Lisias Posted November 20 Share Posted November 20 1 hour ago, PDCWolf said: Sadly without the DB that mirror thing is not happening, and obviously we aren't getting the original DB ever, so all we can have from this forum in case someone decides to pull the plug, is what Lisias and others have managed to back up (mostly everything) in static, plain-ish text. Answered it on: Quote Link to comment Share on other sites More sharing options...
Lisias Posted November 28 Share Posted November 28 Uh, Guys... There's a chance that https://x.com/xai/ would be the one that bought it? Also on: https://me.pcmag.com/en/ai/27130/elon-musk-wants-to-use-his-xai-startup-to-create-video-games Quote Link to comment Share on other sites More sharing options...
purpleivan Posted November 28 Share Posted November 28 (edited) 4 hours ago, Lisias said: Uh, Guys... There's a chance that https://x.com/xai/ would be the one that bought it? Also on: https://me.pcmag.com/en/ai/27130/elon-musk-wants-to-use-his-xai-startup-to-create-video-games Given xAI's owner, hopefully not. Is there any more to this though, than Musk having said that he wants xAI to develop games. Amusing quote in that article though. “Too many game studios...are owned by massive corporations"... says the worlds richest person. Edited November 28 by purpleivan Double word typo. Quote Link to comment Share on other sites More sharing options...
PDCWolf Posted November 28 Share Posted November 28 6 hours ago, Lisias said: Uh, Guys... There's a chance that https://x.com/xai/ would be the one that bought it? Also on: https://me.pcmag.com/en/ai/27130/elon-musk-wants-to-use-his-xai-startup-to-create-video-games I think Musk would be much smarter than trying to AI his way into yet another KSP flop. KSP2² has a lot of requirements set in stone by its own community, the same requirements that made KSP2 fail by virtue of being an insufficient, mediocre attempt. He could probably start with OlliOlli2 or some of those lesser titles, not with the 5 million units, 10 years old franchise. Other than that I don't really mind. Musk has been shown to like the franchise, allegedly hangs about the forum on an alt, and pretty much has the capital to make it happen. 2 hours ago, purpleivan said: “Too many game studios...are owned by massive corporations"... says the worlds richest person. There's a difference between being a dude with infinite money that can throw away some cash at proper professionals to make something happen, vs being a huge and slow acting organization that has every single process overtaken by endless managers, HR, bean counters, and other polluters that ruin everything. Quote Link to comment Share on other sites More sharing options...
Lisias Posted November 28 Share Posted November 28 4 minutes ago, PDCWolf said: I think Musk would be much smarter than trying to AI his way into yet another KSP flop. KSP2² has a lot of requirements set in stone by its own community, the same requirements that made KSP2 fail by virtue of being an insufficient, mediocre attempt. Right now, I would be happy with a 1.12.6 release with bugs corrected. Or the Source Code being (controlledly) released so we could do it legally ourselves. Or both. Quote Link to comment Share on other sites More sharing options...
Scarecrow71 Posted November 28 Share Posted November 28 1 hour ago, PDCWolf said: KSP2² has a lot of requirements set in stone by its own community, the same requirements that made KSP2 fail by virtue of being an insufficient, mediocre attempt. How much of those requirements were things that Nate and others promised though? There is no denying that this community has dome pretty high standards, but I don't think we would shy away from someone telling us "We can give you A and B, but your requirement of C cannot happen". Quote Link to comment Share on other sites More sharing options...
Bej Kerman Posted November 28 Share Posted November 28 1 hour ago, PDCWolf said: I think Musk would be much smarter than trying to AI his way into yet another KSP flop. You think? Bless your heart. Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted November 29 Share Posted November 29 A number of comments have been removed. Neither Elon Musk, console gaming, nor Twitter are the subject of this thread. Quote Link to comment Share on other sites More sharing options...
RedAl1en1 Posted November 30 Share Posted November 30 who bought it? Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted November 30 Share Posted November 30 16 minutes ago, RedAl1en1 said: who bought it? We don’t know. Quote Link to comment Share on other sites More sharing options...
Lisias Posted November 30 Share Posted November 30 1 hour ago, Mr. Kerbin said: We don’t know. Yet! Quote Link to comment Share on other sites More sharing options...
chefsbrian Posted December 1 Share Posted December 1 On 11/27/2024 at 11:24 PM, Lisias said: Uh, Guys... There's a chance that https://x.com/xai/ would be the one that bought it? Not likely? I understand the initial thoughts, but remember what was actually bought - Take 2 sold Private Division, the publishing label. Not studios they work with, the ones that were owned proper got the full axe, and Musk isn't going to value the names - he knows what he wants to call it all anyway. Musk also wouldn't really value IP the same way a normal buyer would, since again he likes to rebrand and make his own stuff - the KSP IP isn't really worth anything to him when he'd probably just want to call it "Starship Space Program" and make all the humanoids wear SpaceX flight suits, right. And the tech stack isn't really worth anything to him - If he wants to pursue AI assisted game development with a studio, that would make salvaging a mostly human project harder, probably to the point of being unrealistic. Art and music assets aren't a big deal either for him, the former already don't align with the visual themes his companies tend to go for, and the latter isn't something so good all on its own to be worth buying an entire publishing label. And he has no real use for a publishing label - He's one of the richest men in the world, he can self finance a game studio releasing a game, no problem. Its not completely impossible or stupid for him to have bought it, it just doesn't seem like he'd actually get anything from it. Quote Link to comment Share on other sites More sharing options...
