Blueprint24 Posted April 12, 2023 Share Posted April 12, 2023 Science yet? Link to comment Share on other sites More sharing options...
AlphaMensae Posted April 12, 2023 Share Posted April 12, 2023 (edited) 2 hours ago, Observe said: I wonder if the game would benefit from a different physics engine? One such, is Jolt, discussed here for example. Though, perhaps that would be barking up the wrong tree for all I know. " By switching to this new engine, the studio saved memory, executable size, and were able to double their simulation frequency while using less CPU time." What it needs is a custom engine designed for the unique 3D worldspace--modeling whole planets and the surrounding space out to potentially many light years (real scale!)--KSP uses. The devs of Children Of A Dead Earth (think Winchell Chung's Atomic Rockets site crossed with KSP) made their own engine for that game. But it's way too late for that, maybe for a potential KSP 3. Edited April 12, 2023 by AlphaMensae Link to comment Share on other sites More sharing options...
pandaman Posted April 12, 2023 Share Posted April 12, 2023 6 hours ago, The Aziz said: Procedural wings exist because the slappy rectangles were a hassle to set up. Stacking up cylinders is easy. And the semi proc tanks would ONLY reduce the size of part list. Part counts would stay the same because there still would be upper length limit, so after making one long you'd still have to add a second one when needed. Not if the upper length limit was extended. I would assume that it would not be too difficult to 'unlock' extra length steps as a part of science/tech progression. Link to comment Share on other sites More sharing options...
The Aziz Posted April 12, 2023 Share Posted April 12, 2023 Tubes have limits, engine plates have limits, even though they're just featureless cylinders. Wings have limits, you want more, install bigger one. Tanks will have limits, plus the models are a bit more complex with all the piping and stuff. For people complaining about rigidity and Unity - it's always bending where things are weaker, like separators. I have never seen a rocket in any of the two games that would break between two fuel tanks - and don't mention that picture with super long tube that is not straight, because even as single piece of metal that thing wouldn't be structurally stable IRL either. And it's still not done, why not wait until it's working as intended by devs and then decide whether you like the system or not? Perhaps, a wild though to some, it won't make a difference if it's made out of Lego or magic? About 6 hours or so until patch notes, mind you. Link to comment Share on other sites More sharing options...
DerkyJerkyWreaksHavoc Posted April 12, 2023 Share Posted April 12, 2023 Ahem* Where's patch 2? Link to comment Share on other sites More sharing options...
cocoscacao Posted April 12, 2023 Share Posted April 12, 2023 9 minutes ago, DAFATRONALDO2007 IN SPACE said: Where's patch 2? Usually stuff comes out at ~13:00h UTC time Link to comment Share on other sites More sharing options...
AVaughan Posted April 12, 2023 Share Posted April 12, 2023 I think you miss understood what I was saying. 12 hours ago, LeroyJenkins said: You are forgetting the impact to the TWR. A piece of my post you didn't quote. 12 hours ago, AVaughan said: If the tanks were twice as long, then you only need half as many tanks for the same amount of fuel. I am suggesting that proc tanks enable you to replace multiple smaller tanks with a small number of larger tanks. That can be done without changing the amount of fuel, or the TWR (assuming that tank mass scales with tank volume, which is true for KSP 1 tanks, and not considering the impact of possibly adding an engine plate). Link to comment Share on other sites More sharing options...
LeroyJenkins Posted April 12, 2023 Share Posted April 12, 2023 @AVaughan Yep, missed that part. You are correct, for the same amount of fuel the TWR does not change when using the same engine Isp on small number of larger tanks. Thank you for clarifying! Link to comment Share on other sites More sharing options...
Scarecrow71 Posted April 12, 2023 Share Posted April 12, 2023 1 hour ago, DAFATRONALDO2007 IN SPACE said: Ahem* Where's patch 2? Probably 10 am PDT. Link to comment Share on other sites More sharing options...
jwenting Posted April 12, 2023 Share Posted April 12, 2023 1 hour ago, DAFATRONALDO2007 IN SPACE said: Ahem* Where's patch 2? when SpaceX gets permission to launch 2 Superheavies simultaneously from the FAA. Link to comment Share on other sites More sharing options...
