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Looking for help with modding transparent windows in ksp (possibly help with JSI specifically)


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After finally getting back to ksp 1 and realising that after installing a whole bunch of graphics mods it honestly looks better than ksp 2 (imo) which is the one thing ksp 2 had going for it, I still missed the transparent windows that some of the capsules had. I've had a look for mods that could replicate this. I am aware of a mod called JSI advanced transparent pods, but I'm not entirely sure of how to use it to achieve the effect I'm looking for. Many people have made threads looking for the same thing in the past, and JSI is the only suggestion I've seen. I know the mod itself doesn't achieve transparent windows, but it provides some sort of framework? Besides that I'm out of my depth. I'm not really a mod developer so I'm not sure if I need some sort of add-on to get it to achieve the window effect? Or are there any other mods to achieve transparent windows on stock pods (or modded such as restock) akin to ksp2. The internal IVA view has been a feature since 1.1, so it seems like limiting that to just the windows should be possible. Any help would be greatly appreciated.

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I agree! This seems like a small addition that would greatly improve my KSP experience. I love getting a sense of scale by seeing Kerbals, but the cutaway views aren'.t immersive and I miss the few transparent parts KSP2 had.

This mod thread includes a long video showcasing the process of how to include transparent windows in a JSI mod supported part. In short, yes, it's possible, but the windows need to be added to the model in Blender. Some modded parts have windows added as they were built with JSI in mind, but there are no add-ons or separate mods that do this for stock parts (besides the one in my link above, but that mod only offers a few parts with windows and is still quite buggy based on my testing.)

I'm not familiar with the entire process, but what I do understand is that the JSI solution is not perfect and involves quite a bit of work to get right. The  JSI mod wiki has some great info for someone to begin work on such a project, but it requires some familiarity with Blender, Unity, and coding for config files. I would love to offer my own time to help with this if an experienced modder could provide a better step-by-step process to creating JSI-compatible parts, similar to what has been done to T.U.R.D., but for now what you describe doesn't yet exist.

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@RileyHef if you do work on something similar keep me updated! i totally agree with your comment about scale, and would love to see something like this in game (and maybe even for restock). while im not well versed with ksp modding, ive been a 3d modeller for a while and have years of experience with blender. the process of editing the model within blender seems pretty straight forward, but if you need any assistance id be happy to help. either way, if you do peruse this, good luck! 

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