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[0.21] Kerbal LiveFeed: Passive Multiplayer Plugin/Client/Server v0.7.1


SodiumEyes

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If I have done this right you should be able to connect to my server with the IP (Note: I have dynamic IP so it might change >.>):

92.99.96.135 port 2075 (92.99.96.135:2075)

I changed the HTTP port to 8080 since (for some reason) the default port (80) gives me an error. (I don't know if this has any effect but just in case)

Edited by Potato Shadow
Some formatting for clarity
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If I have done this right you should be able to connect to my server with the IP (Note: I have dynamic IP so it might change >.>):

92.99.96.135 port 2075 (92.99.96.135:2075)

I changed the HTTP port to 8080 since (for some reason) the default port (80) gives me an error. (I don't know if this has any effect but just in case)

It works! How much uptime are you expecting for it?

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For whoever couldn't connect to the server, the problem was with my Ethernet cable for some reason making my access "Limited" but it wasn't with a wireless connection. So I set it so it relies on the wireless connecting instead of the Ethernet cable so that doesn't happen again.

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  • 2 weeks later...
  • 4 weeks later...
  • 2 weeks later...
  • 4 weeks later...

I have the server up and running: put gaterunner.com as the ip address - this is running on a blade server in a data center -

I'm going to try and support hosting the server - (going to contact author about supporting mod) and also see how many connections I can run starting at 38 but will increase if needed until it crashes :)

I working on recompiling for .25.

Edited by Stavell
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