KSPenjoyer123 Posted August 26 Share Posted August 26 Im bored Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted August 26 Share Posted August 26 See how close you can get to the sun before being destroyed by heat. Pass through one of the Mun arches while orbiting. Quote Link to comment Share on other sites More sharing options...
TomKerbal Posted August 26 Share Posted August 26 Are you underchallenged, bored? Are you looking for the ultimate challenge? Then install RP-1 and try to fly my Mars mission :-D Good luck and strong nerves ! Tom https://kerbalx.com/TomKerbal/MM2035v66 Quote Link to comment Share on other sites More sharing options...
Royale37 Posted August 27 Share Posted August 27 Choose a planet and find all easter eggs! Good luck! Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted August 27 Share Posted August 27 Do you play with mods? If yes here are some fun timewasters: Design a brand new KSC using Kerbal Konstructs. Build an airbreathing jet (without any engines that can run in space, or if you have a dual mode engine carry no oxidizer) to flyby Mun. Mk2 Expansion has a hypersonic engine that can get enough airspeed to do this. OPT spaceplane parts might also be able to do it. It's challenging to eject from Kerbin at just the right time but even failures can be fun. Make it a drone because your vessel is likley to get lost in space. Have you ever played in career mode? Try it. Quote Link to comment Share on other sites More sharing options...
JeDoesStuff Posted August 27 Share Posted August 27 Here's some challenges I fall back on: - Minimalist Mass / Part count / engine count - SSTO (ISRU or not) - Gravity multipliers (I recommend using SigmaDimensions if you plan on going somewhere) - Career mode with 10% Science or funds (If you do max difficulty then you kinda end up softlocked at tier 5 tech) - doing the above with different planet packs Quote Link to comment Share on other sites More sharing options...
Krazy1 Posted August 28 Share Posted August 28 ideas: launch, go to Mun and back to Kerbin... without entering an orbit. You must stay in Escaping, suborbital, etc. but no "orbiting" state allowed ever. I posted a Making History mission that enforces this by exploding your ship if it's Orbiting. Called Orbit Kraken (or something like that). Build a ship using EVA construction on the launch pad that can go to orbit and back. All parts must be packed in storage containers before assembling on the pad. I also made a challenge post for this... Fabless Space Program. Definitely use KSP 1.12 for this. Do a seismic experiment for a planet with atmosphere. I did it on Duna and Kerbin... Laythe and Eve should be hard. JNSQ (larger and more planets) Icons in my signature have more Quote Link to comment Share on other sites More sharing options...
QF9E Posted August 28 Share Posted August 28 (edited) Plant a flag on Eve's sea floor, the deeper the better. Then get all Kerbonauts involved safely back to Kerbin. I have actually done this, so I can guarantee that it is possible. Edited August 28 by QF9E Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted August 29 Share Posted August 29 3 hours ago, QF9E said: Plant a flag on Eve's sea floor, the deeper the better. Then get all Kerbonauts involved safely back to Kerbin. I have actually done this, so I can guarantee that it is possible. Do it with stock parts only Quote Link to comment Share on other sites More sharing options...
Royale37 Posted August 30 Share Posted August 30 More suggestions: - make a newtons cradle out of asteroids - circumnavigate every planet - get as far away from Kerbol as possible - see how many tons you can get to orbit in one launch Quote Link to comment Share on other sites More sharing options...
Lisias Posted August 30 Share Posted August 30 Do you like tourism contracts? If yes, there's Kourageous Tourists There're silly missions like touring tourists into the nearest anomaly, but there're also parachuting and swimming on Laythe or taking pictures on anomalies from other planets - as long you had discovered them. Complicated missions will demand you to train your tourists first into higher levels, so you end up bringing tourists for regular missions for training. Of course, the Contracts only work on Career Mode - but you can ferry tourists and parachute them around Kerbol System on sandbox too. Quote Link to comment Share on other sites More sharing options...
