LuxStice Posted April 7 Share Posted April 7 (edited) Lux's OAB Extensions QoL Changes to the OAB [1.0.0] - Angle Snap hotkey and notifications Hotkeys: Left Ctrl + X - Next custom symmetry mode (after you enter the custom mode you can just press X) Left Ctrl + Left Shift + X - Previous custom symmetry mode (after you enter the custom mode you can just press X) Left Ctrl + C - Next angle snap Left Ctrl+ Left Shift + C - Previous angle snap current features: MORE SYMMETRIES! - regular symmetries now also include 10, 12, 16, 20, 24, 32 and 64! You can also set your symmetry from anywhere between Mirror to 512 in the OAB App Bar! Just check the override toggle! Custom Labels! - both for part modders and players! Mk2 and Mk3 labels + custom labels to any modder who wants to add them! IE: SORRY Engines are XS+ and SM+ Angle snap! - control angle snap from 1 to 90º! Precise control your assemblies! - Center them and control their position on all 3 axis! Or ground them! ============================================ Download at Github - Latest release - Source code Spacedock ============================================ Dependecies SpaceWarp [1.3.0+] - Latest release ============================================ F.A.Q How do I add new sizes? - Took some time to write this tutorial to guide you! Any question feel free to ask! Im a modder, how do I configure my parts for LOABE? - This tutorial should guide! Any question feel free to ask! LICENSE Edited September 12 by LuxStice Quote Link to comment Share on other sites More sharing options...
Little 908 Posted April 7 Share Posted April 7 One way to make ksp 2 more laggy Quote Link to comment Share on other sites More sharing options...
MaeharaProjekt Posted April 21 Share Posted April 21 Once we are done abusing symmetry, how do we hide the window after we go to the launchpad? Quote Link to comment Share on other sites More sharing options...
LuxStice Posted April 22 Author Share Posted April 22 22 hours ago, MaeharaProjekt said: Once we are done abusing symmetry, how do we hide the window after we go to the launchpad? As of now you'd have to close it on the VAB before launching, but i'll change it so that i always closes when you exit the VAB! Quote Link to comment Share on other sites More sharing options...
MaeharaProjekt Posted April 22 Share Posted April 22 43 minutes ago, LuxStice said: As of now you'd have to close it on the VAB before launching, but i'll change it so that i always closes when you exit the VAB! Thank you! Quote Link to comment Share on other sites More sharing options...
Diamonder Posted May 8 Share Posted May 8 I installed the mod and yet I have no window in the VAB or an icon in the app tray. Is it a personal glitch or a mod glitch and do you know what the cause is? KSP2 Version 0.1.2.0 Modloader: Space Warp + BepInEx I also have twenty-one mods installed so one might interfere with this mod. Quote Link to comment Share on other sites More sharing options...
LuxStice Posted May 9 Author Share Posted May 9 16 hours ago, Diamonder said: I installed the mod and yet I have no window in the VAB or an icon in the app tray. Is it a personal glitch or a mod glitch and do you know what the cause is? KSP2 Version 0.1.2.0 Modloader: Space Warp + BepInEx I also have twenty-one mods installed so one might interfere with this mod. probably a personal glitch as no one else seems to be having that problem, could you send me your BepInEx logOutput and your KSP2.log via dm? Quote Link to comment Share on other sites More sharing options...
Diamonder Posted May 9 Share Posted May 9 (edited) I can get you the information yet I do not know how to get the information. I will send the information as soon as possible. Edited May 9 by Diamonder Now have a basic account Quote Link to comment Share on other sites More sharing options...
LuxStice Posted May 9 Author Share Posted May 9 2 hours ago, Diamonder said: I can get you the information yet I do not know how to get the information. I will send the information as soon as possible. LogOutput is in KSP2/BepInEx/LogOutput.log and KSP2 is in KSP2 root folder/KSP2.log Now with more controls!! Changelog * Added Angle Snap controls * Added precise position controls * Added "Send assembly to ground" option * Fixed symmetry problems with 3,5 and 7x symmetry * Fixed UI not closing when exiting OAB * Added Horizontal and Vertical centering * Added possibility for other modder to change/add sizes * Added option to turn off Sparks VFX on part placement Quote Link to comment Share on other sites More sharing options...
Cable Guy Posted June 26 Share Posted June 26 When I had this installed I wasn't able to use mirror symmetry... wondering now if it was as simple as unchecking the "Overide default symmetry"...? Quote Link to comment Share on other sites More sharing options...
LuxStice Posted June 28 Author Share Posted June 28 On 6/26/2023 at 12:51 PM, Cable Guy said: When I had this installed I wasn't able to use mirror symmetry... wondering now if it was as simple as unchecking the "Overide default symmetry"...? it was bugged in a earlier version, does it still happen? Also no, the bug was a bit deeper than that, i've been on a hiatus and im only now getting back to it, so trying to get to business but i that bug is already fixed, if not on the release version, in my own dev version Quote Link to comment Share on other sites More sharing options...
LuxStice Posted August 6 Author Share Posted August 6 0.3.0 Changelog Fixed mirror symmetry exceptions Fixed exceptions on odd symmetry values Now you'll need to press **Left Control** to enter the LOABE Symmetry mode! Quote Link to comment Share on other sites More sharing options...
LuxStice Posted September 12 Author Share Posted September 12 1.0.0 Changelog Angle Snap Added a hotkey (Left Ctrl or Left Ctrl+Shift) to cycle through snap modes. >Free>1º>5º>10º>15º(default)>20º>30º>45º>90º> Added a notification to tell the player what angle snap he's currently on Symmetry Modes Added a notification to tell the player what symmetry mode he's currently on Fixes Fixed symmetry modes not working on KSP2 0.1.4 Fixed custom size labels not working on KSP2 0.1.4 Quote Link to comment Share on other sites More sharing options...
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