Beale Posted June 26, 2023 Share Posted June 26, 2023 (edited) WaterDrinker WaterDrinker is a mod that, much like FireSpitter, aims to add propeller engine parts into KSP, using a new custom plugin. The plugin behind this aims to be lightweight, take advantage of stock engine features that have been added to the game, but still decently fleshed out and flexible. ToDo Features coming: More parts. Plugin-only distribution. Downloads https://github.com/Tantares/WaterDrinker/releases Images Part Authors The information here is subject to change, while initial features are developed and fleshed out, and feedback is extremely welcome. The make-up of a WD propeller engine is extremely simple: Additionally, you need an animation which completes a single rotation of both the "high" and "low" elements. These elements don't have to be meshes, but can be parents containing multiple meshes, which can all be animated as you please. The part should be exported with this. Finally, this can all be put together in the config. "baseAnimationSpeed" and "baseAnimationMult" control how the animation reacts to the throttle. "lowHighThrottleThreshold" is the percentage of throttle at which the spinning "high" disc kicks in. MODULE { name = FXModuleWDAnimatePropeller preferMultiMode = False engineIndex = 0 engineName = Main lowThrottleTransformName = low highThrottleTransformName = high lowHighThrottleThreshold = 0.8 IsMirrored = False animationName = wd_prop_engine_s0_1_spin baseAnimationSpeed = 0.01 baseAnimationMult = 1 animationLayer = 1 } Edited May 9 by Beale Quote Link to comment Share on other sites More sharing options...
CardZLol Posted June 26, 2023 Share Posted June 26, 2023 You should remake this in a couple of years and call it AirBlower so we can have a complete trilogy (It looks awesome! Great work ) Quote Link to comment Share on other sites More sharing options...
Jay The Amazing Toaster Posted June 26, 2023 Share Posted June 26, 2023 42 minutes ago, CardZLol said: You should remake this in a couple of years and call it AirBlower so we can have a complete trilogy (It looks awesome! Great work ) Needs EarthSwallower for all 4 elements to live in harmony Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted June 27, 2023 Share Posted June 27, 2023 (edited) 1 hour ago, Jay The Amazing Toaster said: Needs EarthSwallower for all 4 elements to live in harmony To think this living hell with prop engines happened because FireSpitter attacked, and destroyed the balance. 2 hours ago, CardZLol said: AirBlower Maybe we can get @Angelo Kerman to rename his plugin for prop engines into this, lol (his Wild Blue cowboy engineer motif would totally fit and "prop" it up.) Is my pun good? Horrible? Edited June 27, 2023 by JadeOfMaar Quote Link to comment Share on other sites More sharing options...
ffx Posted June 27, 2023 Share Posted June 27, 2023 The name of this mod is already legendary, the models are good and the fuctionality is roughly modernized firespitter. Impressive work. Quote Link to comment Share on other sites More sharing options...
SofieBrink Posted June 27, 2023 Share Posted June 27, 2023 Very cool stuff! Much excitement on my end. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 6, 2023 Share Posted July 6, 2023 On 6/26/2023 at 7:05 PM, Jay The Amazing Toaster said: Needs EarthSwallower for all 4 elements to live in harmony Need one more for the 5th Element Quote Link to comment Share on other sites More sharing options...
Manul Posted July 7, 2023 Share Posted July 7, 2023 15 hours ago, linuxgurugamer said: Need one more for the 5th Element Gamma emitter. A plugin for interaction between a nuclear reactor and nuclear thermal jets or nuclear turboprops (Tu-119 style) Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted July 7, 2023 Share Posted July 7, 2023 2 hours ago, Manul said: Gamma emitter. A plugin for interaction between a nuclear reactor and nuclear thermal jets or nuclear turboprops (Tu-119 style) As it so happens there is a part behavior situation I've discovered that would need a plugin focused here. I might choose to have it named "GammaSinker" as it's more about the heat that's produced when gamma rays hit something, and much less about the gammas themselves. Brain time. Water Drinker's engines should run on coal and water and be steam props. Quote Link to comment Share on other sites More sharing options...
Beale Posted July 7, 2023 Author Share Posted July 7, 2023 (edited) WaterDrinker v0.2 A simplified and lightweight analogue to the basic FireSpitter propeller plane controller, with some example parts. Add the "WaterDrinker" folder to your KSP/GameData folder. Includes: - size 0 turboprop - size 0 electric turboprop - size 1 turboprop v0.2: - Added thrust reverser support. - Localisation - Code cleanup and fixes. MIT https://github.com/Tantares/WaterDrinker/releases/tag/v0.2 The larger engine can reverse thrust in-flight (usually to disastrous effect). The smaller engines can only be reversed in the VAB, or by a kerbal on EVA. Edited July 7, 2023 by Beale Quote Link to comment Share on other sites More sharing options...
