Parts & VesselsPanther Engine Animations are not Working Correctly. (Throttle not changing the nozzle, Cruise/Afterburner nozzle shapes are swapped and others...)
Note for the following times what is happening: 0:27 The engines are firing and it isn't using the afterburners. There is no visible evidence of heat at this point. 0:27 to 0:32 The nozzle is opening a bit 0:33 The nozzle is opening and the afterburners are engaging 0:39-0:43 It appears that the throttle is adjusted for a moment and the nozzle are closing and opening a bit.
The nozzles do other things later on in the video but I think that was because of testing purposes.
Don't quote me on it but I don't think that would happen in real flight.
0:06 Good. The nozzles open up when the afterburner is firing. Bad. Opened up way too far too fast. 0:12 to 0:23Good. Throttling up and down causes the nozzles to close and open.
Based on the real life video evidence the following should be happening:
When the afterburners aren't being used there is no visible heat coming out the back.
When the afterburners aren't being used the nozzle should be much more closed.
When using the afterburners, the nozzles should be opening and closing according to the throttle to some degree.
The level of how the nozzles are being used should be strictly linked to the afterburner heat effects like the first video of the F16 shown and shouldn't open up like KSP1 does.
Conclusion:
KSP2 is doing this completely wrong.
KSP2 should be more like KSP1 except that the nozzles need to open in a slower more controlled restricted fashion like they do in real life.
Additional Information:
0.1.1.0 was doing this wrong as well but in different way.
Credit: @Sciencedude37 Brought this to my attention and instructed me on how afterburners actually work.
Related bug report:
For the swap between cruise and afterburner, it seems the colliders are the correct way (where the animations aren't):
Spoiler
Edited by Spicat Changed the title and added link to related report
Bug Report
Anth
Reported Version: v0.1.3.2 (latest) | Mods: none | Can replicate without mods? Yes
OS: Windows 10 | CPU: Intel i9 9900K | GPU: Nvidia 3070ti | RAM: 32GB
Real Life:
F16 Ground Testing:
https://www.youtube.com/watch?v=tdczvix3EiE&t=27s
Note for the following times what is happening:
0:27 The engines are firing and it isn't using the afterburners. There is no visible evidence of heat at this point.
0:27 to 0:32 The nozzle is opening a bit
0:33 The nozzle is opening and the afterburners are engaging
0:39-0:43 It appears that the throttle is adjusted for a moment and the nozzle are closing and opening a bit.
The nozzles do other things later on in the video but I think that was because of testing purposes.
Don't quote me on it but I don't think that would happen in real flight.
F16 When not Using Afterburners in flight:
https://www.youtube.com/watch?v=34Sa0vzmBfs&t=155s
2:35 to 2:46 Note that the nozzles are much more closed when afterburners aren't being used while the plane is in flight.
Kerbal Space Program 1:
https://www.youtube.com/watch?v=kSDfNumRRCk&t=4s
0:06 Good. The nozzles open up when the afterburner is firing.
Bad. Opened up way too far too fast.
0:12 to 0:23 Good. Throttling up and down causes the nozzles to close and open.
Craft File:
Aeris3APanther.craft
Kerbal Space Program 2 (0.1.2.0-0.1.3.2):
https://youtu.be/S38jJo9jTmY
Note the following:
Important Information:
Nothing here is realistic.
Craft File:
Stock04_JetPanthFix.json
Based on the real life video evidence the following should be happening:
Conclusion:
KSP2 is doing this completely wrong.
KSP2 should be more like KSP1 except that the nozzles need to open in a slower more controlled restricted fashion like they do in real life.
Additional Information:
0.1.1.0 was doing this wrong as well but in different way.
Credit:
@Sciencedude37 Brought this to my attention and instructed me on how afterburners actually work.
Related bug report:
For the swap between cruise and afterburner, it seems the colliders are the correct way (where the animations aren't):
Changed the title and added link to related report
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