GDJ Posted July 20, 2015 Share Posted July 20, 2015 Spent the day building and flying a jet plane in a attempt to break 39 minutes for a circumnavigation of Kerbin.......with a single RAPIER.I'm close. Quote Link to comment Share on other sites More sharing options...
luizopiloto Posted July 20, 2015 Share Posted July 20, 2015 I finished my MK3 hud addon for RasterPropMonitor... Quote Link to comment Share on other sites More sharing options...
inigma Posted July 20, 2015 Share Posted July 20, 2015 Quote Link to comment Share on other sites More sharing options...
Vist Posted July 20, 2015 Share Posted July 20, 2015 (edited) Downloaded the B9 Aerospace Pack Maintenance Port, ran 64bit KSP.Built a supply ship around the Davon Supply Mod part with a couple of normal sized SETI-Greenhouse parts:And my first attempt at a B9 part dominant transport ship: Edited July 20, 2015 by Vist Quote Link to comment Share on other sites More sharing options...
Cydonian Monk Posted July 20, 2015 Share Posted July 20, 2015 I also started a thread on my various Real Solar System ramblings. First post: Building the Brazilian VLS-1 all-solid-fuel launch vehicle: http://forum.kerbalspaceprogram.com/threads/129215 Quote Link to comment Share on other sites More sharing options...
Bosun Posted July 20, 2015 Share Posted July 20, 2015 USed my Viper Mk 2-G (Grabber) to remove the debris from the final assembly of the Kerbin Transfer Station. Quote Link to comment Share on other sites More sharing options...
Captain Sierra Posted July 20, 2015 Share Posted July 20, 2015 USed my Viper Mk 2-G (Grabber) to remove the debris from the final assembly of the Kerbin Transfer Station.http://i232.photobucket.com/albums/ee50/Dantucke/DebrisCleanup.pnghttp://i232.photobucket.com/albums/ee50/Dantucke/KerbinTransferStationclose.pngLets face it, are you really going to bring a 300 part interplanetary ship into render range of that 300(?) part station and dock the two? Quote Link to comment Share on other sites More sharing options...
Jett_Quasar Posted July 20, 2015 Share Posted July 20, 2015 Today I landed on Duna and Bop (2 different craft pictured below) refueled and took off for the next adventure. -JR Quote Link to comment Share on other sites More sharing options...
Bosun Posted July 20, 2015 Share Posted July 20, 2015 One day, yeah. Sure, frames take a bit of a hit near it, but I hold out that it'll get better with new releases/upgrades on my end/64 bit work arounds. Plus it's just fun. To me. you don't have to think so. So quit hatin'. Quote Link to comment Share on other sites More sharing options...
ShadowZone Posted July 20, 2015 Share Posted July 20, 2015 In honor of the first moon landing I did an Apollo 11 style mission: Not everything went smoothly Quote Link to comment Share on other sites More sharing options...
Bev7787 Posted July 20, 2015 Share Posted July 20, 2015 More caveman challenge stuff Quote Link to comment Share on other sites More sharing options...
boolybooly Posted July 20, 2015 Share Posted July 20, 2015 I lost 4 science lvl 2 kerbals and 300,000 funds on the launchpad from a ship collapse... RIP... (hard mode, they are not coming back). Quote Link to comment Share on other sites More sharing options...
mrclucks Posted July 20, 2015 Share Posted July 20, 2015 Was about a week ago, but I was mid-early tech tree(no hitchhiker capsule) and had 16 tourists wanting to land on the mun and/or minmus. So I constructed a strange rocket with mk1 command pods facing all kinds of directions, drained all monoprop and disabled reaction wheels in all but the root command pod. After adding parachutes and airbrakes I tested to make sure it had enough parachutes (it did) and then made the different stages of the rocket and launched it, which was very difficult and nervracking when you're putting your last 200k of funds into a rocket. Fast forward to reentry on kerbin, I had about 200m/s dv left, so I decided to slow down at periapsis most of the way, even tho I had autosaved and tried it again without slowing down which worked fine. So I went from 200k to almost 3mil with one rocket that took around 2 kerbin weeks, and I also got more than a thousand science (unsure of the exact amount) with an unorthodox rocket. Quote Link to comment Share on other sites More sharing options...