wnderer Posted December 2 Share Posted December 2 2 hours ago, chefsbrian said: Its not completely impossible or stupid for him to have bought it, it just doesn't seem like he'd actually get anything from it. I disagree. Take Two sold KSP because its narrow appeal meant it would never sell a lot of new licenses, but from a directed marketing viewpoint, its narrow appeal is its value. It's the same reason companies sponsor PBS shows like NOVA. These are the eyeballs you want. Because of Musk's politics, it would be in the interest of SpaceX to spend money on public relations to continue to attract the kind of employees they want and to maintain support for their space program interests. Boeing with all its mishaps would also benefit from positive public relations. That's why I think NASA should run some sort of open source community effort with sponsorship from their contractors. The value of KSP is not in sales but in the contact it provides with a certain group of people. Quote Link to comment Share on other sites More sharing options...
RandomKid Posted December 2 Share Posted December 2 Regardless of what happened one thing is clear: The competitors are the future, and by 2030, no one will have heard of Kerbals anymore. KSP will be relegated to the trash can of gaming history, just like F-Zero. Quote Link to comment Share on other sites More sharing options...
NexusHelium Posted December 2 Share Posted December 2 (edited) 1 hour ago, RandomKid said: The competitors are the future, and by 2030, no one will have heard of Kerbals anymore. Wait.... Then where are we going to be?!?!?! I like to believe my memory is as fit as they get Edited December 2 by NexusHelium Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted December 2 Share Posted December 2 KSA. Quote Link to comment Share on other sites More sharing options...
Lisias Posted December 3 Share Posted December 3 (edited) 1 hour ago, Mr. Kerbin said: KSA. Speaking frankly, if Rocketwerkz could secure this IP and reunite HarverteR with his creation, this would be the best possible outcome for the Franchise. The creator would be able to work again on this creation, and - just to remember - yes, the best days of KSP happened when he was on the project. BUT... Rocketwerkz is a way small Studio, if the data I found about he company is accurate, they would need about 10 years of gross revenue just to pay for the KSP2's development costs, what to say about buying the whole Private Division? Someone bigger than them would need to buy the whole shebang and then somehow make a deal with them to relicense the IP. IMHO this would be possible if the buyer is Tencent, as Tencent is not only a very strong name on China where KSP is still a thing, but also they fund RW and, so, have a stake on them. BUT... This would not necessarily be the best outcome for KSP¹ (and even KSP2) players, as whatever KSA is going to be, will be a technical departure from everything we have nowadays. A Custom engine means that everything we had made based on Unity will be trashed and will need to be rewritten again - unless these dudes manage to somehow write a very, very nice emulation layer. What, being absolutely frank, would be the best thing happening on the Game Industry, something to import Unity code into an "alien" game engine. It would be beautiful, really. BUT... It would be also hellish expensive and, again, I don't think RW would have the stamina to pull this one - unless if funded by Tencent, and I'm unsure if Tencent would like to pick a hell of a fight against Unity. Unity is not only a DLL that we use to run our games, it's a whole ecosystem including a development environment and so Tencent would be engaging in replacing everything they do on Unity to something else - and I don't think this makes sense for them on a business point of view. SO... From the KSP¹ (and perhaps 2) point of view, the best outcome is someone willing to invest some money to exploit any residual incoming from the Franchise as we have it today and, perhaps, use it on side projects that would bring the new IP owner indirect revenue - like @wnderer cogitated above. Perhaps (re)using the Characters on an educative animation series about space exploration? The BBC made some really good educative TV shows in the past not only for children, but also for teenagers and even adults (the The Computer Programme is legendary!) Interesting thought: the best outcome possible for the Franchise is not exactly the best outcome possible for the IP and vice versa. The Game Franchise would be hugely benefited by being controlled somehow by RW, but the IP itself have more chances to thrive on new markets under a somewhat bigger and with more broader interests than them. I need to sleep about this subject... Edited December 3 by Lisias Of cuorse, tyops! Quote Link to comment Share on other sites More sharing options...
Bej Kerman Posted December 3 Share Posted December 3 10 minutes ago, Lisias said: Speaking frankly, if Rocketwerkz could secure this IP and reunite HarverteR with his creation, this would be the best possible outcome for the Franchise. Can a new thing not be allowed to take KSP's place? Quote Link to comment Share on other sites More sharing options...
Lisias Posted December 3 Share Posted December 3 15 minutes ago, Bej Kerman said: Can a new thing not be allowed to take KSP's place? And exactly how being replaced would the best outcome for the Franchise? I said the best outcome for the Franchise, not the best outcome for the new thing going to replace it, or even for the company doing it. Quote Link to comment Share on other sites More sharing options...
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