Davidian1024 Posted June 22, 2023 Share Posted June 22, 2023 (edited) Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Linux Ubuntu 20.04.6 | CPU: AMD Ryzen 5 3400G | GPU: NVIDIA GeForce GTX 1080 Ti | RAM: 16GB Specs: (Obtained from Steam by going to Help > System Information) Spoiler Computer Information: Manufacturer: ASUSTeK COMPUTER INC. Model: PRIME B450M-A Form Factor: Desktop No Touch Input Detected Processor Information: CPU Vendor: AuthenticAMD CPU Brand: AMD Ryzen 5 3400G with Radeon Vega Graphics CPU Family: 0x17 CPU Model: 0x18 CPU Stepping: 0x1 CPU Type: 0x0 Speed: 3700 MHz 8 logical processors 4 physical processors Hyper-threading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Supported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported AVX2: Supported AVX512F: Unsupported AVX512PF: Unsupported AVX512ER: Unsupported AVX512CD: Unsupported AVX512VNNI: Unsupported SHA: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported Operating System Version: Ubuntu 20.04.6 LTS (64 bit) Kernel Name: Linux Kernel Version: 5.15.0-75-generic X Server Vendor: The X.Org Foundation X Server Release: 12013000 X Window Manager: GNOME Shell Steam Runtime Version: steam-runtime_0.20230509.49499 Video Card: Driver: NVIDIA Corporation NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 Driver Version: 4.6.0 NVIDIA 530.41.03 OpenGL Version: 4.6 Desktop Color Depth: 24 bits per pixel Monitor Refresh Rate: 60 Hz VendorID: 0x10de DeviceID: 0x1b06 Revision Not Detected Number of Monitors: 2 Number of Logical Video Cards: 1 Primary Display Resolution: 1920 x 1080 Desktop Resolution: 3840 x 1080 Primary Display Size: 20.75" x 11.65" (23.78" diag), 52.7cm x 29.6cm (60.4cm diag) Primary Bus: PCI Express 16x Primary VRAM: 11264 MB Supported MSAA Modes: 2x 4x 8x 16x Sound card: Audio device: Nvidia GPU 82 HDMI/DP Memory: RAM: 15913 Mb VR Hardware: VR Headset: None detected Miscellaneous: UI Language: English LANG: en_US.UTF-8 Total Hard Disk Space Available: 467875 MB Largest Free Hard Disk Block: 50712 MB Storage: Number of SSDs: 9 SSD sizes: 2000G,2000G,1000G,500G,63G,4510M,0B,0B,0B Number of HDDs: 0 Number of removable drives: 0 Severity: Med (Doesn't stop me from playing the game, but so far it's really detracting from the experience.) Frequency: High (So far it's been happened during every flight.) Description: After launching a couple rockets I immediately noticed the engine sound was cutting out or being played far to quietly. After reverting to launch it seems to happen every time. Included Attachments: Edited July 9, 2023 by Anth12 fixed a typo in the title Link to comment Share on other sites More sharing options...
Jmstraubgamer Posted June 22, 2023 Share Posted June 22, 2023 Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 11 | CPU: AMD Ryzen 5 5600X | GPU: AMD Radeon 7900XT | RAM: 64gb Severity: Medium (FX not working no work around) Frequency: High (Repeatable every time I Launch) Description: Sound does not play from XS or S sized jet engine. Other sounds still function normally. Theres a whooshing or whistling sound that seems aerodynamic in nature that is auditable just not the jet engine itself. I have not tested with any other engines yet. Included Attachments: Link to comment Share on other sites More sharing options...
KSP2 Alumni Dakota Posted June 22, 2023 KSP2 Alumni Share Posted June 22, 2023 This has been reported by many users since the release of v0.1.3.0. Current workaround is a quick reboot. Should solve any audio issues. Link to comment Share on other sites More sharing options...
Jmstraubgamer Posted June 22, 2023 Share Posted June 22, 2023 Thanks for the quick response! Ill make sure to try that later today. Link to comment Share on other sites More sharing options...
Davidian1024 Posted June 22, 2023 Author Share Posted June 22, 2023 After rebooting, the issue seems to be gone. Thanks @Dakota! Link to comment Share on other sites More sharing options...
TickleMyMary Posted June 22, 2023 Share Posted June 22, 2023 Have rebooted but still get it... Meh. Link to comment Share on other sites More sharing options...
Davidian1024 Posted June 23, 2023 Author Share Posted June 23, 2023 9 hours ago, Davidian1024 said: After rebooting, the issue seems to be gone. Thanks @Dakota! Ok, this audio issue has returned for me. Looks like a simple reboot wasn't a true fix. Link to comment Share on other sites More sharing options...
