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Mun SOI Maneuver Nodes


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At one point this afternoon, I sent a ship on its way to the Mun.  And once I entered its SOI, I wanted to create a maneuver node to orbit.  Unfortunately, I was unable to do so; the only option I got was to time warp.

Did I miss something? Was this a glitch?  Do I have to create the node prior to entering the SOI?

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Speaking of maneuver nodes - it's been a couple years since I played KSP1 intensively, so maybe this was a Debug menu option I enabled or something, but how come when I set up an encounter with a moon or planetary body, I don't see the trajectory as it will appear at that body, complete with the expected periapsis? I get these odd little target graphics (which seem to serve no real purpose except for "wow" factor for new players maybe) but I don't see any way to see my planned trajectory around that body. 

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1 hour ago, LameLefty said:

Speaking of maneuver nodes - it's been a couple years since I played KSP1 intensively, so maybe this was a Debug menu option I enabled or something, but how come when I set up an encounter with a moon or planetary body, I don't see the trajectory as it will appear at that body, complete with the expected periapsis? I get these odd little target graphics (which seem to serve no real purpose except for "wow" factor for new players maybe) but I don't see any way to see my planned trajectory around that body. 

If you mean that you're seeing where you're predicted to enter and exit the SOI, but don't see the trajectory within that SOI, my understand (per @ShadowZone's latest video) is that this is one of the priority fixes coming up.

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I did notice you can't create more than one maneuver node. Did you still have one active from your transfer burn? It'll need to be removed manually until/unless they add multiple maneuver nodes back in.

Edited by Jarin
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9 hours ago, LameLefty said:

Speaking of maneuver nodes - it's been a couple years since I played KSP1 intensively, so maybe this was a Debug menu option I enabled or something, but how come when I set up an encounter with a moon or planetary body, I don't see the trajectory as it will appear at that body, complete with the expected periapsis? I get these odd little target graphics (which seem to serve no real purpose except for "wow" factor for new players maybe) but I don't see any way to see my planned trajectory around that body. 

What he said....and....

 

7 hours ago, whatsEJstandfor said:

If you mean that you're seeing where you're predicted to enter and exit the SOI, but don't see the trajectory within that SOI, my understand (per @ShadowZone's latest video) is that this is one of the priority fixes coming up.

I can only hope so.    At this point, unless I'm missing something, you can't tweak your exact orbital path by focusing on the target and tweaking the maneuver node.    Used to be able to fine tune it to the point you could enter say a perfect polar orbit and such.  As it stands now, you can only grossly guess at how close you will pass.

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5 hours ago, Jarin said:

I did notice you can't create more than one maneuver node. Did you still have one active from your transfer burn? It'll need to be removed manually until/unless they add multiple maneuver nodes back in.

I am not sure.  I thought I removed the first one, but I could be wrong.  I will have to test this out today.

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