RoninFrog Posted December 12, 2023 Share Posted December 12, 2023 (edited) I made a rover based on @Icky's configuration of hinges and landing gear, and got it working reliably up to 150m/s even on decently rough terrain. Thought I'd share a video: Edited December 18, 2023 by RoninFrog Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted December 12, 2023 Share Posted December 12, 2023 Val seems to be enjoying it. Quote Link to comment Share on other sites More sharing options...
Azimech Posted December 14, 2023 Share Posted December 14, 2023 I'm actually interested in this tech. Quote Link to comment Share on other sites More sharing options...
RoninFrog Posted December 14, 2023 Author Share Posted December 14, 2023 2 hours ago, Azimech said: I'm actually interested in this tech. Thanks! Here's a few KerbalX links if you want them: Craft in video It's not exactly the same, the suspension hinges are slightly offset. Amphibious version Don't miss the clipped elevon if you try going boating. Non-atmospheric version Quote Link to comment Share on other sites More sharing options...
RoninFrog Posted December 14, 2023 Author Share Posted December 14, 2023 Here's a video I recorded of the non-atmospheric version so ya don't have to go download it to see it in action. Quote Link to comment Share on other sites More sharing options...
Azimech Posted December 14, 2023 Share Posted December 14, 2023 34 minutes ago, RoninFrog said: Thanks! Here's a few KerbalX links if you want them: Craft in video It's not exactly the same, the suspension hinges are slightly offset. Amphibious version Don't miss the clipped elevon if you try going boating. Non-atmospheric version Thanks! Will try them! Quote Link to comment Share on other sites More sharing options...
RoninFrog Posted December 14, 2023 Author Share Posted December 14, 2023 Moar Suspension Quote Link to comment Share on other sites More sharing options...
RoninFrog Posted December 15, 2023 Author Share Posted December 15, 2023 I used this dual-hinge suspension to create the bat-bike-mobile from Dark Knight. Quote Link to comment Share on other sites More sharing options...
RoninFrog Posted December 18, 2023 Author Share Posted December 18, 2023 (edited) I know it's not a rover but it's a pretty cool little craft that demonstrates another use of the hinge flexibility. Edited December 18, 2023 by RoninFrog ugh youtube Quote Link to comment Share on other sites More sharing options...
Icky Posted December 19, 2023 Share Posted December 19, 2023 ayyyy! thats awesome! i like the idea of strutting the wheels to a point separate from the main hinges. i assume thats helping to absorb the larger impacts. and i love that walker Quote Link to comment Share on other sites More sharing options...
RoninFrog Posted December 20, 2023 Author Share Posted December 20, 2023 I got a version that can maintain a consistent 20m/s on Eeloo. The RTG's only support about 2 minutes of maximum operation though. The repositioned joints work significantly better. KerbalX Quote Link to comment Share on other sites More sharing options...
RoninFrog Posted December 20, 2023 Author Share Posted December 20, 2023 Not trying to spam posts in this thread but I got an even better version of the mech working. It has four legs instead of two, all of them mechanically alternated to go "left-right-left-right" resulting in what is basically a displaced wheel of I-beam tips. It's super-duper smooth but it feels more like a rover than a mech at this point. Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted December 20, 2023 Share Posted December 20, 2023 I wish I had the patience to make things like this work. Quote Link to comment Share on other sites More sharing options...
18Watt Posted December 21, 2023 Share Posted December 21, 2023 7 hours ago, RoninFrog said: Not trying to spam posts in this thread but I got an even better version of the mech working. It's definitely not spamming if you have cool stuff to add! I'm enjoying your rovers, especially the walking ones! I've spent a lot of time fiddling with rovers, trying to make them somewhat resistant to damage. The stuff you and @Icky are coming up with is awesome. I know you mentioned that you've seen the 'sliding' effects that happen to robotics parts, which can be frustrating. However, I'd say y'all are more than making up for that with your use of hinges in the suspension. Quote Link to comment Share on other sites More sharing options...
RoninFrog Posted September 28 Author Share Posted September 28 Here's another application of squishy hinge tech: Stock Orion Drives. The design here is just a prototype. I've been thinking up a new design involving spiraled struts around a single motor head instead of having an individual hinge for each strut. This should reduce part count and complexity as well as largely eliminate the wiggling motion after a detonation. The current design has 8 (reloadable) charges, and has been tested statically to have an estimated ISP of close to 30,000. It doesn't require any cheats or mods to use, but the craft file is pretty heavily edited. Quote Link to comment Share on other sites More sharing options...
RoninFrog Posted September 28 Author Share Posted September 28 Reworked the drive with the rotor technique I mentioned earlier to get 50,000 ISP (I think). I got around 1300 m/s of dV from one canister. I've got 12 more in the container modules for a total of nearly 17,000 dV for this craft. Quote Link to comment Share on other sites More sharing options...
RoninFrog Posted October 14 Author Share Posted October 14 Here's the latest and greatest: Completed stock Orion Drive: Spoiler This engine uses piston with struts suspended in a circular rotation against a rotor head to supply longitudinal forces. In turn, the rotor head has struts suspnded in a counter-rotation against another rotor head to help balance the latitudinal forces. The result is an INCREDIBLY strong yet stable spring, capable of absorbing tremendous forces without requiring any electric charge. Fast mech (latest generation): Spoiler I used circular legs on this mech, so it may seem like they are making full rotations. However, they are in fact fixed rotation-wise by the suspended hinge and only translate in approximate circles across the double-motor mechanism. The same basic principle was used as in the other mechs here, but with a couple improvements: This rover has a step speed approximately 50% faster than the previous designs, is much smaller, and the legs have perfect suspension symmetry. The previous designs had their suspension symmetry off by 90° instead of a full 180°, meaning the legs were only stable in one position, rather than two. Since the legs go through two stable positions on each cycle instead of one, this allows the mech to run much faster while also remaining more stable and controllable. I did have to use craft editing to get exact positionings on the hinges (-0.3root3 on the Z axis), but everything else is made without cheats or edits. Quote Link to comment Share on other sites More sharing options...
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