Interplanet Janet Posted November 1 Share Posted November 1 (edited) On that note I would like to address Techo's Planet Revamp compatibility. A popular hotfix for SigmaDimensions compatibility is simply to mark it as @Kopernicus:FOR[Q-TPR] instead of just [TPR], since [SigmaDimensions] will be read before [TPR]. So for OPX compatibility we suggest moving it to be as @Kopernicus:FOR[M-TPR] so it will be read first. In other news, JoolPlus v0.5.2 has fixed the Laythe-Vall-Tylo orbital period situation. (and yes UrlumPlus v0.4.0 is out yaaaay) Edited November 1 by Interplanet Janet Quote Link to comment Share on other sites More sharing options...
theogameren Posted November 2 Share Posted November 2 Early gift for OPX's mini-birthday! Congratulations! Quote Link to comment Share on other sites More sharing options...
theogameren Posted November 2 Share Posted November 2 BTW, can you add Wal and Tal revamp in the features tab? Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted November 2 Author Share Posted November 2 8 hours ago, theogameren said: BTW, can you add Wal and Tal revamp in the features tab? I'll take care of that Quote Link to comment Share on other sites More sharing options...
theogameren Posted November 3 Share Posted November 3 10 hours ago, The Minmus Derp said: I'll take care of that And can you show a screenshot of Nissee's remaster in NeidonPlus? Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted November 6 Share Posted November 6 On 7/2/2024 at 3:41 AM, The Minmus Derp said: Wal and Tal Lookin' good! Quote Link to comment Share on other sites More sharing options...
DareMightyThingsJPL Posted November 13 Share Posted November 13 Have you added any moons with atmospheres? If you have (or plan to), you might want to write Spacedust configs for them. Adds the ability to harvest resources from atmospheres and exospheres Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted November 13 Author Share Posted November 13 22 minutes ago, DareMightyThingsJPL said: Have you added any moons with atmospheres? If you have (or plan to), you might want to write Spacedust configs for them. Adds the ability to harvest resources from atmospheres and exospheres I have not. I'm sure I'll get to that eventually. Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted November 15 Share Posted November 15 On 7/1/2024 at 7:41 PM, The Minmus Derp said: Outer Planets Mod (the original) @The Minmus Derp you should remove that for NeidonPlus Quote Link to comment Share on other sites More sharing options...
gdsafArby Posted November 24 Share Posted November 24 Since Thatmo already got a redesign, maybe make its atmosphere a little thicker and more noticeable? I messed around with it myself and it looks really cool. Not enough snowballs with atmospheres like it, with all my mods there is none within Kerbol. Could use some scatters though haha, I've been spoiled by Parallax. Quote Link to comment Share on other sites More sharing options...
Professor K Posted November 27 Share Posted November 27 On 9/15/2024 at 11:26 AM, The Minmus Derp said: Thanks for this! The pass specifier warning problem is being fixed currently as well. Did the pass specifier warnings get fixed yet? I'm getting three of them from the latest release of Nedion Plus (0.7.1, freshly downloaded from Spacedock this morning). [WRN 09:25:42.152] more than one pass specifier detected, ignoring all but the first: OPX-NeidonPlus/KopernicusConfigs/01-Nito/@Kopernicus:FOR[OPX-NeidonPlus]:AFTER[OPM] [WRN 09:25:42.152] more than one pass specifier detected, ignoring all but the first: OPX-NeidonPlus/KopernicusConfigs/02-Tito/@Kopernicus:FOR[OPX-NeidonPlus]:AFTER[OPM] [WRN 09:25:42.152] more than one pass specifier detected, ignoring all but the first: OPX-NeidonPlus/KopernicusConfigs/05-Chymere/@Kopernicus:FOR[OPX-NeidonPlus]:AFTER[OPM] -K Quote Link to comment Share on other sites More sharing options...
Professor K Posted November 27 Share Posted November 27 It looks like the archive for OPX-InnerWorlds 0.2.5 on Spacedock is corrupt. It's only about 2 meg instead of 50 meg and is missing most of the files. (re- downloaded several times to rule out issues on my side) The copy on Github appears to be fine. -K Quote Link to comment Share on other sites More sharing options...
Interplanet Janet Posted November 27 Share Posted November 27 6 hours ago, Professor K said: It looks like the archive for OPX-InnerWorlds 0.2.5 on Spacedock is corrupt. It's only about 2 meg instead of 50 meg and is missing most of the files. (re- downloaded several times to rule out issues on my side) The copy on Github appears to be fine. -K Went ahead and replaced the download for you. Give it a couple minutes and it should be ready to redownload. Quote Link to comment Share on other sites More sharing options...
