moeggz Posted May 1 Share Posted May 1 Quote Link to comment Share on other sites More sharing options...
Skorj Posted May 1 Share Posted May 1 Interesting! Quote Link to comment Share on other sites More sharing options...
TLTay Posted May 1 Share Posted May 1 Oh goodness, they're really going to plop it out into full release, aren't they? I hoped I was joking when I said that. Quote Link to comment Share on other sites More sharing options...
The Aziz Posted May 1 Share Posted May 1 So probably not as IG, perhaps not in full strength, but they're working and it ain't cancelled. Lol toldya. Quote Link to comment Share on other sites More sharing options...
dlrk Posted May 1 Share Posted May 1 16 minutes ago, TLTay said: Oh goodness, they're really going to plop it out into full release, aren't they? I hoped I was joking when I said that. yeeeep Quote Link to comment Share on other sites More sharing options...
Skorj Posted May 1 Share Posted May 1 Nate Simpson changed his current employer in his LinkedIn page recently from Intercept Games to Private Division. Quote Link to comment Share on other sites More sharing options...
TLTay Posted May 1 Share Posted May 1 7 minutes ago, The Aziz said: So probably not as IG, perhaps not in full strength, but they're working and it ain't cancelled. Lol toldya. Best case scenario for gamers is they give it a skeleton crew and it never gets done. Most sensible financial position is to push what they have to full release and rake in the sales money. 1 minute ago, Skorj said: Nate Simpson changed his current employer in his LinkedIn page recently from Intercept Games to Private Division. Maybe they gave him a marketing role. He's a fantastic hype generator and salesman. He's a real artist when it comes to people's confidence. Quote Link to comment Share on other sites More sharing options...
The Aziz Posted May 1 Share Posted May 1 1 minute ago, TLTay said: Most sensible financial position is to push what they have to full release and rake in the sales money Lol2. There will be no sales after user backlash if they decide on that disastrous PR move. (The backlash is already happening after as much as a rumor). Quote Link to comment Share on other sites More sharing options...
calabus2 Posted May 1 Share Posted May 1 Anyone still supporting this company or the publisher needs to get a grip. Why the hell would anyone believe Dakota, Nate or Take2 or possibly PD again? Nate is a great used car salesman, but a lousy PR guy or CM. Quote Link to comment Share on other sites More sharing options...
TLTay Posted May 1 Share Posted May 1 24 minutes ago, The Aziz said: Lol2. There will be no sales after user backlash if they decide on that disastrous PR move. (The backlash is already happening after as much as a rumor). You'd be shocked how many people aren't following what has happened in any way and would buy it. Quote Link to comment Share on other sites More sharing options...
Skorj Posted May 1 Share Posted May 1 11 minutes ago, calabus2 said: Anyone still supporting this company or the publisher needs to get a grip. Why the hell would anyone believe Dakota, Nate or Take2 or possibly PD again? Nate is a great used car salesman, but a lousy PR guy or CM. Dakota is just the CM. Never blame the CM for what corporate instructs them to say. Nate is a great PR guy - look at all the hype KSP2 had at launch! Will anyone trust him again? Gamers are notoriously bad consumers, so who knows. For sure I'd never trust Nate to run a studio again, as he lacks a technical background and has demonstrated he lacks the magic needed to lead an engineering team without an engineering background. Quote Link to comment Share on other sites More sharing options...
Alewx Posted May 2 Share Posted May 2 They only would say that they stopped working on it when they are willing to pay out the refunds that would come in. A corpo saying that they continue development will just keep naive blind fanboys buying, this is just business and nothing else. Quote Link to comment Share on other sites More sharing options...
MechBFP Posted May 2 Share Posted May 2 1 minute ago, Alewx said: They only would say that they stopped working on it when they are willing to pay out the refunds that would come in. A corpo saying that they continue development will just keep naive blind fanboys buying, this is just business and nothing else. If someone is a fanboy they already bought it. Perhaps you meant "consumers"? Quote Link to comment Share on other sites More sharing options...
Alewx Posted May 2 Share Posted May 2 6 minutes ago, MechBFP said: If someone is a fanboy they already bought it. Perhaps you meant "consumers"? Would fit aswell, so yeah. Quote Link to comment Share on other sites More sharing options...
Superfluous J Posted May 2 Share Posted May 2 9 minutes ago, Alewx said: keep naive blind fanboys buying You expect a lot of those to not have already bought the game? Quote Link to comment Share on other sites More sharing options...
steveman0 Posted May 2 Share Posted May 2 Been saying it for a while and will keep doing so. The economics are simple. There is too much untapped revenue with much already invested in it to stop now. Even if they had to contract out the remaining work for 1.0, it would likely be a net financial return for them to finish it compared to canceling. Quote Link to comment Share on other sites More sharing options...
