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Patching for Payload Retention System - Next


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I found this mod that properly adds a payload retention system like the one in the real Space Shuttle:  

But I can't figure out how to make a Module Manager patch for it.
I'm new to Module Manager patches so an example patch would Help.

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4 hours ago, Diet_water said:

But I can't figure out how to make a Module Manager patch for it.
I'm new to Module Manager patches so an example patch would Help.

For the payload bay you don't need patches. Simply put the latches into the bay (use the attach nodes to put the latches into the bay).

To see how you can add pins to parts, you can use the patches in HabTech2 as examples. You can then play with the settings in the VAB to find the correct positions.

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7 hours ago, Rudolf Meier said:

For the payload bay you don't need patches. Simply put the latches into the bay (use the attach nodes to put the latches into the bay).

To see how you can add pins to parts, you can use the patches in HabTech2 as examples. You can then play with the settings in the VAB to find the correct positions.

Thanks for the reply, I noticed that the Module Manager patch for Payload Retention System - Next in your branch of Habtech2 does not work and will have module manager constantly think that the required mod isn't installed.
After a bit of work though I got it to work and I should now be able to patch the Trunnion Pins to other mods successfully.
 

Even after changing: "@PART[ht2_moduleColumbus]:NEEDS[TrunnionPort]", to "@PART[ht2_moduleColumbus]:NEEDS[PayloadRetentionSystemNext]"; the model link doesn't work either and will cause and error in the log and have KSP not load the patched parts.

The original model link in the patch is:" model = TrunnionPort/Parts/TrunnionPins/TrunnionPins45".
But in order for it to work I had to change the link to: "model = PayloadRetentionSystemNext/Parts/TrunnionPins/TrunnionPins45".
Is this intentional?
 

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14 hours ago, Diet_water said:

Is this intentional?

No, that's a bug. But it seems you're the first one to detect it. During development the mod was named "TrunnionPort" and then it changed for the release to "PayloadRetentionSystem-Next". But it seems that I forgot to modify the patches for HabTech2. ... thanks for the report

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8 hours ago, Rudolf Meier said:

No, that's a bug. But it seems you're the first one to detect it.

You're welcome. I have to give credit to Briso for finding this bug in the .cfg file for the trunnion latch itself in the forum for payload retention system though, all I did was connect the dots between the bug in the .cfg for trunnion latch and the errors in KSP.log that showed that something wasn't right with the module manager patch.

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