Cavscout74 Posted April 20, 2019 Share Posted April 20, 2019 I made good progress in my new career today. First up, Jeb took the IML-1 (Interim Mun Lander) to a safe landing & return. Space suits are still under development, so getting out wasn't an option. Then I sent the Mun Reconnaissance Orbiter into a polar orbit around Mun to send back loads of science data: After booster & fairing separation: In Mun orbit: Finally, Jeb took a CF-01X experimental fighter out for a spin, getting it up to 10km before dropping in to check out an anomalous signal north of the desert airfield. Quote Link to comment Share on other sites More sharing options...
Ratwerke_Actual Posted April 20, 2019 Share Posted April 20, 2019 4 hours ago, Triop said: I quit . . . See, you played around in zero g. It got you all screwy. Told you to knock off all that space nonsense! Quote Link to comment Share on other sites More sharing options...
OrbitalBuzzsaw Posted April 20, 2019 Share Posted April 20, 2019 10 hours ago, MisterKerman said: Normally I hate the way canards look. You made a great looking design where they don't obliterate the craft aesthetics. OmO! Good job. Thanks! It's a joy to fly too, perfectly balanced all the way up now. Happy to post a craft file if anyone wants it. Quote Link to comment Share on other sites More sharing options...
FleshJeb Posted April 20, 2019 Share Posted April 20, 2019 19 hours ago, Barzon Kerman said: Val decided to learn the guitar: Spoiler In space, no on can hear you play Wonderwall? Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted April 20, 2019 Share Posted April 20, 2019 I refined the particle effects: Quote Link to comment Share on other sites More sharing options...
Kerbinchaser Posted April 20, 2019 Share Posted April 20, 2019 Finished my Cygnus station. All I need to add now are some ore tanks. Quote Link to comment Share on other sites More sharing options...
Triop Posted April 20, 2019 Share Posted April 20, 2019 My first time beyond Minmus . . . And I like it. Quote Link to comment Share on other sites More sharing options...
NHunter Posted April 20, 2019 Share Posted April 20, 2019 I've finally put a probe on the surface of Hydrus: - The brave little probe (after being detached from the mothership): - engine stage detached and solar panels retracted, entering Hydrus' atmosphere - entering the cloud layer. At this point, the probe weights only about 640 kg. Probably the smallest craft I've ever landed anywhere. - the probe has landed: Quote Link to comment Share on other sites More sharing options...
Lisias Posted April 21, 2019 Share Posted April 21, 2019 I finally decided it's time to embarras myself using a video, and not only on screenshots. So I made this long, boring showdown of KSP Demo: Try not to die of boredom while watching this tragedy… Inspired by this post: Quote Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted April 21, 2019 Share Posted April 21, 2019 (edited) Finally after YEARS of playing KSP I had to try to build my first space station. After a couple of quicksaves and time spent watching tutorials, I docked up the tiny space station, the Kerbos X-1 Saturnia. http:// http:// Edited April 21, 2019 by Jeb-head-mug kerman Quote Link to comment Share on other sites More sharing options...
Kerbinchaser Posted April 21, 2019 Share Posted April 21, 2019 (edited) I did some things "Lark" Jet trainer "Tranquillity" Mün ore station Edited April 21, 2019 by Lo Var Lachland Quote Link to comment Share on other sites More sharing options...
Servo Posted April 21, 2019 Share Posted April 21, 2019 I finalized and released my rendition of the biggest, baddest ship in the U.S. Navy - the Fletcher Class Destroyer. Specifically, the USS Johnston, famous for its bold actions during the Battle of Samar, where it and the USS Hoerl (also a Fletcher) stared down the Japanese main battle fleet, and through a combination of luck, strategy, bravery, and superior design, forced the Japanese (the Yamato among them) to retreat, saving the U.S. Marines on the Philippines from serious danger. This is a full stock replica, and features swiveling and elevating turrets, and a balmy 1700 part count, but if you're as bold as the Johnston's captain, download it here: https://kerbalx.com/servo/USS-Johnston Quote Link to comment Share on other sites More sharing options...
purpleivan Posted April 21, 2019 Share Posted April 21, 2019 (edited) The latest update on the Progress of the Kerbin Sorta-Circumnavigation. Tanford brings the boat some freshly pressed jet fuel... just what you need for some get and go in the morning. Bob feels queasy at the thought of Jeb cooking up something he caught from the boat for dinner. The round Cape Cold, just spitting distance from the Antarctic coast and start heading North again. They get treated to a high altitude light show. Edited April 21, 2019 by purpleivan Quote Link to comment Share on other sites More sharing options...
fulgur Posted April 21, 2019 Share Posted April 21, 2019 Started a duna mission, decided to make a Duna ore Bust style mission report for the fun of it. The mods are K&K planetary base system, USI-LS, StockalikeStationParts Expansion, and Cryogenic Engines Any ideas for what I should add to the side ports? It has to be small, I've only got a TWR of 0.15 even with this Cryogenic Engine. Quote Link to comment Share on other sites More sharing options...