OrdinaryKerman Posted July 7, 2023 Share Posted July 7, 2023 (edited) 1 hour ago, Beale said: WaterDrinker v0.2 A simplified and lightweight analogue to the basic FireSpitter propeller plane controller, with some example parts. Add the "WaterDrinker" folder to your KSP/GameData folder. Includes: - size 0 turboprop - size 0 electric turboprop - size 1 turboprop v0.2: - Added thrust reverser support. - Localisation - Code cleanup and fixes. MIT https://github.com/Tantares/WaterDrinker/releases/tag/v0.2 The larger engine can reverse thrust in-flight (usually to disastrous effect). The smaller engines can only be reversed in the VAB, or by a kerbal on EVA. How simple (or complicated) would it be to port Firespitter-dependent engines over to this? e.g. AP+ After looking at some Airplane Plus engine models, it seems they don't have premade animations for anything FS handles (prop spin, thrust reverse) so this question is rather useless as someone will have to add the animations anyway also why are they called turboprops Edited July 7, 2023 by OrdinaryKerman Quote Link to comment Share on other sites More sharing options...
Beale Posted July 8, 2023 Author Share Posted July 8, 2023 9 hours ago, OrdinaryKerman said: How simple (or complicated) would it be to port Firespitter-dependent engines over to this? e.g. AP+ After looking at some Airplane Plus engine models, it seems they don't have premade animations for anything FS handles (prop spin, thrust reverse) so this question is rather useless as someone will have to add the animations anyway also why are they called turboprops Guess who just learned the difference between the prop and turboprop. Yes I must update this wording next update, where I will be adding an actual turboprop. Re: porting - yes this would be more difficult than a simple re-config. I've gone with animations for max flexibility for both the looping spin and the thrust reverser, so that one could for example move a piston while the blade spins etc. If you have access to the source files for an engine, it would be really trivial to re-export it in a WaterDrinker format from unity. Quote Link to comment Share on other sites More sharing options...
Beale Posted July 8, 2023 Author Share Posted July 8, 2023 (edited) Edited July 8, 2023 by Beale Quote Link to comment Share on other sites More sharing options...
Beale Posted July 8, 2023 Author Share Posted July 8, 2023 WaterDrinker v0.3 A simplified and lightweight analogue to the basic FireSpitter propeller plane controller, with some example parts. Add the "WaterDrinker" folder to your KSP/GameData folder. Includes: - size 0 piston prop - size 0 electric prop - size 1 piston prop - size 1 turbo prop v0.3: - added size 1 turbo prop MIT https://github.com/Tantares/WaterDrinker/releases/tag/v0.3 Quote Link to comment Share on other sites More sharing options...
theJesuit Posted July 9, 2023 Share Posted July 9, 2023 So good having lightweight props engines. So pretty too. I'm going to add these into the Quartix TechTree to allow a lower RAM load than having Breaking Ground installed. Quote Link to comment Share on other sites More sharing options...
Beale Posted July 10, 2023 Author Share Posted July 10, 2023 Yay / Nay Quote Link to comment Share on other sites More sharing options...
Beale Posted July 10, 2023 Author Share Posted July 10, 2023 Quote Link to comment Share on other sites More sharing options...
Beale Posted July 10, 2023 Author Share Posted July 10, 2023 If anyone recognises the plane they get a shiny silver penny. Quote Link to comment Share on other sites More sharing options...
theJesuit Posted July 10, 2023 Share Posted July 10, 2023 Is this a two seater? Quote Link to comment Share on other sites More sharing options...
The Dressian Exploder Posted July 11, 2023 Share Posted July 11, 2023 On 7/7/2023 at 5:06 PM, JadeOfMaar said: Brain time. Water Drinker's engines should run on coal and water and be steam props. This was probably a joke but honestly a steam-powered prop that runs on Ore could be a really interesting engine concept! Similarly, an ore-based steam generator could be useful in some scenarios... Perhaps for another mod, steam powered traction engine wheels! Quote Link to comment Share on other sites More sharing options...
Beale Posted July 11, 2023 Author Share Posted July 11, 2023 19 hours ago, theJesuit said: Is this a two seater? 2 seats up-front, and one in the rear yep. Quote Link to comment Share on other sites More sharing options...
NiL Posted July 11, 2023 Share Posted July 11, 2023 (edited) 22 hours ago, Beale said: Yay / Nay Yay! Also, are helicopter-type engine in plans? Uncexpectedly, may look nice on that cockpit, with a round stock nosecone would have a kind of stretched-nose Sikorsky H-34 vibe. Edited July 11, 2023 by NiL Quote Link to comment Share on other sites More sharing options...
Beale Posted July 11, 2023 Author Share Posted July 11, 2023 44 minutes ago, NiL said: Yay! Also, are helicopter-type engine in plans? Uncexpectedly, may look nice on that cockpit, with a round stock nosecone would have a kind of stretched-nose Sikorsky H-34 vibe. I admittedly don't know much about helicopters. It would certainly be nice (I've made a few small probe helicopters with the existing parts, but they're too small to look cool for crewed vehicles). Focus is on planes for now, but who knows in future. Quote Link to comment Share on other sites More sharing options...
SwissArmyKnife Posted July 11, 2023 Share Posted July 11, 2023 22 hours ago, Beale said: If anyone recognises the plane they get a shiny silver penny. First thing that springs to mind is Lack's old SXT seaplane. Quote Link to comment Share on other sites More sharing options...
Royalswissarmyknife Posted July 11, 2023 Share Posted July 11, 2023 22 hours ago, Beale said: If anyone recognises the plane they get a shiny silver penny. Its the umm the plane that uhhh its the one that goes in the air and it has the uhhh. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.