Davidian1024 Posted June 24, 2023 Author Share Posted June 24, 2023 FWIW, this issue is gone for me again. And it's probably been over a day since I've noticed it. Link to comment Share on other sites More sharing options...
RalphKerman Posted June 29, 2023 Share Posted June 29, 2023 (edited) Reported Version: v0.1.3.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Win 10 | CPU: Intel Core i7-6700K | GPU: 2 x NVIDIA 1080 | RAM: 32 GB After today's hotfix (June 29th, Version 0.1.3.1) I have audio problems that I had in no version before. Test scenario: New campaing save file All audio volume settings to 100%, nothing changed here since I installed the game. New rocket consisting of 1 capsule, 1 decoupler, 1 solid rocket motor (sizes and types do not matter, can be reproduced with any capsule and engine (solid/liquid fuel)) Build rocket in VAB Go to launch site Press space -> result: The engine fires and is audible but the audio cuts out very soon after launch, about 5 - 10 seconds it goes to nothing, complete silence (the music is still playing) despite the engine still fireing and working normally For the rest of this flight, no matter if there are any other stages with more engines that are subsequently fired, no more engine sound is audibe, music works and changes according to situation End the flight by landing or crashing or in mid-air by selecting "revert to launch" The flight is reverted back to launch as expected Press space to start -> The engine fires but there is no more sound audible, music plays as expected but engine sound is completely gone This lasts for any number of "revert to launch" cases End the flight by "revert to VAB" Launch again -> sound is back for the first launch but we are at step 2 here (sound cuts out after a short while and then it's silence for all subsequent launches) until you go back to VAB Tried it 3 times with all new vessels and a new save file -> 100% reproducible Edited July 8, 2023 by Anth12 Link to comment Share on other sites More sharing options...
RalphKerman Posted June 30, 2023 Share Posted June 30, 2023 (Un)fortunately this problem is no longer reproducible. I tried KSP 2 again this morning (after having switched off the PC over night of course) and in all my test launches the engine audio was there and at the correct volume level. The test scenario was exactly as in my original post but the bug did no longer happen. Please delete this post or mark it as "resolved / not reproducible reliably". Link to comment Share on other sites More sharing options...
arnut2 Posted July 9, 2023 Share Posted July 9, 2023 I have the same problem. I've also noticed that explosions don't make any sound either. Restarting the game/computer wont fix the problem for me. Link to comment Share on other sites More sharing options...
Anth Posted July 10, 2023 Share Posted July 10, 2023 On 6/30/2023 at 6:59 AM, RalphKerman said: Reported Version: v0.1.3.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Win 10 | CPU: Intel Core i7-6700K | GPU: 2 x NVIDIA 1080 | RAM: 32 GB After today's hotfix (June 29th, Version 0.1.3.1) I have audio problems that I had in no version before. Test scenario: New campaing save file All audio volume settings to 100%, nothing changed here since I installed the game. New rocket consisting of 1 capsule, 1 decoupler, 1 solid rocket motor (sizes and types do not matter, can be reproduced with any capsule and engine (solid/liquid fuel)) Build rocket in VAB Go to launch site Press space -> result: The engine fires and is audible but the audio cuts out very soon after launch, about 5 - 10 seconds it goes to nothing, complete silence (the music is still playing) despite the engine still fireing and working normally For the rest of this flight, no matter if there are any other stages with more engines that are subsequently fired, no more engine sound is audibe, music works and changes according to situation End the flight by landing or crashing or in mid-air by selecting "revert to launch" The flight is reverted back to launch as expected Press space to start -> The engine fires but there is no more sound audible, music plays as expected but engine sound is completely gone This lasts for any number of "revert to launch" cases End the flight by "revert to VAB" Launch again -> sound is back for the first launch but we are at step 2 here (sound cuts out after a short while and then it's silence for all subsequent launches) until you go back to VAB Tried it 3 times with all new vessels and a new save file -> 100% reproducible Merged into this bug report. I followed your instructions and it definitely is an issue. But like yourself it doesn't happen all of the time. Link to comment Share on other sites More sharing options...
MechBFP Posted July 13, 2023 Share Posted July 13, 2023 I personally find this occurs if the command pod is a long distance from the engines (ie a very tall rocket) and you revert to launch. Link to comment Share on other sites More sharing options...
Anth Posted August 30, 2023 Share Posted August 30, 2023 This is fixed as of 0.1.4.0 Link to comment Share on other sites More sharing options...
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