Superfluous J Posted July 20, 2015 Share Posted July 20, 2015 I lost 4 science lvl 2 kerbals and 300,000 funds on the launchpad from a ship collapse... RIP... (hard mode, they are not coming back).This is a(mong the many) perfect reason(s) to allow reverts in hard mode. Quote Link to comment Share on other sites More sharing options...
eddiew Posted July 20, 2015 Share Posted July 20, 2015 This is a(mong the many) perfect reason(s) to allow reverts in hard mode.I quite agree. Reverts and quicksaves are fair game when it's a game bug that's broken your ship or suddenly changed your orbit so that you don't have that encounter after all.IMHO the game is not ready for an iron-man option, and probably never will be :/ Quote Link to comment Share on other sites More sharing options...
boolybooly Posted July 20, 2015 Share Posted July 20, 2015 Well I know it was my own fault for A. choosing no revert hard mode in the first place and B. not putting an extra pair of launch stabilisers on the ship and C. not transferring the craft file to a sandbox game and trying it out there before launching. I still miss my Kerbals though. *sniff* Now I have the shame of Kerbal blood on my hands and also need to train some more. But its the fact you can fail which makes the success feel like more of a victory so I still think no revert is a good game mode. Just wish I could tell which craft would fail structurally on the launchpad since the VAB is deceptively physics free! Quote Link to comment Share on other sites More sharing options...
KandoKris Posted July 20, 2015 Share Posted July 20, 2015 just a quick run out to minmus for some extra funds Quote Link to comment Share on other sites More sharing options...
Sharpy Posted July 20, 2015 Share Posted July 20, 2015 I LOLd at your spaceplane. It really must be fast to have undergone so much relativistic contraction! Anyway, cuuute. Quote Link to comment Share on other sites More sharing options...
Derpotron Posted July 20, 2015 Share Posted July 20, 2015 Today, I set up a space station with the exclusive purpose of just having a station. Because you know what, why not? Who doesn't want a station?Weighs over 100 tons though. Getting just the core into orbit was a job and a half. Used a 500 ton launcher. At least it worked:D. Quote Link to comment Share on other sites More sharing options...
MrWolf83 Posted July 20, 2015 Share Posted July 20, 2015 Landed my long term exploration rover on the Munhttp://i.imgur.com/2wdhyF4.pngDid you just double up the RoveMax M1s' to get the dually action there or is there a mod that you did that off of?- - - Updated - - -This weekend was kinda busy with the baby and got a few chances to muck about on KSP.Got Stuck crew on Mun back with Grabber.Launched a Munar Station and Probe to Satisfy a couple contracts in one launch.Station in position with docking ports for later additions.Probe ready to get into positionNext Day I sent a launchable returnable rover to Mun to satisfy survey and temp. contracts on Mun, this was interesting.Couldn't find my landed and roving shots, I know I uploaded them. But long story short I blew 2 adjacent tires and had fun maneuvering this thing around the rest of the Mun on 2 wheels, but got it done. Then did a test contract of decoupler in on kerbin with the recently unlocked Raven Spear Mk3 ( this guy is fun to fly) until you forget that the landing strips are elevated even on the island of KSCs coast and crash, but pod survives. Quote Link to comment Share on other sites More sharing options...
Theoderich Posted July 20, 2015 Share Posted July 20, 2015 (edited) Today I landed on Duna and Bop (2 different craft pictured below) refueled and took off for the next adventure. -JRThat first craft looks very Corellian. Edited July 20, 2015 by Theoderich Quote Link to comment Share on other sites More sharing options...