TLTay Posted May 2 Share Posted May 2 37 minutes ago, steveman0 said: Been saying it for a while and will keep doing so. The economics are simple. There is too much untapped revenue with much already invested in it to stop now. Even if they had to contract out the remaining work for 1.0, it would likely be a net financial return for them to finish it compared to canceling. Friend, when I say that money already spent on development is not factored into the analysis, understand that it's from my formal education in finance, not from conventional wisdom. They all but shelved the game to work on the other title when it went to EA. No, you won't hear that from them, you'll have to impute it from the data. KSP2 has been sedated in a bed with a tube shoved down it's throat for over a year already. Don't double down on failure. They made that mistake once, I can't see them being silly enough to do it again unless it's just for show to pad quarterly reports. Quote Link to comment Share on other sites More sharing options...
Codraroll Posted May 2 Share Posted May 2 "Working on the game" might just amount to the equivalent of packing it down into boxes and writing a neat little list of what is found in each box, before the boxes are all carted away to storage somewhere. Creating enough documentation that somebody else can pick up the project again, should a buyer ever be found. Then, metaphorically, sweeping the floor, turning the lights off and ensuring that every door is properly shut before leaving the place for the last time. Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted May 2 Share Posted May 2 I'm not sure what to think. I want to have confidence that they'll finish the game or at least make it playable but community trust is still quite low. I don't think it will be totally canceled, they're in too deep and they have the chance to recoup losses if they actually release it. That being said I doubt we'll get much of the planned features past maybe a buggy version of colonies. I would love to be proven wrong but I'll believe it when I see it. https://twitter.com/KerbalSpaceP/status/1785788809613082732 Quote Link to comment Share on other sites More sharing options...
PDCWolf Posted May 2 Share Posted May 2 For anyone willing to accept this in it's best possible meaning (i.e. the game continues development, follows roadmap till release): If they had 70 people before, and they just fired all of those and barely absorbed Nate and the community team into PD, and with PD not being a developer but a publishing label... right at the time where they'll definitely not be hiring people... What kinda speed do you expect now? What delay do you expect until they get their stuff sorted to continue working? What communication do you even hope to see? Sure, you and me are both monetarily locked in by this point (thank you based steam god I only paid $3 for this mess), but really, thinking anything but that the game is dead still means, in reality, that the game is 99% dead. Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted May 2 Share Posted May 2 3 minutes ago, PDCWolf said: For anyone willing to accept this in it's best possible meaning (i.e. the game continues development, follows roadmap till release): If they had 70 people before, and they just fired all of those and barely absorbed Nate and the community team into PD, and with PD not being a developer but a publishing label... right at the time where they'll definitely not be hiring people... What kinda speed do you expect now? What delay do you expect until they get their stuff sorted to continue working? What communication do you even hope to see? Sure, you and me are both monetarily locked in by this point (thank you based steam god I only paid $3 for this mess), but really, thinking anything but that the game is dead still means, in reality, that the game is 99% dead. That's not all dead, just "mostly" dead. If it was all dead we'd be going through its pockets for loose change The first stage of grief is denial Quote Link to comment Share on other sites More sharing options...
Icegrx Posted May 2 Share Posted May 2 (edited) 15 minutes ago, PDCWolf said: For anyone willing to accept this in it's best possible meaning (i.e. the game continues development, follows roadmap till release): If they had 70 people before, and they just fired all of those and barely absorbed Nate and the community team into PD, and with PD not being a developer but a publishing label... right at the time where they'll definitely not be hiring people... What kinda speed do you expect now? What delay do you expect until they get their stuff sorted to continue working? What communication do you even hope to see? Sure, you and me are both monetarily locked in by this point (thank you based steam god I only paid $3 for this mess), but really, thinking anything but that the game is dead still means, in reality, that the game is 99% dead. I mean, that’s exactly how Intercept was formed in the first place. It’s happened before. Edited May 2 by Icegrx Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted May 2 Share Posted May 2 Some notes from Dakota in the Discord: -Server and Forum are fine for now. -They don't know or can't give an answer to the *cough* questions *cough* people have asked. Quote Link to comment Share on other sites More sharing options...
PDCWolf Posted May 2 Share Posted May 2 Just now, Icegrx said: I mean, that’s exactly how PD was formed in the first place. It’s happened before. Intercept Games, not PD. PD picked Star Theory's pitch, whatever they did clearly had issues so they destroyed that and created Intercept Games and reabsorbed some of its employees (middle namagement mostly line Nate or Shana). Add to that the fact that Star Theory came from the destruction of Uber Entertainment, where management also survived after 3 very controversial games. And now we have IG being destroyed but this time at a point where T2 is not looking to hire, at least for now. Who's left working on the game? Also, if the ST->IG thing took a year of delays and the destruction of the work that was there (allegedly, as people justifying 4 years of delays would like us to think)... what's to say this isn't gonna be another entire year of reorganization and silence with zero work done on the game? 9 minutes ago, Minmus Taster said: That's not all dead, just "mostly" dead. If it was all dead we'd be going through its pockets for loose change The first stage of grief is denial Seeing the bargaining is going to be great. Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted May 2 Share Posted May 2 Can't post the image for some reason but I just saw a chart on the games reviews. It's.. hard to look at I don't like the feel of the "response" beyond being purposefully vague it gives off "break up" language. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.