Missingno200 Posted April 21, 2019 Share Posted April 21, 2019 (edited) 10 hours ago, Lisias said: Inspired by this post: I thought it was an interesting video, but too bad there was no game audio and what audio was there was really quiet. Also, hey that's my post! Feels weird... Anyways, I've been working on a massive scenario and have been rigorously testing things for it. Edit:Pic related to the scenario I'm referring to. It's an easteregg so don't click the spoiler if you don't want to get spoiled on an easteregg of the scenario. Spoiler This is the apocalypse rover. This is where Jebediah, Bill, Bob and Valentina Kerman are all living out the rest of their lives. However, if you can figure out where they are, and how to get them into orbit, they may prove to be valuable with their 5 level experience. That is to ask if it's even possible, as it may be entirely impossible to get them into orbit. Oh well, that is for you guys to figure out, since I'm terrible at craft design. Edited April 21, 2019 by Missingno200 Quote Link to comment Share on other sites More sharing options...
Kerbinchaser Posted April 21, 2019 Share Posted April 21, 2019 1 8 hours ago, Servo said: I finalized and released my rendition of the biggest, baddest ship in the U.S. Navy - the Fletcher Class Destroyer. https://kerbalx.com/servo/USS-Johnston Holy CRAP! I will HAVE to download this. The Fletcher class are my favorite ships of all time. Excellent job. Quote Link to comment Share on other sites More sharing options...
Lisias Posted April 21, 2019 Share Posted April 21, 2019 6 hours ago, Missingno200 said: I thought it was an interesting video, but too bad there was no game audio and what audio was there was really quiet. Recording audio while screen recording on a Mac is still a challenge here. Apple sometimes does things that you just can't understand. Next time I will record the audio using JACK and Audacity separately and mix the data on ShotCut. 6 hours ago, Missingno200 said: Also, hey that's my post! Feels weird... Yep. Totally your fault! Quote Link to comment Share on other sites More sharing options...
OrbitalBuzzsaw Posted April 21, 2019 Share Posted April 21, 2019 (edited) Launched the Mun Orbital Detailed Survey A (MODS-A) aboard a L2-S light lifter to support upcoming Munar prospecting operations It's now creating a more detailed map of Mun ore concentration than the Polar Surveyor was able to from its 10km polar orbit of the Mun. It sits an average of 6km above the surface. Edited April 21, 2019 by OrbitalBuzzsaw Quote Link to comment Share on other sites More sharing options...
johiah Posted April 21, 2019 Share Posted April 21, 2019 (edited) I spent way too much time launching a space probe using stock engines and fuel tanks in Real Solar System. 6 tons to orbit required a 1.1 million fund launcher. http://imgur.com/XnF4Jmj http://imgur.com/NRauEAC Edited April 22, 2019 by johiah Clarity Quote Link to comment Share on other sites More sharing options...
Triop Posted April 21, 2019 Share Posted April 21, 2019 ♪ Drive me to the Mun ♩ Quote Link to comment Share on other sites More sharing options...
Geonovast Posted April 21, 2019 Share Posted April 21, 2019 #rideshare I haven't hit the go button yet... kinda scared. Quote Link to comment Share on other sites More sharing options...
Ratwerke_Actual Posted April 22, 2019 Share Posted April 22, 2019 (edited) Tired of wobbly space stations, I am now doing drop tests at the launch pad, to make sure it can support its own weight. This thing makes 5m tanks look tiny. Edited April 22, 2019 by Ratwerke_Actual remove extra typing Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted April 22, 2019 Share Posted April 22, 2019 I spent a lot of time tinkering with my mod setup yesterday & today. I'm still waiting on a few updates, but I'm pretty happy with what I have finally. I also played around a little in sandbox with a few odd designs: First up, loosely based on an old drawing I saw somewhere of a DC-3ish aircraft with a pair of turbojets in the belly in place of the props. I threw it together, glanced at CoL & CoM & then flew it. By some miracle, it actually flew quite nice & landed smoothly, with no bounces & no lost parts Then I played with a design for a single-launch Mun/Minmus base. By some miracle it flew more or less where it was supposed to, so I didn't need to use the questionable abort procedure I put in place. Here, I'm shedding the fairing as I clear the upper reaches of the atmosphere: Since I didn't need to try out the abort system, I reverted & launched again to intentionally abort & see how it went. As it turns out, it doesn't work well at high speed - lots of explosions, including the lander can with Jeb at the controls. At lower speeds & altitude, it did work. The abort sequence was to deploy the fairing, shut off booster engines, decouple the lower stages, decouple all the base except the center section & skycrane, activate the skycrane engines & once clear have Jeb exit the lander can & use his personal chute. On the ground, standing on a piece of fairing, watching more debris rain down WEST of KSC somehow. This started off as a normal launch (liftoff then start my gravity turn to the east around 100 m/s, etc), and I aborted around 2km altitude, so I'm really confused how a cloud of debris (the specks in the background) managed to turn the opposite direction. Finally, back to my new career and I performed the first LKO rescue of this career, pictured here getting ready for reentry: Quote Link to comment Share on other sites More sharing options...
The Notorious Y.C.R. Posted April 22, 2019 Share Posted April 22, 2019 https://steamuserimages-a.akamaihd.net/ugc/820128333700510771/5E9508026DE628799EAB7F3078C9EF32AC0AE381/ Went to Eve, saw the sunset, failed to leave the surface, loaded a save, and now I will have to send in a better lander. I hope I will be able to accomplish this. Quote Link to comment Share on other sites More sharing options...
fulgur Posted April 22, 2019 Share Posted April 22, 2019 Continued my Duna mission with a mishap... What will they do? I can't actually remember if the SSTO has enough dV for Minmus capture. Or indeed enough NOMS. Quote Link to comment Share on other sites More sharing options...
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