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Shader Bug with Metallic Color Schemes? Metallic/reflective parts take on color of the ground


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I'd built a ground vehicle to test oiut rover parts, and while driving off of the runway area and trying to drive up a mountain, after a while I noticed that it appeared my vehicle turned green. I'm not entirely sure why it happened, or how, but it's been consistent with all sorts of metallic finishes. As you can see in the image, it appears all mirrored/metallic/uncolored got very messily colored. 

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