Happy Friday, brave Kerbonauts! A little bit of a slow news day here at Intercept Games as we gather feedback and data from our latest update and continue to work on stability, perf, thermal, and new features. I’ve spent more time than usual over the last week building rockets in the 0.1.2 build, and I’m relieved to see that my own personal points of frustration are mirrored in the feedback we’re getting from the community. I know we may sometimes seem remote, or that it may feel like your