Strawberry Posted May 20 Share Posted May 20 This is a thread for parts that won't radically change how you build, but would just be nice to have in general. This thread should be restricted to parts that won't dramatically change how you build rockets. 1. Medium to large and Large to XL plate adapters, its annoying that you can't have flat adapters meaning you have to directly attach these scales if you want to conserve on height which just looks bad. 2. Circular XS trusses and circular XS and S Truss adapters! Square trusses just generally look bad compared to these things. 3. Larger RCS thrusters, for large spacecraft you have to stack like 30 of these things to get meaningful thrust. 4. A medium sized fixed panel, would be nice for things like the JUICE recreation. Please add your additional ideas as well! Quote Link to comment Share on other sites More sharing options...
Royalswissarmyknife Posted May 20 Share Posted May 20 (edited) 5. 1.875 meter parts I miss them so much (Titan Like Parts) 6. Falcon Landing Legs 7. Circular Solar Panels Med. Large. Xl. (Cygnus like panels) 8. Procedural Surface Mounted Panels 9. Longer Oscar Tanks (to improve frames with less parts) 10. Airbrakes 11. More sizes of Srb's (Like Titan Srb's and GEM) 12. Orbital Srb's (Like Star) Edited May 20 by Royalswissarmyknife Quote Link to comment Share on other sites More sharing options...
EvelynThe Dragon Posted May 20 Share Posted May 20 13. Procedural Fuel Tanks in all sizes and all fuel types. 14. XL Reaction Wheels 15. Larger ullage motors (sepatrons suck) 16. Procedural Wings with fuel 17. Hot-staging capable stage separators (think Russian open truss with blast deflectos like on N1) 18. Nose cones with solid fuel motors for aiding radial separation to be used with 19. Radial separators incorporating solid fuel rockets to better eject boosters strapped to a core stage 20. Trusses with options to have fuel, RCS, batteries, and internal mounting nodes, etc. inside their structure to make building more compact stations or interplanetary vehicles/probes with fewer parts Quote Link to comment Share on other sites More sharing options...
Royalswissarmyknife Posted May 20 Share Posted May 20 (edited) 21. 0.625m/1.25m/1.875m Sized Engines meant for clustering with an ability to have some of the engines shutoff when you lower your thrust (like Falcon 9 and NG) 22. 1.875m Sized Docking port for large stations 23. 5m Sized Station Modules (Like super module) 24. 0.625m/1.25m/1.875m/2.5m sized Airlock Modules (like Quest and Voskhod) 25. 0.625m Sized nuclear engine Edited May 20 by Royalswissarmyknife Quote Link to comment Share on other sites More sharing options...
Madishmike Posted May 25 Share Posted May 25 On 5/20/2023 at 8:36 PM, EvelynThe Dragon said: 13. Procedural Fuel Tanks in all sizes and all fuel types. 14. XL Reaction Wheels 15. Larger ullage motors (sepatrons suck) 16. Procedural Wings with fuel 17. Hot-staging capable stage separators (think Russian open truss with blast deflectos like on N1) 18. Nose cones with solid fuel motors for aiding radial separation to be used with 19. Radial separators incorporating solid fuel rockets to better eject boosters strapped to a core stage 20. Trusses with options to have fuel, RCS, batteries, and internal mounting nodes, etc. inside their structure to make building more compact stations or interplanetary vehicles/probes with fewer parts Wings with fuel would be nice Quote Link to comment Share on other sites More sharing options...
KerikBalm Posted May 26 Share Posted May 26 On 5/25/2023 at 10:14 PM, Madishmike said: Wings with fuel would be nice Wings can't carry fuel in ksp 2?! Quote Link to comment Share on other sites More sharing options...
some_failure Posted May 26 Share Posted May 26 (edited) 26. bigger RTG's i dont want to put like 10 small RTG's on a ship its to laggy Edited May 26 by some_failure accidently pressed , when i ment . Quote Link to comment Share on other sites More sharing options...
Strawberry Posted May 26 Author Share Posted May 26 Just now, some_failure said: 26. bigger RTG's i dont want to put like 10 small RTG's on a ship its to laggy We already have large RTGS? Unless you want a medium size as well Quote Link to comment Share on other sites More sharing options...
some_failure Posted May 26 Share Posted May 26 6 minutes ago, Strawberry said: We already have large RTGS? Unless you want a medium size as well thats what i ment sorry lmao Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted May 26 Share Posted May 26 27. Real Gemini Service Modules. 28. Real Apollo Service Modules. 29. More LES parts. 30. More Thermonuclear Rockets. 31. More Family Guy references. (Ex: P-TAH "Griffin" Advanced Nuclear Pulse Drive.) Quote Link to comment Share on other sites More sharing options...
LuxStice Posted May 27 Share Posted May 27 lookin at these 3, 5 and 21 will be in SORRY soon Quote Link to comment Share on other sites More sharing options...
EvelynThe Dragon Posted May 27 Share Posted May 27 32. Adapters to allow clustering Medium engines on XL tanks. Quote Link to comment Share on other sites More sharing options...
LuxStice Posted May 27 Share Posted May 27 so like XL to 10x MD? 10 minutes ago, EvelynThe Dragon said: 32. Adapters to allow clustering Medium engines on XL tanks. Quote Link to comment Share on other sites More sharing options...
Well Posted May 28 Share Posted May 28 1.875 meter parts is really missing, without them the only way to make some station rocket shape is to use fairing and a lot of parts, i really hope we could have them back. Quote Link to comment Share on other sites More sharing options...
Lowi_Sace Posted May 31 Share Posted May 31 I rather want more cutamizable parts and not perce more parts. Already hard enough to find parts. So... feul tanks (for liquid feul) : procedural (in length) and being able to choose feul type for tank engines: of liquid feul engines there is a version for methalox, hydrolox and keralox. Also engines have changable nozzles Solid rocked boosters: procedural in lengt and 3 sizes (s, m, l). with a lot of toggable (in career later unlock able) features Also making things like cargobays procedural in lengt would be cool. Would all reduce part count, more cutamizable crafts and less searching for right part Quote Link to comment Share on other sites More sharing options...
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