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Lot less Delta-V since 0.20


SoldierHair

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I think it's not your rocket so much as KE redux which is having the problem. I have a saturn V Mun rocket which I have used in 0.19 and it's stats are not much different in 0.20 except the new skipper engine is a bit less powerful than the Atlas which it replaced from the KSPX parts pack

Part stats weren't actually changed with the new update and looking at your rocket I'm inclined to believe that it actually is more like 14000m/s as opposed to just 7000

Kerbal Engineer Redux was out of date by 0.19 (it has been obsolete since 0.18.x) If you want something which can do exactly the same thing but is up to date try Mechjeb it has more features other than an autopilot

Edited by Halsfury
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Kerbal Engineer has been ignoring any SRB's placed on radial decouplers when calculating Delta-V in my game, haven't tested to see if it takes radial Liquid fueled rockets into account.

From what I did with Engineer last night the issue is only SRBs on radial decouplers, like you said. I was a little skeptical about how much deltaV I actually had on my Mun lander stage, but the LV-909 is one fantastic engine! Still, I think the calculation might have been a little on the high side...

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Kerbal Engineer Redux was out of date by 0.19 (it has been obsolete since 0.18.x) If you want something which can do exactly the same thing but is up to date try Mechjeb it has more features other than an autopilot

No, Kerbal Engineer Redux has been updated quite frequently. I can't wait until the .20 version. It's probably my favorite mod.

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ig94le.png

So i gave 0.20 another chance.I build this small rocket to go to Mun.

And look at that Delta-V.Man , i no longer understand anything...

Baryshnikov , Katyusha , Tulip , Talagool , today i say "au revoir" hopping we will see again.You all did a great service to our space agency and you showed strong to the motherland.Your designs are no longer viable. *manly tears*

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I don't know how cause I have several designs which I recycle every update or redo by memory and they all work the same as before, then again I tend to use serial and parallel staging for realism

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Part stats weren't actually changed with the new update and looking at your rocket I'm inclined to believe that it actually is more like 14000m/s as opposed to just 7000

Kerbal Engineer Redux was out of date by 0.19 (it has been obsolete since 0.18.x) If you want something which can do exactly the same thing but is up to date try Mechjeb it has more features other than an autopilot

Sorry.. I will go back to a spreadsheet or pen/paper before I install mechjeb..

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