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[Bug - Minor] - Ground image seen through parachute when over water


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KSP2 Version Info:
OS: Windows 11  (10.0.22621) 64bit
CPU: AMD Ryzen 9 5950X 16-Core Processor  (32)
RAM: 130992
GPU: NVIDIA GeForce RTX 3090 (24340MB)
SM: 50 (Direct3D 11.0 [level 11.1])
RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGB64, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8, ARGBInt, RGInt, RInt, BGRA32, RGB111110Float, RG32, RGBAUShort, RG16, BGRA10101010_XR, BGR101010_XR, R16

  • Description of the bug.  
    • Expected Behavior - When looking down through a deployed parachute, that has a gap, you'd want to see what is directly below the parachute (ground, water, capsule, kerbin)
    • Observed Behavior - When over water the view shows ground and parachute shadow, instead of water (see image below). Even over land, its not showing the correct land that is directly underneath.
  • Steps to Replicate - Deploy a parachute 1000m from ground, view from top down. Look through the gaps in the parachute. I did this with a non-radial chute. Not sure if the same thing happens on all types of parachutes.
  • Fixes / Workarounds (if known..) - unknown
  • A list of ALL mods.  If the list is long, please consider using a spoiler window.
  • Other Notes / Screenshots / Log Files (if possible..)
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