cheese3660 Posted July 19 Share Posted July 19 (edited) Space Warp 1.5.2 Space Warp is a modding API for Kerbals Space Program 2. Links Space Dock Source Code (MIT License) Dependencies UITK For KSP2 Features Asset bundle support Part modding Mods menu Console Fancy UI stuff Has an inbuilt stockalike UI skin for mods to use. Addressables Support Localization Support Part Modding Support App Bar Integration Extension methods for common things Experimental patching of the official modloader Support for mods of different types, that being asset only/lua/runtime compiled/dll mods How Do I? Install space warp Download the zip file Extract it into the directory where KSP2_x64.exe is located, if done correctly there should now be a BepInEx folder under there Install Mods for space warp It depends on the mod, if it is a zip file with a bepinex folder extract that into the root directory, otherwise put the folder under the mod into BepInEx/plugins Create mods for space warp The wiki is your friend here. You can also ask on the KSP2 Modding Society Discord for help with modding FAQ The mods button after installation isn't showing Make sure you install UITK For KSP2 (Linked above) Does this work with Quantum? From Space Warp 1.4.0, Quantum is no longer compatible with Space Warp. However, Space Warp 1.4.0 can also load mods from Kerbal Space Program 2/GameData/Mods folder, so you don't need to use Quantum. Just install the mod by following its install instruction, except you don't need to additionally install Quantum. This could possibly change in the future, but both Quantum and SpaceWarps loading patch are based off of KSP2s already existing minimal mod loading code, so it is unlikely. Edited October 26 by cheese3660 Bump version Quote Link to comment Share on other sites More sharing options...
schlosrat Posted August 23 Share Posted August 23 Regarding installation, CKAN is also an option for installing SpaceWarp and its dependency UITK For KSP2. Of course, CKAN can also help with installing SpaceWarp mods, too. Quote Link to comment Share on other sites More sharing options...
cheese3660 Posted August 24 Author Share Posted August 24 Hotfix has been pushed out for codeless mods to be affected by the loading action API Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted August 25 Share Posted August 25 1 hour ago, cheese3660 said: Hotfix has been pushed out for codeless mods to be affected by the loading action API Is the ZIP file supposed to contain another ZIP file? Quote Link to comment Share on other sites More sharing options...
cheese3660 Posted August 25 Author Share Posted August 25 (edited) 23 minutes ago, HebaruSan said: Is the ZIP file supposed to contain another ZIP file? No, that is my fault, I forgot thats how the artifacts uploaded, fixed Edited August 25 by cheese3660 Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted August 25 Share Posted August 25 (edited) 1 hour ago, cheese3660 said: No, that is my fault, I forgot thats how the artifacts uploaded, fixed Looks like SpaceDock has to be updated separately? Looks good now, thanks! Edited August 25 by HebaruSan Quote Link to comment Share on other sites More sharing options...
cheese3660 Posted August 30 Author Share Posted August 30 This has been fixed for KSP2 0.1.4.0 Quote Link to comment Share on other sites More sharing options...
PyroSA Posted October 11 Share Posted October 11 When loading with 1.5.0 it doesn't seem to add the mods menu. Pretty much anything that should show on UI does not. Content still loads however. Log contains a whole lot of: [Error :Space Warp] System.NullReferenceException: Object reference not set to an instance of an object at SpaceWarp.Patching.LoadingActions.InitializeModAction.DoAction (System.Action resolve, System.Action`1[T] reject) [0x0000d] in <fa52a487673442778cd59f22d8d81961>:0 [Error :Space Warp] System.NullReferenceException: Object reference not set to an instance of an object at SpaceWarp.Patching.LoadingActions.PostInitializeModAction.DoAction (System.Action resolve, System.Action`1[T] reject) [0x0000d] in <fa52a487673442778cd59f22d8d81961>:0 There's no longer a Mods menu item on the main screen, and I don't see any toolbars. [Info :ToolbarBackend] App bar creation event started: Flight [Info :ToolbarBackend] App bar creation event started: KSC [Info :ToolbarBackend] App bar creation event started: OAB Quote Link to comment Share on other sites More sharing options...
Safarte Posted October 12 Share Posted October 12 There are some issues that slipped up into the 1.5.0 release, please try to revert back to 1.4.3 to fix those issues. You can try upgrading to 1.5.0 again after that, it may fix it. If not, you should be able to stay on version 1.4.3 until a fix is released. Quote Link to comment Share on other sites More sharing options...
cheese3660 Posted October 26 Author Share Posted October 26 1.5.2 for ksp2 0.1.5.0 is out Quote Link to comment Share on other sites More sharing options...
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