiting on more feedback so I can pinpoint what is causing this. For the most part, they should work though. I will be monitoring this closely and fixing as soon as I find out the cause Quote Link to comment Share on other sites More sharing options...
minerbat Posted September 5, 2022 Share Posted September 5, 2022 https://drive.google.com/file/d/1IV09mNF3SkhC8FJdmIosR_KxGG90c4_K/view?usp=sharing i installed the most recent scatterer, and it did fix the issue, but now it just looks like stock terrain without any parallax effects log: https://drive.google.com/file/d/1cBT26RYp_x8wHkXBMV4SxB_KG1UEkSP-/view?usp=sharing Quote Link to comment Share on other sites More sharing options...
dok_377 Posted September 5, 2022 Share Posted September 5, 2022 Does the new update only work in the latest version of the game? In 1.10 there is nasty performance drops and irregular spawning of the scatters. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted September 5, 2022 Author Share Posted September 5, 2022 1 minute ago, dok_377 said: Does the new update only work in the latest version of the game? In 1.10 there is nasty performance drops and irregular spawning of the scatters. I have not tested 1.10, or 1.11. I am not developing mods for older version of the game, so you will need to update if things are working strangely 1 hour ago, Starship_Lover said: This mod is awesome! but i have one issue, when i press C to toggle first person view all trees, grass etc. change their positions like they're locked on my position. Please send a video. When hitting C to change the camera mode everything has to regenerate because the floating origin of the game changes and the objects need to then match this origin again. This is intended, but send a video if you think something wrong is happening Quote Link to comment Share on other sites More sharing options...
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