capi3101 Posted July 12, 2013 Share Posted July 12, 2013 I got bored of the Arkingthaad project, so I went into the VAB and invoked the insanity clause. By the time they realize there isn't an insanity clause, I'll already be at 10,000 meters and climbing.Methinks there aren't nearly enough Aerospikes on that...My activities last night were limited to a refuel of my Typhon 1 tug (finally; this is the one with 25 LV-Ns, the thrust of a Mainsail with NERVA efficiency), a test of a rover using a SAS module as the base chassis (had to work really hard to flip it over; when I did - at 22 m/s, double the flippin' speed of my first rover - nothing crucial broke and the only reason why I had to abandon the mission is because the self-righting system (a toroidal fuel tank and 2 24-77s) ran out of juice.Made yet another attempt to build an Eve lander. On paper it said I should have the 12,000. KER said 6500 and then the damn thing was unflyable...though that's probably because the LV-T45 in the center stack fell off for some unknown reason early in the flight. Had rotten asparagus or something, I guess. Quote Link to comment Share on other sites More sharing options...
Robbii6 Posted July 12, 2013 Share Posted July 12, 2013 Today i tried to have a manned mission go to another planet and back for the first timeI failed Miserably. I assembled my ship in orbit and it would have defiantly got there and back it had, if my calculations were correct, 14000 delta V! . I was using a tug approach where i was pulling my lander to Duna. Unfortunately the engines were way too close to the lander and no thrust was being applied because the trust was just hitting the lander so other than learning from that mistake it wasted a good 3 hours of work. Quote Link to comment Share on other sites More sharing options...
Cyst Posted July 12, 2013 Share Posted July 12, 2013 I have built a rover, a behemoth and during its test I have realized that it cannot turn left...there is no problem with the power source,the wheels are placed correctly,the key bindings are good aswell -I even tried remapping them-,engines as well as steering are enabledand I have built 2 more just in case my craft's at fault. it is not, none of the 3 can turn left.so I, hand in hand with my creativity are having a... 'not as good as it should be' day, belive me.I would appreciate ideas on this matter. Quote Link to comment Share on other sites More sharing options...
magnemoe Posted July 12, 2013 Share Posted July 12, 2013 Yet another rescue mission however on an kind of different scale.Finally doing aerobrake around Laythe after creating an kethane miner and docked it to the mothership(the four orange tanks to the left). Used the kethane miner as tug to get the mothership Jool express into Laythe orbit. Some complications, Jool express weight close to 2000 ton, its an orion nuclear pulse rocket with an cargo of 800 ton spare parts for orbital construction, 18 kerbals to put up an base on both Laythe and Pol.Some problems first two of the chemical engines fall off because of metal fatigue. Yes it uses mainsails for precision movement, then the orion engine failed after getting into orbit around Jool. So after going to Jool in 30 days, I used 4 to get an minimum power intercept with Laythe. The ting was horible to rotate and had ion engine like twr. Currently setting up infrastructure to mine on Pol to produce more infrastructure. Quote Link to comment Share on other sites More sharing options...
Spooks Posted July 12, 2013 Share Posted July 12, 2013 Quote Link to comment Share on other sites More sharing options...
Aragosnat Posted July 12, 2013 Share Posted July 12, 2013 Well yestarday I finally got my deep space probe to orbit Eeloo. Only took 30 years x days to get there. Now I'm waiting to for the Kerbals... I mean Squad to invent new star systems. Quote Link to comment Share on other sites More sharing options...
Flixxbeatz Posted July 12, 2013 Share Posted July 12, 2013 Kerbalized the Angara rocket family. This was my reference image. Quote Link to comment Share on other sites More sharing options...
AlexanderB Posted July 12, 2013 Share Posted July 12, 2013 I sent my ISA mapsat to Eeloo, I was bored and descided to see how far I'd get with a probe with 11k delta V (from low kerbin orbit), it still has 4000+ to spare. Ond mapped the whole surface.. I might even send it somewhere else.. Or try and land it. (It should have ~1.7 TWR on Eeloo, thats landable, right? ) Quote Link to comment Share on other sites More sharing options...
Scotius Posted July 12, 2013 Share Posted July 12, 2013 Busy evening. Due to strange way my mothership behaved during time-warp i lost main engine during yesterday's burn. Luckily i saved before starting, so today i was able to successfully retry. My expedition is enroute to Duna now, with correction burn planned in about a month (game time). After finishing with my mothership i launched heavy tanker into LKO. It carries about 9000 units of fuel and 1500 units of monopropellant - should be enough for Gilly mission i have in planning. Quote Link to comment Share on other sites More sharing options...
Felsmak Posted July 12, 2013 Share Posted July 12, 2013 I've been refining the launcher for the probe that will hopefully manage to land on Tylo. I'm starting to wonder if it would need something like my Saturn V analog, just to get there without using any of its landing fuel. Quote Link to comment Share on other sites More sharing options...
Giggleplex777 Posted July 12, 2013 Share Posted July 12, 2013 I released my VTOL on Zepto Eagleworks. Quote Link to comment Share on other sites More sharing options...