QF9E Posted September 1 Share Posted September 1 On 8/29/2024 at 2:17 AM, linuxgurugamer said: Do it with stock parts only I did. It isn't actually very hard to plant a flag on the seafloor, the challenge is finding out how to do it. Quote Link to comment Share on other sites More sharing options...
king of nowhere Posted September 1 Share Posted September 1 On 8/26/2024 at 8:16 AM, KSPenjoyer123 said: Im bored If you want long challenges that will keep you busy for some months... Try the no contract career challenge. Do a grand tour. Do a nanodiamond caveman. Try the whirligig world planetary pack. Try a grand tour there. Do a jool 5 with kerbalism installed Do a grand tour with kerbalism installed. Do a grand tour with kerbalism and outer planet mod installed Do a grand tour of the real solar system with kerbalism installed. Do a nanodiamond caveman with kerbalism installed. Do a Duna mission with caveman limitations Do a Jool 5 with caveman limitations Doing the above kept me busy for the best part of 4 years. rss+kerbalism alone took 9 months. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 1 Share Posted September 1 10 hours ago, QF9E said: I did. It isn't actually very hard to plant a flag on the seafloor, the challenge is finding out how to do it. And that makes it hard! Quote Link to comment Share on other sites More sharing options...
Neptunium_69 Posted October 29 Share Posted October 29 1. land on minmus from orbit https://www.youtube.com/watch?v=nM1thNmTLdk style 2. starship superheavy catch with chopsticks replica Quote Link to comment Share on other sites More sharing options...
JoshTheKerbal Posted October 29 Share Posted October 29 Try designing a fighter plane with BDA Quote Link to comment Share on other sites More sharing options...
Scarecrow71 Posted October 29 Share Posted October 29 On 9/1/2024 at 7:49 AM, king of nowhere said: Do a nanodiamond caveman. I'll take this one step further and say to do every level of Caveman. I'm in the middle of doing this right now; I need to finish Moderate before moving on to the custom difficulties. Quote Link to comment Share on other sites More sharing options...
TupperGamer90 Posted November 24 Share Posted November 24 On 8/27/2024 at 11:06 PM, DeadJohn said: Design a brand new KSC using Kerbal Konstructs. I had been wondering how to do this but for some reason I can't. Quote Link to comment Share on other sites More sharing options...
Fizzlebop Smith Posted November 24 Share Posted November 24 (edited) I have been playing probes before crew approach and have two relays to place before i plan my un-keerballed trip to the mun. Alos have added Komplexity and Kourageous Kerbals. I am having alot of fun imagining where the program will be going. I want to create a series of training facilities and start the tourism part after Kerbals reach space. Probes --> Kerbonauts --> Civie Frogs in space. Made a few little probe planes to explore kerbin. This does not mean the illustrious KerboNauts are merely resting on their laurels, some are making popcorn and taking bets on whether or not launch day will be a success or not. Currently using a simplified USI / Snacks combo for Life Support. It has not come up yet, but this should add a little depth once i start doing missions in space. Edited November 24 by Fizzlebop Smith Quote Link to comment Share on other sites More sharing options...
xendelaar Posted November 29 Share Posted November 29 I really enjoyed the no contract career challenge. The goal is simple: start a normal career and try to upgrade all base parts to tier 3. You're only not allowed to accept contracts. You only gain funds from world first awards. It really makes you rethink your build strategy. Quote Link to comment Share on other sites More sharing options...
Bobbejans Posted November 30 Share Posted November 30 fly in to the blackhole with the kcalbello mod adding to what i said see how close you can get to the event horizon while still being able to escape Quote Link to comment Share on other sites More sharing options...
Seadragon420 Posted December 3 Share Posted December 3 On 8/28/2024 at 1:27 AM, Krazy1 said: ideas: Do a seismic experiment for a planet with atmosphere. I did it on Duna and Kerbin... Laythe and Eve should be hard. I'm gonna do it on Eve. With JNSQ. And the Bumblebee mod, because I also have a personal goal of getting it to fly extraterrestrially, and Eve is the easiest planet to get to without changing the design (Duna). Quote Link to comment Share on other sites More sharing options...
Krazy1 Posted December 3 Share Posted December 3 1 hour ago, Seadragon420 said: I'm gonna do it on Eve. With JNSQ. And the Bumblebee mod, because I also have a personal goal of getting it to fly extraterrestrially, and Eve is the easiest planet to get to without changing the design (Duna). Good luck... JNSQ Eve is 10 ATM at sea level! I have contracts to hit Duna (0.04 ATM) and Tylo (0.2 ATM). I passed on the Eve contract for now: Spoiler This should be way more than 2 stars... And if you manage Eve... try Nara. 40 ATM haha. Reminds me of the Venera missions to Venus... 90 ATM and that's real life. Quote Link to comment Share on other sites More sharing options...
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