Professor K Posted December 1 Share Posted December 1 Has anyone else had an issue with the Asteroids, etc in the inner system preventing the Sentinel Telescope from activating due to not being between Kerbin and "the next body inwards" due to the eccentric orbit of bodies like 3190 - Phaekay that cross multiple orbits? -K Quote Link to comment Share on other sites More sharing options...
timmy kerman Posted December 5 Share Posted December 5 My game doesn’t load when I install any of these mods, save minor planets. It finishes the main loading screen for the game, but on the one leading up to the title screen it just doesn’t load. It stays, with the little animation of the solar system in the corner, permanently. An examination of the logs shows a complex Kopernicus error, after which the game just…. Refuses to load any further? Please help, I really want to have a go with these mods. Quote Link to comment Share on other sites More sharing options...
timmy kerman Posted December 5 Share Posted December 5 Oh, and I have seen that some seem to have had a similar issue, but with inner worlds. I’m not using that. Only the Jool, Sarnus, Urlum, and Neidon revamps. Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted December 5 Share Posted December 5 Do you also have OPM installed? Quote Link to comment Share on other sites More sharing options...
theogameren Posted December 5 Share Posted December 5 Since only NeidonPlus works without that. And also hope you are not using CKAN. Quote Link to comment Share on other sites More sharing options...
Professor K Posted December 5 Share Posted December 5 3 hours ago, timmy kerman said: My game doesn’t load when I install any of these mods, save minor planets. It finishes the main loading screen for the game, but on the one leading up to the title screen it just doesn’t load. It stays, with the little animation of the solar system in the corner, permanently. An examination of the logs shows a complex Kopernicus error, after which the game just…. Refuses to load any further? Please help, I really want to have a go with these mods. It would be easier to try and assist you if you could provide the error you're seeing. -K Quote Link to comment Share on other sites More sharing options...
timmy kerman Posted December 5 Share Posted December 5 Yes, I have OPM. And that height utilities mod, before you ask. I think I’ve installed all the dependencies. And sorry for not including the error, I’m not really able to right now, I don’t have my computer with me. Oh, and no, I’m not using CKAN. Quote Link to comment Share on other sites More sharing options...
timmy kerman Posted December 5 Share Posted December 5 Oh, and no, I’m not using CKAN. Quote Link to comment Share on other sites More sharing options...
theogameren Posted Friday at 08:46 PM Share Posted Friday at 08:46 PM Dependencies come bundled. Did you take all of the mods that came packaged? If yes, we need Minmus or Janet. Quote Link to comment Share on other sites More sharing options...
gdsafArby Posted Saturday at 11:48 PM Share Posted Saturday at 11:48 PM (edited) CKAN does not cause any issues with this mod, I have no idea what the hate against it is coming from. When your game does not load there is a conflicting mod and or bad config. I edited my OPX-Jool to just make it normal Jool, as it being BetterJool was breaking the placement of Kcalbeloh's wormhole around Sarnus (it just orbited Kerbol inbetween Dres and Jool). As an example, in the researchbodies compat, if it was not renamed to "LookingAtJool" it would not load. Since I had effectively removed BetterJool. This I hope can make it into the main mod as I feel it doesn't actually add much to it. I also suggest cutting out the numerous asteroids that add nothing to the mod, but I mainly want "'Better'jool" to be axed. Back to CKAN hate, where is it coming from? Edited Saturday at 11:51 PM by gdsafArby Quote Link to comment Share on other sites More sharing options...
theogameren Posted Sunday at 10:15 AM Share Posted Sunday at 10:15 AM 10 hours ago, gdsafArby said: CKAN does not cause any issues with this mod, I have no idea what the hate against it is coming from. Oh yeah, we have had issues with it before and it's fixed now, but I don't know if it still works so......... Quote Link to comment Share on other sites More sharing options...
Professor K Posted Sunday at 02:29 PM Share Posted Sunday at 02:29 PM 14 hours ago, gdsafArby said: I edited my OPX-Jool to just make it normal Jool, as it being BetterJool was breaking the placement of Kcalbeloh's wormhole around Sarnus (it just orbited Kerbol inbetween Dres and Jool). As an example, in the researchbodies compat, if it was not renamed to "LookingAtJool" it would not load. Since I had effectively removed BetterJool. This I hope can make it into the main mod as I feel it doesn't actually add much to it. I also suggest cutting out the numerous asteroids that add nothing to the mod, but I mainly want "'Better'jool" to be axed. Back to CKAN hate, where is it coming from? I'll second the Jool vs BetterJool issue, I've noticed a number of errors popping up in my logs related to the name change, mainly around Parallax and Scatterer. Nothing that's stopped the game from loading (although I've yet to visit Jool in this save) but I find myself wondering as to the purpose of the rename. -K Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.