jounce Posted May 24 Share Posted May 24 I have TweakScale,which means that size doesn't matter to me,but DMR does. Which LFOX tank has the least DMR? Quote Link to comment Share on other sites More sharing options...
king of nowhere Posted May 24 Share Posted May 24 17 minutes ago, jounce said: I have TweakScale,which means that size doesn't matter to me,but DMR does. Which LFOX tank has the least DMR? i'm not sure what dmr is, but i suppose it's the ratio between fuel content and dry mass. in which case, nearly all the fuel tanks have a 8:1 ratio; it's the same for all. some of them, like the Mk2 and Mk3 fuselages, have lower ratios - to compensate higher thermal resistance. the Mk0 fuselage has 9:1 ratio, but it's liquid fuel only. you can use it for LFOx if you have simple fuel switch installed. Quote Link to comment Share on other sites More sharing options...
jounce Posted May 24 Author Share Posted May 24 12 minutes ago, king of nowhere said: the Mk0 fuselage has 9:1 ratio, Yes,That's why I was not asking for LF tanks in the topic I figured it out myself Now I'm having a node issue:Tweakscaled parts would easily get node breaks if they are scaled up,even when autostrut is on Quote Link to comment Share on other sites More sharing options...
jounce Posted May 24 Author Share Posted May 24 disasterous Quote Link to comment Share on other sites More sharing options...
king of nowhere Posted May 24 Share Posted May 24 33 minutes ago, jounce said: Now I'm having a node issue:Tweakscaled parts would easily get node breaks if they are scaled up,even when autostrut is on well, i can't help you with that. but now that you know all fuel tanks are equal, you have no reason to scale parts anymore Quote Link to comment Share on other sites More sharing options...
jounce Posted May 24 Author Share Posted May 24 24 minutes ago, king of nowhere said: you have no reason to scale parts anymore The only reasons to scale parts is that TweakScale decreases crew capacity if the scale is too small,and part/asteroid recovery missions don't scale their respective cargo down(you could just hang the part in front of the craft using a grappling hook,but asteroids are just too big to get hanged and not impact the TWR greatly) If I could scale parts without greatly decreasing their node strength(actually the node strength isn't changing;its the weight thats increasing) then I could just scale up an mk1 ssta into a mk3 ssta with a crg100 cargo bay Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted May 26 Share Posted May 26 Interesting title. Quote Link to comment Share on other sites More sharing options...
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