DerkyJerkyWreaksHavoc Posted April 12, 2023 Share Posted April 12, 2023 48 minutes ago, Scarecrow71 said: Probably 10 am PDT. We all know that EST is the 2nd most important time zone in the world. So 1PM EST Link to comment Share on other sites More sharing options...
The Aziz Posted April 12, 2023 Share Posted April 12, 2023 25 minutes ago, DAFATRONALDO2007 IN SPACE said: is the 2nd most important time zone in the world. [citation needed] Link to comment Share on other sites More sharing options...
PDCWolf Posted April 12, 2023 Share Posted April 12, 2023 7 hours ago, The Aziz said: And it's still not done, why not wait until it's working as intended by devs and then decide whether you like the system or not? Perhaps, a wild though to some, it won't make a difference if it's made out of Lego or magic? You can't build the Burj Khalifa from the foundations of a house. 7 hours ago, The Aziz said: Featureless cylinders. Look! A human! Link to comment Share on other sites More sharing options...
Scarecrow71 Posted April 12, 2023 Share Posted April 12, 2023 51 minutes ago, DAFATRONALDO2007 IN SPACE said: We all know that EST is the 2nd most important time zone in the world. So 1PM EST And as PST is the most important, I went with that timing. Link to comment Share on other sites More sharing options...
LeroyJenkins Posted April 12, 2023 Share Posted April 12, 2023 5 minutes ago, PDCWolf said: 7 hours ago, The Aziz said: Featureless cylinders. Look! A human! Link to comment Share on other sites More sharing options...
DerkyJerkyWreaksHavoc Posted April 12, 2023 Share Posted April 12, 2023 7 minutes ago, Scarecrow71 said: And as PST is the most important, I went with that timing. nice one. didn't expect that. Link to comment Share on other sites More sharing options...
NaughtyMonster Posted April 12, 2023 Share Posted April 12, 2023 2 hours ago, Scarecrow71 said: Probably 10 am PDT. So in proper time - which is to say in God's Marvellous Time - you mean around about tea time? Link to comment Share on other sites More sharing options...
DerkyJerkyWreaksHavoc Posted April 12, 2023 Share Posted April 12, 2023 (edited) 9 minutes ago, NaughtyMonster said: So in proper time - which is to say in God's Marvellous Time - you mean around about tea time? In reality, Its Pacific Daylight time and only pertains to KSP2 for the devs at Seattle. Everything else is referenced as UTC or EST. Edited April 12, 2023 by DAFATRONALDO2007 IN SPACE Link to comment Share on other sites More sharing options...
jwenting Posted April 12, 2023 Share Posted April 12, 2023 Only timezone relevant for me is CE(S)T as that one determines when I have to be at my job and when I can go home again... Link to comment Share on other sites More sharing options...
Little 908 Posted April 12, 2023 Share Posted April 12, 2023 Well atlest I can be happy that its pst since I use it myself Link to comment Share on other sites More sharing options...
NaughtyMonster Posted April 12, 2023 Share Posted April 12, 2023 Only kidding. But, lucky for me, UTC is the same as GMT. All that said; still no patch... Link to comment Share on other sites More sharing options...
Dunas Only Moon Posted April 12, 2023 Share Posted April 12, 2023 We want all the stuff you promised, @Nate Simpson! this is just better looking ksp 0.9! please at least give us re entry effects or a placeholder planet! Link to comment Share on other sites More sharing options...
The Aziz Posted April 12, 2023 Share Posted April 12, 2023 6 minutes ago, Dunas Only Moon said: this is just better looking ksp 0.9! please at least give us re entry effects or a placeholder planet! Dude. Link to comment Share on other sites More sharing options...
000PainKiller000 Posted April 12, 2023 Share Posted April 12, 2023 Do you expect an answer to that other than " be patient" ? I get you. I'm literally sitting here, coming back peridically to press F5, so that i can finally try out the new patch. I'm so excited i feal like a 3 year old getting a ballon. Reentry heating is not included in this patch yet. Link to comment Share on other sites More sharing options...
pbau5 Posted April 12, 2023 Share Posted April 12, 2023 +1 for the F5 crew @ 3yo Link to comment Share on other sites More sharing options...
Recommended Posts