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Performance oddities with excessively large craft


.Fusion

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Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 11 | CPU: Ryzen 7 5700X | GPU: Radeon 6700XT | RAM32GB 3600MHz

 

I built a rocket with 217 engines just to see if the game would collapse in on itself or not, and while that didn't happen, it did produce some strange performance data (Images and craft files attached). Performance was around 1fps as expected, however using task manager to check system performance showed that the GPU was only at around 16% utilization, and CPU at 15%, with only some momentary spikes hitting 2 of the cores. So that leaves either RAM or Storage as the performance bottleneck, and I don't think 

 

Included Attachments:

Screenshot2024-01-16162051.png.be53150c3f5ddc68307f75a34d77a2e5.png

Screenshot2024-01-16162137.png.ff65fca3116a777e1180c6fd09d115f6.png

BIG.json

Screenshot2024-01-16162206.png.67aa32555a32d64fa2a20ea18d0b7b33.png

Screenshot2024-01-16162228.png.0756563139b5242e8f51cbe3849932d2.png

Edited by DibzNr
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