PoloKornel Posted March 1 Share Posted March 1 (edited) A mod for Kerbal Space Program 2 adding two dozen new missions. This mod aims to enrich the mission tree as well as smooth out the difficulty of progressing from one primary mission to another by adding intermediate steps when necessary. The stock game expects you to go into orbit around the Mun immediately after reaching Kerbin orbit, as well as to land on Duna immediately after landing on Minmus. Adding additional missions helps better guide new players. In addition, a dozen new secondary missions are proposed to encourage the player to further explore each visited planet (for example, by leading the player to Discoverable locations) or to achieve feats that are not required in the stock game (building a space station, entering polar orbit, etc.). The diagram below shows the game's mission tree, with the new missions offered by this mod highlighted in color. This mod includes: - 2 new primary missions - 14 new secondary missions - 9 unreleased stock missions - Tech cost increased by 40% Installation 1. Open the game folder by right-clicking on the game in your Steam library, selecting "Manage," and then clicking "Browse local files." 2. Install the Space Warp + BepinEx plugin (available on CKAN). 3. Install the Patch Manager plugin (available on CKAN). 4. Download the latest version of this mod, either on GitHub or on Spacedock. 5. Open the zip file and drag the included BepInEx folder into the game folder (merge folders when asked). Dependencies Space Warp + BepinEx Patch Manager Links Spacedock: https://spacedock.info/mod/3831/Mission%20Tree%20Expanded Contact: KSP 2 Modding Society Github: https://github.com/pasalvetti/MissionTreeExpanded Edited March 1 by PoloKornel Quote Link to comment Share on other sites More sharing options...
umbra humanus Posted March 2 Share Posted March 2 Will it be compatible with KSP 2 redux when ksp 2 redux comes out? Quote Link to comment Share on other sites More sharing options...
PoloKornel Posted March 2 Author Share Posted March 2 It should be compatible as a separate mod to Redux, yes. Quote Link to comment Share on other sites More sharing options...
Infinite Aerospace Posted March 3 Share Posted March 3 Love to see it. Quote Link to comment Share on other sites More sharing options...
MitchtheStitch Posted March 3 Share Posted March 3 I have an issue where the missions are appearing twice on a new save but correctly appearing on an existing one.. which is very puzzling just from a modding standpoint not just a KSP one lol It’s still great though I just have to halve the science rewards and it fixes it sorta by not doubling them Quote Link to comment Share on other sites More sharing options...
PoloKornel Posted March 5 Author Share Posted March 5 @MitchtheStitch Thank you for your feedback. Is this issue appearing for all modded missions or only some of them? If it happens again, can you share your logs and a screenshot so that I can have a look? I did not encounter this issue during testing. Quote Link to comment Share on other sites More sharing options...
MitchtheStitch Posted March 8 Share Posted March 8 On 3/5/2025 at 4:47 PM, PoloKornel said: @MitchtheStitch Thank you for your feedback. Is this issue appearing for all modded missions or only some of them? If it happens again, can you share your logs and a screenshot so that I can have a look? I did not encounter this issue during testing. Well my game crashed out a few times and stopped loading. Did a reinstall and noticed a piece of KSRe that was still loading and it has some cut missions added. Removing that fixed everything. Your work is fine sir It was my own boneheaded mistake lol Quote Link to comment Share on other sites More sharing options...
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