Terwin Posted July 20, 2015 Share Posted July 20, 2015 Landed and refueled a couple ships out of the Mun on Minmus(Duna Cruise and a training/station mission), disparate departure times and different trajectories had them both capturing close to each other.(the Duna mission did a straight burn while the training mission did a sling-shot due to positioning)While on Minmus I took a drill drone that had been sitting there for a while over to a Kerbal who needed a return with their pod, took some finagling to get the docking klaw onto the pod, but got it over to the fuel sands and recharged the pod so it could sit on it's side for easier grabbing.Refilled the drone from the ISRU of the Duna mission, then orbited Drone+pod and Duna Cruise to transfer the pod to the Duna klaw.Verified that two vehicles clawing the same pod will summon the Kraken, then transferred the pod to the Duna ship and clawed the engine of the Duna ship with the drone, topping off both monoprop and liquid fuel from the drone just because I could.Brought the drone back down and topped it off from the training ship, then tried to klaw the Duna ship with the training ship for some extra 'free' delta-v by doing the initial burn with the training ship(which has > 5K liquid fuel and had just topped off 3K ore, with nothing left to do but pop out to Kerbol SOI and go home).The extreme lag and the slow/non-functioning reaction wheels on the Duna ship(possibly due to the pod) combined with some missing RCS thrusters on both ships(design re-use is better when you remember to put everything back-on after tweaking the design) caused me to give up after the first failed attempt and just pass the pod over to the training ship for return to Kerbin after the Kerbol SOI visit.With a line from Kerbin to Minmus at just over 90 degrees compared to a line from Kerbin to Kerbol and with Minmus orbiting towards Kerbol, I got a node that will give me a Duna intercept with a Minmus escape burn of only about 2500 d-v in roughly 200 days(Duna is currently ~ 80 degrees ahead of Kerbin as I am only about day 120 or so, and this is faster and cheaper than my earlier missions)I just hope that refining during the burn does not cause any problems, as I only currently have ~1500 d-v from my one fuel tank, but I have ore to re-fill it 3.6 times(did not work out the exact d-v but it has a higher fuel fraction than my first Duna ship that had ~10km/s delta-v, it just has nearly 80% of that as ore at the moment)After this I launched the station/ship that was originally supposed to collect this pod to Kerbin from the Mun. (I'll need to check to see if it is doing any other contracts now that it did the orbital Mun station with 2K liquid fuel and the pod was rescued by another ship(did not expect the training ship to rescue it as it does not have the gear to go horizontal to pick it up, the whole conga-line plan was devised kind of spur-of-the moment))notes: Drone has MkII liquid fuselage, nuke engine, several 0x solar panels, 2 drills on the sides, 2 rover wheels and 1 RCS 5-way on each corner(it can drive with drills pointing up or down), reaction wheel, small bay with monoprop and probe core, and topped with a Klaw. Originally launched because my first ISRU ship turned out to have drills that did no go deep enough to harvest, followed that ship from Mun to Minmus, and has been occasionally helping ships drill faster on Minmus ever since. This is the first time it was used as a rescue vehicle as it has neither pods nor chutes, just drills, a Klaw, lots of reaction wheel torque, plenty of delta-V and TWR(on Minmus at least) Quote Link to comment Share on other sites More sharing options...
oversoul Posted July 20, 2015 Share Posted July 20, 2015 Ran an APOLLO 11 commemorative flight.Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
ryan234abc Posted July 20, 2015 Share Posted July 20, 2015 Made a Mun lander, with the objective of fitting in at least ONE MK3 tank. Works surprisingly well, although haven't made a launcher / transfer stage yet...Leave a rep if you like it! I'll be sure to return! Quote Link to comment Share on other sites More sharing options...
Loerelau Posted July 20, 2015 Share Posted July 20, 2015 I didn't manage to complete my Gilly mission, but did return all Kerbals savely (They are expensive...). Did orbit Eve, but not enough fuel to go to Gilly and return to Kerbin. The lander is still orbiting Eve, so can use it later. Quote Link to comment Share on other sites More sharing options...
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