Whackjob Posted July 12, 2013 Share Posted July 12, 2013 How do you do hinges in stock? I'd T-bone a bus full of Nuns in my Dodge if it meant I'd learn how! Quote Link to comment Share on other sites More sharing options...
Giggleplex777 Posted July 12, 2013 Share Posted July 12, 2013 How do you do hinges in stock? I'd T-bone a bus full of Nuns in my Dodge if it meant I'd learn how!Here's a hint: Structural Pylons. Quote Link to comment Share on other sites More sharing options...
iDan122 Posted July 12, 2013 Share Posted July 12, 2013 Here's a hint: Structural Pylons. You are a structural pylon magician. You should post to Harv or Scott Manley or just on YouTube, people will ove your creation! Quote Link to comment Share on other sites More sharing options...
Whackjob Posted July 12, 2013 Share Posted July 12, 2013 I use those all the time. I know they're considerably stronger connection wise along the axis than the radius, but how do you turn them into a controllable armature? Quote Link to comment Share on other sites More sharing options...
Goldham Posted July 12, 2013 Share Posted July 12, 2013 I landed on the Mun today! (and learned mechjeb likes to lithobrake when I ask it to set up a Maneuver node, so I didn't use it ) Quote Link to comment Share on other sites More sharing options...
SRV Ron Posted July 13, 2013 Share Posted July 13, 2013 Put my probe design on Mun. Used the second stage to slow rotational speed to zero, then ditch the booster to land on the thrusters only. Of the two probes, the first one crashed due to landing in darkness. Second probe landed OK but lost some solar panels. It remains upright sitting on the thruster tank. Did some minor redesign to balance the thrusters to estimated center of mass and raised the solar panels away from the bottom. Lots of thruster fuel left on this second attempt. Quote Link to comment Share on other sites More sharing options...
TheHockeyPlayer Posted July 13, 2013 Share Posted July 13, 2013 Posted this thread idea on Steam. http://steamcommunity.com/app/220200/discussions/0/864973123555815074/ Quote Link to comment Share on other sites More sharing options...
Whackjob Posted July 13, 2013 Share Posted July 13, 2013 Almost. I'll try again tomorrow. Quote Link to comment Share on other sites More sharing options...
Klingon Admiral Posted July 13, 2013 Share Posted July 13, 2013 First I started to put a station into orbit, then I realized that I forgot RCS ports on the first module, and as I had to turn the station around at least one time, I relaunched it with a few RCS ports. Then I launched a few other modules before trying to make the upper stage of my heavy lifter family reusable. Now I have to redo the upper stage on all my heavy lifters as the final product turned out quite different from the base design. Quote Link to comment Share on other sites More sharing options...
regex Posted July 13, 2013 Share Posted July 13, 2013 I backed up my save before landing on Eeloo, managed to do it and take some screenshots, but then completely f'd up the rendezvous orbit by burning in the opposite direction and out of fuel. So I delete the save and restore my backup, go in for a smooth suicide burn (the method I had landed with last time), completely misjudge the height to burn from and pancake the lander. Since all my backups are gone, Bob Kerman will have to make a lonely journey home. Quote Link to comment Share on other sites More sharing options...
Tw1 Posted July 13, 2013 Share Posted July 13, 2013 Rendezvoused with the capsule in Moho orbit. It was in a polar orbit, perpendicular to Moho's orbit. Several quicksaves showed that I would just make it if I escaped to Kerbol orbit first. I used backups of many quicksaves, and needed all the telemetry plugins I had to even get a Kerbin encounter.&*(&%$#/ Moho. I hope the 380m/s left is enough to put them on an aerocapture trajectory.Also, I scanned Eeloo and landed a rover. Not quite where I was aiming, but that's ok. Loving the look of the stock wheels on the ice.May add pics later. Quote Link to comment Share on other sites More sharing options...
Cydonian Monk Posted July 13, 2013 Share Posted July 13, 2013 Today I "downsized" my Babylon-5 Starfury to include a "minified" version. Parts count reduced from 265 to 79. Posted the update in the Spacecraft Exchange: SA-23E Mitchell-Hyundyne Starfury (Mk2) - The Minified Version! Quote Link to comment Share on other sites More sharing options...
Whackjob Posted July 13, 2013 Share Posted July 13, 2013 Inspired by a micro-lander in the pictures thread, I decided to try my hand at one of my own. This lander has only one of the tiniest engines. Older picture, so some of it is out of date, but the new one has four seperatrons to act as Mun-boosters to get the lander back up into orbit, two command chairs instead of one, and even a parachute for landing at home.So far it's no good. I might have to make a small skycrane retrorocket system. Getting to the Mun is fine, the problem is I'm getting to the surface a wee too quickly. Quote Link to comment Share on other sites More sharing options...
AmpsterMan Posted July 13, 2013 Share Posted July 13, 2013 I think that is the most sensible rocket I have seen you builx yet Wackjob Quote Link to comment Share on other sites More sharing options...
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